Adventure Game Studio

Creative Production => Competitions & Activities => Topic started by: Klaus on Sun 01/02/2009 15:31:41

Title: MAGS 2009-02: Your Favorite Book
Post by: Klaus on Sun 01/02/2009 15:31:41
What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.

For more information please visit the Official MAGS website (http://www.mags-competition.tk).

Why should I enter MAGS?
We're not here to tell you that you should enter MAGS, but merely allow it as a creative opportunity to help you work to a deadline, improve your skills, and generally as a good kick-start for the new comers (a.k.a n00bies).

MAGS is the perfect opportunity to make a game, and the wonderful prize is to announce the next month's rules, and all competitors get the game placed on the MAGS website.

MAGS is meant to be fun and is aimed at everyone, despite their skill. If you have poor art skills work on graphics, and vice-versa, as the voting is based on "favourite" games, and not the most artistic, you may get help for the competiton, but should try not get anyone else to do any part of the game for you.

You are not allowed to (re)use material already created before this competition, you game must be completely new! An exception goes for sounds and music where you can also use free material that is available to the public.

Please do not just enter the competition with a rushed entry (a game created in just some hours or a few days)!

-----------------------------------------------------------------------------------------

Topic: Your Favorite Book

This month's guidelines were set by last month's winner Dualnames:

Remember your favorite book? Wouldn't an adventure game about it be nice?
Well, all you're restricted is make a game based on a book, whether you make that book
or some chapter of that book, into a game, or base your game's story and plot on a book.

When you join the contest please let us know which book your entry is based on.

-----------------------------------------------------------------------------------------

All games need to be in by February 23rd.

Please post a download link of your game entry to this thread, best with a screenshot. Thanks and good luck.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: JuuL on Sun 01/02/2009 16:01:50
Interesting guidelines. I might make something this month, depending on how much spare time I have. But I promise nothing.
I just have a few questions of clarification... just to be completely sure:
1. The title is 'your favorite book', but the description of the rules just say 'a book'. Which is the right one?
2. I assume that we are talking about fiction and not other kinds of books?
3. Should the book be the original work or can we use anything that has (also) been published in book form?
4. How close should the game be to the book? Should the last sentence be interpreted to say that the game just has to take place in the same world as the book without necessarily being based on the same story?
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Akatosh on Sun 01/02/2009 16:02:07
Hm... interesting idea. I know I've been saying this for the last, like, 13 months without ever actually entering, but I might have something up my sleeve this time for sure. Would it be ok if the game only loosely followed the original plot - as in, using the same setting at the same point in time and space, but not actually stringently following the book?
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: uncle-mum on Sun 01/02/2009 16:54:53
I'd love to enter this - and I'd do the Yellow Wallpaper as it's only short, mostly set in one room and odd as ten - but alas I really don't think I could come up with something that would either do the book justice or be worth entering.

Great idea for a MAGs though, can't wait to see what get produced.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Peder 🚀 on Sun 01/02/2009 22:14:17
Book: The Dig ;D
Download game here: http://dig.mixnmojo.com/downloads/digdemo.exe
Screenshot:
(http://www.johnsendesign.com/ags/screenmags.png)

8)

Seriously though, it would be cool to make a game based on a part of the book where you include the aliens alot more as in the book, or as the playable characters somehow.

(Sorry for posting such an unserious post in here)
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Ubel on Sun 01/02/2009 23:12:29
Unfortunately these guidelines will be difficult for those who want to make the game in English but have read books translated to a language that is not English. The names of people and places and well known phrases in books are often translated and sometimes greatly modified, which means that you'd have to read the original version of the book first in order to make an accurate game out of it. I for one can't read a book AND make a game in one month. But hopefully too many people won't encounter this problem.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Brad Newsom on Mon 02/02/2009 00:07:24
Quote from: Pablo on Sun 01/02/2009 23:12:29
Unfortunately these guidelines will be difficult for those who want to make the game in English but have read books translated to a language that is not English. The names of people and places and well known phrases in books are often translated and sometimes greatly modified, which means that you'd have to read the original version of the book first in order to make an accurate game out of it. I for one can't read a book AND make a game in one month. But hopefully too many people won't encounter this problem.

The guidelines are broad enough to the point where he states to make a game based on a book, and not on an original edition of a book. I'd say your opening doors which needn't be left open.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Tijne on Mon 02/02/2009 00:11:10
Quote from: Pablo on Sun 01/02/2009 23:12:29
Unfortunately these guidelines will be difficult for those who want to make the game in English but have read books translated to a language that is not English. The names of people and places and well known phrases in books are often translated and sometimes greatly modified, which means that you'd have to read the original version of the book first in order to make an accurate game out of it. I for one can't read a book AND make a game in one month. But hopefully too many people won't encounter this problem.
I don't think the game has to be about a popular book, or even use phrases in the book; It just has to be related in some way to a part of a book. :) .. Right?  At least that's how I read it. xD

There are also a ton of 'short stories' that I think qualify too; so if we really do have to make a closer adaptation, you could always just read a quick hour-long story as a backup plan. ^^;
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Snarky on Mon 02/02/2009 00:38:06
Quote from: Pablo on Sun 01/02/2009 23:12:29
Unfortunately these guidelines will be difficult for those who want to make the game in English but have read books translated to a language that is not English. The names of people and places and well known phrases in books are often translated and sometimes greatly modified, which means that you'd have to read the original version of the book first in order to make an accurate game out of it. I for one can't read a book AND make a game in one month. But hopefully too many people won't encounter this problem.

Can you give an example? I mean, I guess they do this with children's books, or if a name is a pun or something, but usually they'll keep the original, surely? I mean, if you're reading Moby-Dick in any other language, it's still going to be about Ahab, Ishmael, Queeqeg et al. (apart maybe for some changes in spelling), right? (That book would make for an interesting adventure game, by the way.)

Besides, even if it is different; if you've already read it, it's not like you have to read the entire thing again in English. You can just look up the names and phrases you want to get right. You can probably even just ask people around here what the various bits are called in English. If you screw anything up, you can just fix it in a later version.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Ubel on Mon 02/02/2009 00:57:19
I was thinking along the lines of Harry Potter and HHGTTG, where most or some names are changed. But sure, it's possible that it's only a problem for perfectionists such as myself.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: nihilyst on Mon 02/02/2009 01:00:40
What is this 'book' thing you're constantly talking about. ;P

Now this is a topic I'd like to participate, but I can't, unfortunately :(
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Minimi on Mon 02/02/2009 02:16:44
OK, I'm going to try to make a game this month! You might say, Minimi? Yes I'm actually going to make something again with AGS ;)

so I'm going to base my game on The Bible, well atleast a chapter out of it. Hopefully I'll have it done in time, as I have to find out again how AGS worked, lol :P
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: on Mon 02/02/2009 02:37:23
Skulduggery Pleasant (http://www.skulduggerypleasant.co.uk/books/) would make some NEATO entry here...
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Snarky on Mon 02/02/2009 03:46:01
Quote from: Pablo on Mon 02/02/2009 00:57:19
I was thinking along the lines of Harry Potter and HHGTTG, where most or some names are changed. But sure, it's possible that it's only a problem for perfectionists such as myself.

Ah, that's simple, then. Just look it up on Wikipedia. Each character will probably have an entry in your language (http://fi.wikipedia.org/wiki/Luettelo_Harry_Potter_-sarjan_hahmoista), and then you just switch to the English version to see what they're named in the original. Easy!
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Stumblebum on Mon 02/02/2009 04:46:22
Oooh, I like this one.  As this will be my first game, period, I can not promise anything in the quality department.  Honestly, it may not even be complete by the deadline.  Either way, I'm off to the library tomorrow to reread my favorite Nabokov novel and give this MAGS a shot.  (Don't worry, I won't be making "The Sultry Adventures of Lolita" or anything like that)
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Shane 'ProgZmax' Stevens on Mon 02/02/2009 05:25:53
This is a great topic, really.  If I had some time I'd definitely make an entry.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Akatosh on Mon 02/02/2009 08:44:08
Ok, if the guidelines can really be interpreted that loosely, I'm going to give it at least a try, too. Also, it seems the book has only been released in Germany and the Netherlands so far, so I might not get that much flaming from over-zealous fans.  :=
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: limeTree on Mon 02/02/2009 12:33:08
Quote from: Pablo on Sun 01/02/2009 23:12:29
Unfortunately these guidelines will be difficult for those who want to make the game in English but have read books translated to a language that is not English. The names of people and places and well known phrases in books are often translated and sometimes greatly modified, which means that you'd have to read the original version of the book first in order to make an accurate game out of it. I for one can't read a book AND make a game in one month. But hopefully too many people won't encounter this problem.

luckily,there is internet so the original is just a click away
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: kaputtnik on Wed 04/02/2009 20:09:33
I hope everybody is looking forward to my conversion of the epic classic "Operating your Electrolux Dishwasher".
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Dualnames on Thu 05/02/2009 14:33:36
I'm glad you all like some part of the rules, and I like that the majority of you have some controversies about the guidelines, and I like you all promised an entry, you won't declared that won't be posting.. and well, I decided to go with something quite free as a subject, since remaking a whole book, might take longer than a month, so that wouldn't really be possible for one to make an entry. As for Pablo, well, just make the game your language and hire a translator.

Now if one wants to make a parody of a book, according to the guidelines he's free to do it.

The game should be close enough to the book, as to sort of make someone that have read it realize that. Tijne got the point.
Listen:
1) You want to make ANYTHING related to a famous book? You can
2) You want to remake a scene of a book? You can
3) You want to make fun of a book? You can

Anything that reminscents a book, is a valid entry. Any book..(even economics book, yes those with the charts and algorithms and all)
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: FSi++ on Mon 16/02/2009 20:56:12
Um, I'm kind of doing something, and have a question.

Does a *comic book* count as a book here? (you know, like, Superman or Batman - but my choice is not that obvious)
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Bulbapuck on Tue 17/02/2009 13:02:41
Quote from: Dualnames on Thu 05/02/2009 14:33:36
Anything that reminscents a book, is a valid entry.

So my guess is that it does.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Radiant on Tue 17/02/2009 20:56:30
My fave book is the computer manual  ;D
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: FSi++ on Wed 18/02/2009 11:56:27
Quote from: Radiant on Tue 17/02/2009 20:56:30
My fave book is the computer manual  ;D

M.E.T.A.2.0?   ;)
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Dualnames on Fri 20/02/2009 09:46:23
M.E.T.A 2.0..it's stable?! Yep, FSI, everything that remniscents a book is a valid entry.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: bspeers on Fri 20/02/2009 12:34:32
Just want to say I have something.  It won't be near complete, but if I'm lucky, I'll be able to cobble together the beginning middle and end.

I live on the West Coast of Canada though, so do I get until midnight?
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Dualnames on Fri 20/02/2009 12:40:33
Quote from: bspeers on Fri 20/02/2009 12:34:32
Just want to say I have something.  It won't be near complete, but if I'm lucky, I'll be able to cobble together the beginning middle and end.

I live on the West Coast of Canada though, so do I get until midnight?

Klaus is always happy to give a 24 hours deadline. I'm sure he'll made another exception here as well.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: bspeers on Mon 23/02/2009 10:11:55
Well, I definitely won't be finished, but I do believe I could have a full "arc" with a little more work.

Would it be possible to get an extension to the 25th at say, high noon?

I will then submit whatever I've got, and the fine people here can judge whether it ever qualifies as an entry.  It's kind of an interesting idea, at any rate.

If there is no extension, I just won't be able to submit, and good luck to the other competitors! :D
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Klaus on Tue 24/02/2009 13:21:41
As you see February 23rd passed by already... So put on your boots and hurry up :)
You have 33 additional hours left from now (see timestamp of this message).
Then the voting will begin - or not. Depending on entries - or not ;)
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Stumblebum on Wed 25/02/2009 03:29:31
Well, I have officially given up on my entry.  My lack of experience and crazy overzealous decision to attempt adaptation of Invitation to a Beheading, by their powers combined have defeated me.   
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: bspeers on Wed 25/02/2009 19:24:48
I believe I will have a good playable entry in 3.5 hours, the end of the 33 hour period.

Keep your mouses peeled!

Okay, it's a demo, but it's available on my Website as of now!

http://www.cardboardlogic.com/Games/blocks.zip (http://www.cardboardlogic.com/Games/blocks.zip)

EDIT: Link fixed - it should be downloadable in about 5 minutes (I had a caps issue).
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: bspeers on Thu 26/02/2009 00:08:37
EDIT: Download being updated with a few reported bug fixes.

Okay, here's a proper post:

Get ready for Writer's Blocks!

(http://www.cardboardlogic.com/Games/oldman.jpg)

The tech demo, with puzzles!

A text based interface using mouse controls leads you through a new world!

You are a writer, stumped and stuck, blocked as it were, when a mysterious old man invites you into Blockland, a place filled with fictional characters, both friend and foe!

Can you collect all 10 magical blocks without being eaten alive?

This version has a beginning, middle and end, and a few challenging puzzles, but is nowhere near complete.  Meet Alice of Alice in Wonderland, Virginia Woolf, Bilbo Baggins, Mr. Darcy and others as you quest to find the "building blocks of the perfect novel.

(http://www.cardboardlogic.com/Games/tomtroll.jpg)

Enjoy!

http://www.cardboardlogic.com/Games/blocks.zip (http://www.cardboardlogic.com/Games/blocks.zip)
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Klaus on Thu 26/02/2009 15:41:20
So... No winner in February.

Well, no - of course there is one ;) Even "years" after the extended deadline
only one "valid" (if you want to say so) entry is in here. Not all too much. But
I am very happy that bspeers posted the tech demo of his game. So it is worth
calling it the winner of this great competition...

Congratulations to bspeers and the entry Writer's Blocks! And ... we are
waiting for the final version! :)

In the meantime please check your PM for the setup of next month's rules.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Dualnames on Sat 28/02/2009 20:01:31
Great two contests streak of winner by default..
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: bspeers on Sun 01/03/2009 00:04:54
To be fair to me, although it is a tech demo, I think that if you tried it out, seeing as it does have a beginning middle and end, some interesting mechanics and gameplay, I think it would have done alright anyway.

However, yes it is a bit disappointing to have so few entrants.

My hope is that next month's theme will inspire many entrants, even many short ones.  This was an awesome topic, but since we were dealing with an already existent script (IE: the plot of whatever book), I think it privileged graphic artists (since that is the main way creativity played a part).

IE: A game version of the Illiad, for example would have to feature graphics more than plot, since the plot is already there.

I enjoyed the topic though, and found it inspirational.

This is also a short, busy month, especially this year.  I fully expect more entrants next month regardless.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: Helme on Sun 01/03/2009 00:17:43
I think the topic was pretty cool.

I would have joined the challenge, if I were not working on something bigger, right now.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: DrWhite on Mon 02/03/2009 10:04:56
QuoteI think the topic was pretty cool.

I would have joined the challenge, if I were not working on something bigger, right now.

Me too, I already made up some scenes of "the castle" by Franz Kafka but couldn´t think of a not-frustrating way to make a game out of it. I don´t know if anyone would play a kafkaesque game where you are doomed to lose from the start.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: neon on Mon 02/03/2009 12:07:14
Quote from: DrWhite on Mon 02/03/2009 10:04:56

Me too, I already made up some scenes of "the castle" by Franz Kafka but couldn´t think of a not-frustrating way to make a game out of it. I don´t know if anyone would play a kafkaesque game where you are doomed to lose from the start.

I would have played it.  I don't need happy ends, as long as there is some kind of interesting gameplay.
Title: Re: MAGS 2009-02: Your Favorite Book
Post by: uncle-mum on Mon 02/03/2009 13:08:16
Quote from: DrWhite on Mon 02/03/2009 10:04:56
QuoteI think the topic was pretty cool.

I would have joined the challenge, if I were not working on something bigger, right now.

Me too, I already made up some scenes of "the castle" by Franz Kafka but couldn´t think of a not-frustrating way to make a game out of it. I don´t know if anyone would play a kafkaesque game where you are doomed to lose from the start.