MAGS September: "The Bad Guy" (CLOSED)

Started by Atelier, Tue 31/08/2010 22:13:08

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Questionable

Way to vote with Anonymity Dual...
All my trophies have disappeared... FINALLY! I'm free!

LUniqueDan

"I've... seen things you people wouldn't believe. Destroyed pigeon nests on the roof of the toolshed. I watched dead mice glitter in the dark, near the rain gutter trap.
All those moments... will be lost... in time, like tears... in... rain."

bicilotti

Dan, good news: MAGS october's rule are fit to mke chapter II of your saga!

tzachs

I liked all of the entries.
Some of my thoughts:

Call me George- The quiz was fun, looking forwards to the rest of the game, hoping for the "Southparkian" vibe you mentioned earlier.

Abduction- Really liked the graphics, and the use of space in the puzzles. Gave me that "Goblins" feel with the no-text responses and jumping between areas in the same room. The puzzles were mostly logical, but I didn't understand the logic behind the people needs.
Spoiler

-Why do the princess need three people to go to the castle?
-Why do this guy needs a medallion, this guy needs a diamond and so on...
[close]

Next To Evil- The interesting backstory, the mysterious cloaked figure, the expressional portraits and the music set a really good atmosphere to the game and immediately had me immersed. The use of the "splitting" mechanism was also nice (and innovative), although it made the puzzles really easy because all the puzzles relied on that ability.

My vote goes to
Spoiler

Next To Evil
[close]

Dualnames

Quote from: Questionable on Sun 03/10/2010 05:32:59
Way to vote with Anonymity Dual...

Oh, well, I had to answer the question. :P
I wanted a small kind of reference, but well,then I turned it into a complete give-away. Greeks. Pfff.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Atelier

#45
The fifteen days for voting is up, and a winner has been decided!

Next to Evil by joelphilippage
9 vote(s)

Call Me George by LUniqueDan
1 vote(s)

Abduction by mode7
3 vote(s)



Congratulations joelphilippage!
You'll be receiving a PM from me shortly.

And of course, thanks to all participants and voters.

Atelier.

arj0n


LUniqueDan

Gratz joelphilippage, great game btw!
"I've... seen things you people wouldn't believe. Destroyed pigeon nests on the roof of the toolshed. I watched dead mice glitter in the dark, near the rain gutter trap.
All those moments... will be lost... in time, like tears... in... rain."

Dualnames

Well done to all entrants, i think the vote results shouldn't be visible, but well you're the MAGS host. All and all great competition. Congrats to Joel!
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Atelier

#49
Quote from: Dualnames on Sat 16/10/2010 13:40:09
i think the vote results shouldn't be visible

Hmm, I was wondering beforehand whether or not to show it. Some people might like to see how close they came, but on the other hand some people might find it demoralising. I suppose if it's very close, I'll reveal the actual vote numbers too.

mode7

Congratulations Joel!
And thanks everyone else for support and making me actually finish a game!

joelphilippage

Thanks guys. It was a fun game to make and I was happy with the constructive feedback I got. I was happy with how all the games this month had some sort of unique game play. Thanks again Arj0n for the great beta testing. It would have been a stinker without you. I will probably create an updated version soon.



tzachs

Congrats Joel!

And as for the "to show votes or not to show votes" issue, I'm for showing the votes. I feel that knowing is better than not knowing (even if I received 0 votes).
In fact, it will even give me more motivation to enter the competition.

Dualnames

Quote from: tzachs on Mon 18/10/2010 09:57:56
Congrats Joel!

And as for the "to show votes or not to show votes" issue, I'm for showing the votes. I feel that knowing is better than not knowing (even if I received 0 votes).
In fact, it will even give me more motivation to enter the competition.

Perhaps pming them to authors? That sounds better to me. Or to anyone that is interested but only in pm? Or use hide?

I'm being too nitpicky but it somehow strikes odd. Anyhow, up to Atelier anyways.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Wyz

Yes I also prefer vote counts being made public. It's a lot like the other compos and motivates more people to vote I think :D
Life is like an adventure without the pixel hunts.

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