Background Blitz: You Can't Get There From Here (Ended)

Started by Snarky, Fri 25/04/2014 18:17:25

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Snarky

Shame your image links are broken, Giraffadon. I never even got to see the finished version. Get better image hosting! :)

Concept: miguel

It's a simple version of the concept, but to me it's the one that most clearly communicates that there's an interesting part of the screen you can't reach by a direct approach, and that gives me the strongest sense of "I want to go to there".

Artistic Execution: gingersnaps
I'm not normally much for 3D rendering, but the way you've used the light and color gives it an almost hand-painted feel. Very nice!

Playability: Cassiebsg
Close contest between Cassiebsg and gingersnaps, whose backgrounds both suggest a number of possible puzzles. (As do most of the other backgrounds.) But that challenge of getting up from (or down to) that ledge sets my mind running, so I'll go for that. Giraffadon might also have been a contender for this one if I could have seen his final version. :~(

Great job everybody! The other Blitz idea I was considering was something requiring interior BGs, since I feel those tend to be underrepresented in this contest, so I was particularly happy to see that we got a good mix of inside and outside scenes.

A couple of days left for voting, so if you haven't already, please get your vote in!

AprilSkies

Voting is really difficult. All great entries!
Concept: jwalt (it's really hard to imagine how to go on the other side)
Artistic Execution: MonsieurOUXX (it was difficult to chose between MonsieurOuxx and ThreeOhFour)
Playability: Miguel (a lot of stuff here and a lot of potential puzzles)

www.apemarina.altervista.org

Snarky

OK, voting has now ended, and the winner is: jwalt, with 12 votes! Second place gingersnap (9), followed by TheeOfFour (6) in third.

Congratulations, and thanks again to all the contestants.

jwalt

Thanks, Mr. Snarky, for an interesting Blitz. Also, thanks, all, for the kind comments and votes. I've got an idea for the next one, and should have it up in a bit.

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