MAGS August(Winner Announced) Topic: Episode 1

Started by Dualnames, Sat 01/08/2009 14:44:15

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Dualnames

What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to use AGS to create a game in under a month, following the rules set by the previous winner.

For more information please visit the Official MAGS website.

Why should I enter MAGS?
We're not here to tell you that you should enter MAGS, but merely allow it as a creative opportunity to help you work to a deadline, improve your skills, and generally as a good kick-start for the new comers (a.k.a n00bies).

MAGS is the perfect opportunity to make a game, and the wonderful prize is to announce the next month's rules, and all competitors get the game placed on the MAGS website.

MAGS is meant to be fun and is aimed at everyone, despite their skill. If you have poor art skills work on graphics, and vice-versa, as the voting is based on "favourite" games, and not the most artistic, you may get help for the competiton, but should try not get anyone else to do any part of the game for you.

You are not allowed to (re)use material already created before this competition, you game must be completely new! An exception goes for sounds and music where you can also use free material that is available to the public.

Please do not just enter the competition with a rushed entry (a game created in just some hours or a few days)!

-----------------------------------------------------------------------------------------

Topic: Episode 1

This month's guidelines were set by last month's winner Gudforby:


Telltale have had a great success with episodic adventures. Now it's your turn to create the first episode for your own new adventure serie!

You are pretty much free in the forming of your first episode. The game might be the first part of a continous story or a serie of separate episodes. You might base your serie around a main character, or an enviroment, introducing new characters and plots in each episode.

The only thing you must do is that in the end of your episode, you have to tease for your next episode, to show your further thought on your "serie". This can be archieved by ending with a cliffhanger or a short "preview" or "trailer". You might even have a better idea yourself? It's all up to you!

Good luck!


-----------------------------------------------------------------------------------------

All votes can be cast in the next 72 hours from the edit time stamp (till the 30th)

Winner:

Tijne with his game, the Colourless Sylph!!
Congrats you have the honour to choose the next month's guidelines..


Comments:

I found the idea really really cool, and for the first time its something really new and exciting, wish I could really enter!! Have fun lucky ones you! :D

As for comments, there has been a trouble last month about posting comments during the voting, since according to some it affects the voting. I feel it somehow does, but I also feel it weird to have one's mouth shut until the voting. I really can't decide. Perhaps its better for people to post their games after the MAGS, so people can comment on them. That's the most viable solution here.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Leon

Good luck to all, I'll be playing. That's for sure.

As for the comments: I'm not sure how easy it is to change the voting site. If you can leave comments there (like said before) and make these visible after voting so you'll have the number of votes and the comments it would be a nice addition. At the moment it's just anonymous voting and that's it. There's no feedback or result (other than who won) after the voting has taken place which would give me the feeling of 'why should I vote at all...'. ?

A bit more statistics and motivation would be nice. The comments during voting shouldn't be mandatory though to scare people off.

Ultimate Game Solutions - Because there is a solution for everything

Joseph DiPerla

OK, well, I am gonna try and give this one a shot I guess.
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
See my Fiverr page for translation and other services: https://www.fiverr.com/josephdiperla
Google Plus Adventure Community: https://plus.google.com/communities/116504865864458899575

Helme

I already have an idea and it's more Telltale-like, than you request in your guidelines. ;D

So, if nothing really strange happens, I'm in.

Eggie

Ha, a cooler theme might have been 'episode 3'. All series hit their stride at episode 3 and this woukld have been a good opportunity to skip doing those pesky episodes 1 and 2.

Joseph DiPerla

NOOOOO!!!! Keep it Episode 1. I already came up with idea's for this. I spent the whole day laying out a plan. Ok, a lot of the day. But still! Leave it alone.

-With Warm Love,
Joey
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
See my Fiverr page for translation and other services: https://www.fiverr.com/josephdiperla
Google Plus Adventure Community: https://plus.google.com/communities/116504865864458899575

Radiant

Nice one. I've had an idea for episodes for a long time now. I'm not sure if I can make such a game this month, though, I've got too much work already.

Tyr

hmmm, I was already planning on releasing a act 1 of the game I'm working on right now before the proper full game....Could do this if I manage to make headway.

Brad Newsom

This is hilarious. I've written two television series scripts, and about a week or so ago, I started planning a video game episodic series.

This might be the perfect time to do it. :D

Everyone needs to understand. An episode isn't just Act 1. An episode should contain at least three acts. Else, it wouldn't be considered an episode.


Tijne

 :o  Eep! 

Lots of people this month. xD

Gudforby

Quote from: Tijne on Thu 06/08/2009 22:35:31
Lots of people this month. xD

Yup, looks promising! Keep up the good work everybody! ;D

Dualnames

Tijne:
Yeah, it looks promising, in fact it looks like this:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36455.0

People promised and promised..and I won by default, guess they got scared, yeah, that's it.

Leon:

A bit more statistics like? Votes so far? Last months it was:
Tijne Gud
3 - 4

Klaus once I took over said that it would be better for people not to be able to see the votes.

MrDiPerla: No worries once set, the MAGS can't change ;D Unless I die.


Rest: Make it happen folks, make me a happy man, make games so we can end in a 7 people draw.

Voting

My thoughts on the voting is that it seems not to work perfectly perhaps the idea of a mandatory comment before one casts a vote? But with me being able to see the comment before the voting ends. Sounds cool?





Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Leon

If the comments are visible after the vote, yeah, works for me. And the stats don't have to be during voting, but can be after (or maybe a "x votes so far"..).
Ultimate Game Solutions - Because there is a solution for everything

Jared

Started work on mine - but bear in mind that not only will this be my first MAGS but, if I make the deadline, my first real AGS game ever, nobody should hold their breath. Even though I've made my plan very simple...

Leon

Quote from: Jared on Sat 08/08/2009 06:00:11
Started work on mine - but bear in mind that not only will this be my first MAGS but, if I make the deadline, my first real AGS game ever, nobody should hold their breath. Even though I've made my plan very simple...

That's the best way to start... and it has to be a first for everyone once. Good luck!
Ultimate Game Solutions - Because there is a solution for everything


Tijne

Quote from: Dualnames on Fri 07/08/2009 21:07:30
A bit more statistics like? Votes so far? Last months it was:
Tijne Gud
3 - 4

???  I recieved ~ 20 or so different downloads of my MAGS game within the voting period (All within the first day or two...)
I doubt they would have voted for me, but I expected the votes to add up to at least 15. T_T.  Boo!

Lazy voters!...  I'm obviously not going to get any votes this time. xD

Leon

Quote from: Tijne on Sun 09/08/2009 04:26:57
Lazy voters!...  I'm obviously not going to get any votes this time. xD

It should be more open and visible to the public to see what's done with the votes. That's maybe why adding comments to your vote and show everyone why you've voted for that game makes it more interesting.  Actually it's one of the reasons I gave my comments before the end of the voting period: make people aware of the fact that the game is out there, let them know what the game is about and let them see for themselves.

Oh and... Tijne, there's more chance of getting votes than you might think:


1: If no one else completes in time, you'll have my vote.
2: If you come up with a good story and game, you might get my vote.


But if you don't enter:

You won't get my vote.

Another issue: if you enter the competition and you announce the game in the completed games section and you add it to the database before the end of the competition, make sure people know it's a MAGS game, explain what MAGS is and ask them to vote. Otherwise it's extra publicity for your game but won't earn you extra votes.

If you want to have very strict rules, you shouldn't be allowed to advertise you game anywhere else but the MAGS site until after voting. But that's a bit very harsh I think.
Ultimate Game Solutions - Because there is a solution for everything

None

I think as long as you link back to the thread, or the site, "STRESS" that people should play ALL the games...
It's a competition, but I don't think anyone's that DESPERATE to win by not giving everyone a fair shake... What good is winning if it's 'handed' to you...

OneDollar

Warning - long post ahead!

Quote from: Leon on Sat 01/08/2009 20:15:16
As for the comments: I'm not sure how easy it is to change the voting site. If you can leave comments there (like said before) and make these visible after voting so you'll have the number of votes and the comments it would be a nice addition. At the moment it's just anonymous voting and that's it. There's no feedback or result (other than who won) after the voting has taken place which would give me the feeling of 'why should I vote at all...'. ?

A bit more statistics and motivation would be nice. The comments during voting shouldn't be mandatory though to scare people off.

This discussion's been going on for a while and I'm getting slightly uneasy about where its heading. It wouldn't be fair for me to complain if Dual decides to make any changes and I didn't say something though, so here are my opinions:

Comments
Personally I never really thought too much about commenting during a competition, though I can see the point that it might influence voting. I love getting feedback on my games and I wouldn't want to discourage comments, but now we've got the shorter voting time to make way for theme submitting days why we can't leave off commenting until the two days at the end of each month (after the competition's finished but before the next one starts)? If the thread gets locked before you get a chance to leave some feedback why not just PM the author? After all who's the comment for, people who read the MAGS thread or the person who made the game?

I don't really see the point of having comments on the MAGS site (except I suppose as an alternative games database only for MAGS games) and I've no idea if its even possible. Personally I only ever go there to vote anyway. If people want feedback they should submit their game to the completed games thread and/or the AGS games database. If they don't think it's good enough for either of those, they could post in the Critics Lounge, or just PM Leon to commission a review!

Why not follow the example of some of the other competition threads - comments like "Wow, that was great" or "Congrats on finishing, it was really fun" seem innocent enough and could be made during the competition (they encourage people to play the games but not necessarily to vote on them) but leave off the in-depth analysis and comparison until they voting is over.

The only other thing I'd add is that if people do post in the completed games thread or make an entry in the database it seems reasonable for people to comment there even while the competition is ongoing. Obviously you can't really (and probably shouldn't) compare the entries if you're doing this.

Statistics
I strongly agree with Klaus' method of running this: never show any results other than "This person won". No total votes, no ratios and definitely no "Won by x votes". Part of the idea of MAGS is to provide an easy way for people to get into AGS, and a lot of people on these forums started out with a MAGS game (I've got three games to my name and they're *all* MAGS). Imagine a first time entrant who's just spent 25-odd days working hard on an adventure game which they submit and they get told that nobody voted for - that nobody liked it. That's hardly encouraging.

I also wouldn't want to see the total votes, especially if its as low as Tijne said. If I'd have thought that only 20 people would have played Breakdown (and I've no idea how many did during the competition) I probably wouldn't have bothered making it. Is it seriously that low? Don't tell me, I don't want to know. Ignorance is bliss as they say, and imagining your game being played by loads of people all of whom enjoy it is a lot more encouraging and rewarding an experience than knowing the hard statistics. Then again, that could just be me ;)

Ok, if a vote is particularly close between two games it's fair enough to say "The votes were really close this week...", and Dual could confidentially tell someone in their congratulatory PM that they did much better than the other entrant if he wants to, but that should be kept between him and the entrant not posted for all the forums to see.

***

Sorry for the rant. ;D

Gudforby

#21
My opinion: By adding a topic in Completed Game Announcement, including a link to mags website and this tread, way we can also "promote" the competition, in the terms that it's visible elsewhere.

Agree with 1$ on the statistics and the short-based comments during the game and voting period.

Tijne

Warning - another long post ahead! xD

Quote from: OneDollar on Tue 11/08/2009 20:51:59
...I also wouldn't want to see the total votes, especially if its as low as Tijne said. If I'd have thought that only 20 people would have played Breakdown (and I've no idea how many did during the competition) I probably wouldn't have bothered making it....
Err.. Mediafire tells me how many downloads I've recieved per file.  The '20'ish was how many downloads it said I had within the voting period, no one told me that. xD

What I was distressed about was that the actual voting-total ended up being merely a third of the number of downloads...    I mean... why the heck are people downloading the games during the voting period.... but still -not- voting?  Even if you hated all the games, I still think you would vote for the one you hated the least......it's not like they -didn't know about MAGS;  the only place I linked my game was in the MAGS thread/website. o.O...  Any ideas?


Comment/Statistics..
I personally want them, it helps me to see what;
-- I could improve on
-- I could fix up
-- I could do next time to improve my game
It just basically improves my ability to make games in the future.

Yeah, I could make a whole thread for the MAGS game, or post in the critics lounge..  but I feel some games don't really need or deserve an entire thread devoted to them.. nor do I want to force people to play something they may not like just for my own detailed critisim.  I just want normal people who normally would play the game to be able to post a simple comment about how they felt about the game.  But more importantly... in those threads, the topic is limited to only discussing the game.  Never would you think of comparing it to another game.  What I love most about MAGS is that it isn't just a game, but a collection of games competing -- hearing why I lost someone's vote, or why I gained someone else's is my favourite thing about this competition and it has been Leon's review about what I could improve on and what the other guy did better than me that has kept me playing. :)

I would also love to get this informaition as soon as people are ready and able to give it.  I already spent 25-odd days making the darn game, I would like the feedback asap so that I don't start planning another game that has the same type of conflicts or poorly designed aspects and so that I can use the "downtime" after turning in the game, to tune it with other people's suggestions and opinions... (Not the MAGS turned in version, but just the game in general.)


Of course, this is definitely not for everyone.  And it's probably still best to do it in private, but I'm in favor of telling the game makers comments and critisim, and I'm also in favor of the game makers being able to request statistics (or at least rought statistics) on the voting so that they may have an idea of what's going on.  Though there hasn't been much, the little bit I've gotten has helped me a great deal. ^_^

Travis Anthony

I agree with ya Tijne.  One day I'd like to make a game for that one certain competition that just completely turns me on! :P  And if I did make one, I'd like to know the total of votes and the tally of who even voted for my entry.  As it would be nice to know.  I wouldn't mind either way if it were a public or private announcement.

Quote from: Tijne on Wed 12/08/2009 09:33:33
I mean... why the heck are people downloading the games during the voting period.... but still -not- voting?
I think I have only voted once for a MAGS competition, sorry!  I've played quite a few MAGS games, but most of them were from different competitions.  That's the problem.  Sometimes I'd play only one game from a month and not feel like playing the other entries.  I might even download them and not EVER run them.  That could explain your download counter VS total votes issue.
But what is it?  Usually less than a week to play the games and vote?  Sometimes I'm busy.  I can't get around to playing them all all the time!  So I don't vote.  If I did like the game I played or found a bug, I do like to message the entry owner to let them know.

MAGS are good fun.  Sometimes its amazing of what someone can spit out in less than a month.
But either way of how the voting thing goes, I'm still going to check out the MAGS every month and play as many as I can (or want to).  And try to vote whenever possible :D
The difficult we do immediately.  The impossible takes a little longer.

Leon

I agree with the fact that you have to play the games in a very short amount of time. Even for someone like me, who's playing an average of 2 games a day, I have sometimes trouble to finish the game in time (but so has the game maker). Especially if they're getting longer and longer and do not include a walkthrough it can take a while. Not that a walkthrough should be included, it would only spoil the puzzles.

So, to feed  the discussion some more, maybe shortening  the creation period to 20 days, giving 5 days to play (which I think is short already) and the rest of the time to vote and create new rules? Disadvantage may be that less games will be entered if you see how little games now enter and see how many people say they won't make it in time. Maybe extending the time to 45 days of creation, 10 days of playing and 5 days of voting and creasing a new ruleset and make it a two-monthly competition to give more people a chance to enter because in two months they can find a bit more time to make something and others have more time to play.

That will attract people who now say they won't have enough time to enter or find the pressure too big to make it in 25 days. These are just thoughts maybe should this discussion be separated from the competition itself. For now, let's leave things like they are. I'll keep from commenting before voting to make it all as fair as possible and will give my arguments afterwards.
Ultimate Game Solutions - Because there is a solution for everything

Radiant

Quote from: Radiant on Sun 02/08/2009 12:14:07
I'm not sure if I can make such a game this month, though,
Probably not, actually.

Brad Newsom

Damn it. Its crunch time at work. So I won't have any time at all for my entry. :(

Dualnames

One Dollar, really nice thoughts there, I agree totally with you. I'm not locking the topic after the MAGS is over and it's not in my duties anyway (can;t lock it without asking a moderator to). Perhaps that's the best way to go. On my mags i got a lot of comments even before the voting had started and I really appreciated it and found it really good. Comments actually here before the voting make people read em and vote or play the games, that otherwise they wouldn't. Example : One makes a game, Vince says its the best of his life. Who wouldn't play it or try it after that?
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Jared

Yeah, my game's almost certainly going to be late by a couple of days, but I'm going to make sure it is released.

tzachs

#29
I made it!!

Ok, here is my game, based on a book I am now writing. Basically  I plan to make a game about each chapter of the book...
You will be able to read the first chapter of the book after completing the game. You can get the game here:
The Secret Plan 1- Running to stand still

Enjoy!

Dualnames

Quote from: Jared on Tue 25/08/2009 00:11:21
Yeah, my game's almost certainly going to be late by a couple of days, but I'm going to make sure it is released.

For the MAGS I hope..or you'll just release it as a game..?

Quote from: tzachs on Tue 25/08/2009 06:19:48
I made it!!

Ok, here is my game, based on a book I am now writing. Basically  I plan to make a game about each chapter of the book...

You will be able to read the first chapter of the book after completing the game. You can get the game here:
The Secret Plan 1- Running to stand still

Enjoy!

Great, it's a little biggie though..and after 10 downloads (unless I'm mistaken, it will be removed from rapidshare.com), you'll need to reupload them. Anyway, it's an entry, added to database, I've added a screenshot and perhaps you should post a screenshot too. Anyway, move move it guys!!
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Jared

Quote from: Dualnames on Tue 25/08/2009 08:08:40
For the MAGS I hope..or you'll just release it as a game..?

Well, yeah, just by itself. I mean, I'm assuming if it's for download after the 26th then it can't enter...

Dualnames

Quote from: Jared on Tue 25/08/2009 08:32:45
Quote from: Dualnames on Tue 25/08/2009 08:08:40
For the MAGS I hope..or you'll just release it as a game..?

Well, yeah, just by itself. I mean, I'm assuming if it's for download after the 26th then it can't enter...

You have to post it here before it turns to 27th, if you CAN complete in 27th before it turns in 28th, I can extend the deadline to one day.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Leon

I'm one of the 10 who's downloading....  :D
But hey.... 112Mb?  :o
Ultimate Game Solutions - Because there is a solution for everything

Dualnames

Quote from: Leon on Tue 25/08/2009 08:53:39
I'm one of the 10 who's downloading....  :D
But hey.... 112Mb?  :o

I said it. 8 to go. At least 8 accounted for.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Leon

@Tzachs:

I crashed the game when restarting from the menu:
Error: Unable to restart game (error:File not found).
Ultimate Game Solutions - Because there is a solution for everything

Dualnames

If anyone wants an extension of a day of the deadline,to wrap up your game, do tell.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Helme

#37
Here's my entry: 'Celtic Chaos: episode one - cold mead'

http://www.box.net/shared/gcksmnzhbi





The celtic chaos series was supposed to be a spin-off to my game 'Cold meat'.
Unfortunately it's not finished yet. The translation needs a bit more time than I expected.
But that's not a bad thing. You don't need to play 'Cold meat' before 'Cold mead', you just will miss some puns.

Whereas 'Cold Meat' takes place today and ancient celtic zombies raise from their graves, 'Celtic choas' takes place arround the year 500 B.C. in the lifetime of these celtic warriors.
In the first episode you play Nektom the strong, brave and ...erm... stupid miner.

The game uses the VerbCoin-Modul, so hold the left mouse-button to look or interact/talk and click the right mouse button to open the inventory/menu.

tzachs

I actually seen the message after I uploaded the file that said that it has 10 downloads max, but it also said that I can create a 'collectors' account for free which has unlimited downloads, and so I did it and moved the file to the account so I think it should be ok (if I understood correctly, it's possible I didn't since the help there was not too descriptive).
About the 100MBs,  I  was surprised about that too, probably related to having 65 rooms with hi-color... :)

Leon, thank you for your input, I will try to reproduce that when I'll have the time, which will be about a week from now, because i am actually abroad now on vacation... I actually was in a hurry to post the game in time before my flight, so it's possible I missed some stuff in my testing...
If you can give me some more details about the crash: can you not start the game at all? Or does it crash if you do a restart from within the game?

Tijne

Quote from: Dualnames on Tue 25/08/2009 14:03:18
If anyone wants an extension of a day of the deadline,to wrap up your game, do tell.
Hmm...

Well since I've already got another ~24ish hours from this post, I think should make it. :D
Sooo behind schedule. xD




Leon

#40
Quote from: tzachs on Tue 25/08/2009 20:10:28
Leon, thank you for your input, I will try to reproduce that when I'll have the time, which will be about a week from now, because i am actually abroad now on vacation... I actually was in a hurry to post the game in time before my flight, so it's possible I missed some stuff in my testing...
If you can give me some more details about the crash: can you not start the game at all? Or does it crash if you do a restart from within the game?

The game doesn't crash all the time at that point but I notice an inconsistent behavior in the first room. Sometimes when restarting you get the intro text, other times you don't. But I can play the game alright.

The huge size has to do with the resolution...
Spoiler
...in my opinion way too big for the game .... but I'll keep the remarks for after voting.
[close]
Ultimate Game Solutions - Because there is a solution for everything

Dualnames

#41
Quote from: Tijne on Tue 25/08/2009 21:00:13
Quote from: Dualnames on Tue 25/08/2009 14:03:18
If anyone wants an extension of a day of the deadline,to wrap up your game, do tell.
Hmm...

Well since I've already got another ~24ish hours from this post, I think should make it. :D
Sooo behind schedule. xD

Extension GIVEN, all games by 27th.
Two entries so far, and looking good.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Tijne

Aww, I was just going on the forums to post I was finished. xD...

Oh well!  I could always use a little extra time... :D

Dualnames

Quote from: Tijne on Wed 26/08/2009 08:35:01
Aww, I was just going on the forums to post I was finished. xD...

Oh well!  I could always use a little extra time... :D


No worries, with some extra cash on MY account, I can set up the vote..
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Helme

Because there's not much time playing the games and my testers told me, that one of the first puzzles in my game is quite tough I wanted to give some hints.

So, if you're stuck at the spiderweb:
1st hint:
Spoiler
There a 8 strings you can cut. If you cut the second one, the spider will attack you.
After you leave the spider will repair her net.
[close]
2nd hint:
Spoiler
There are lots of loose rocks lying on the upper timber. Better don't touch it. The link between the upper and the outer two timbers seems to be weak.
[close]
3rd hint:
Spoiler
The upper-left silk string is directly attached to the weak connection of the upper and the left timber.
[close]
4th hint:
Spoiler
If you use the remains of the pickaxe with the left timber you can make a small gap.
[close]
solution:
Spoiler
If you made the gab with the pickaxe, the upper timber seems to be to stable to collapse, when the spider pulls it out, to repair her net. Do it once more, and replace the pickaxe with the wedge-shaped stone, so the gap will be bigger. When the spider pulls out the wedge, the upper timber will fall down.
[close]

So, time to continue the quest... 




Tijne

The Colorless Sylph (~13.5MB)
Everyone's heard of the mythical air-fairies called "Sylphs" having sparks of color that surround their body.  These sparks may be blue, or green, or red, or heck even black!...  But..  one little Sylph possesses a strange spark.. a spark drained of all color.. -- a white spark.

This Sylph must undertakes a daunting task in an attempt to 'cure' herself from this alleged 'sickness called a white spark'...  She must find the mythical Wind's Stone, rumoured to have the Forgotten Colors of the Wind sealed within...





NOTE:
-The controls for the game are a little odd at first, but they (should at least hopefully) get more fluent after a few minutes of playing around with it.

Dualnames

Okay people 3 entries so far. I would call it a day and have the voting start but I promised a deadline so someone might be working hard there, so all entries must be place before I post again(That will be tomorrow around 9 O'Clock Greece Time).

EDIT: Mr Di Perla..you promised an entry..I shall send Klaus and Bicilotti and Mods to kill you if you don't comply by tomorrow...
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

arj0n


Helme

Quote from: [ Arj0n ] on Wed 26/08/2009 11:43:44
Quote from: Helme on Tue 25/08/2009 17:31:49
Here's my entry: 'Celtic Chaos: episode one - cold mead'
Reminds me a bit of Vicky the Viking

You should finish the game! There's a small reference to vicky.  ;D

Dualnames

For voting please visit the MAGS site or make your choice right here:

The Secret Plan 1 - Running to stand still by tzachs
The Colorless Sylph by Tijne
Celtic Chaos: episode one - cold mead by Helme

Please vote only once and be sure to have played all games before sending your voice! Good luck to all participants.

Voting ends in 30th August 7:29
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Crimson Wizard

These characters in Celtic Chaos have speech animations that make 'em look like they are continiously throwing something into the mouth, especially 1st dwarf. ;D I can't stop thinkin they are actually eating something while talking.

Helme

Quote from: Crimson Wizard on Fri 28/08/2009 20:21:45
I can't stop thinkin they are actually eating something while talking.

This is a ... erm... feature. It should create the impression that they have a very murmuring way of talking ;).

Dualnames

#52
I was to announce the winner, but someone just voted. Great thing!!


I know it says by 30th, but I won't be able to finish the vote tomorrow, so if one may please vote now, because we're in a tie, it would be really cool.

Otherwise the voting will end Monday 31th 7:00.. And that means the winner will have very limited time on what to think as guidelines and rules.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Helme

I have no problems with the short time. I already have an idea for the next guidelines. Let's see how the community deciedes.

Tijne

Good luck Helme!  I enjoyed your game.  Detailed comments on your game's main thread. ;D
And Good luck tzachs!  Though I'm still lost in your game; literally! 
Spoiler

Is it reccomended I make a map?  xD  I found the 'singing' (siren? :p); I think she's just trying to get me to stay so the machine comes and kills me. Dx.  And I found the pile of stones, tested the hourglass, and grabbed another stone.  I've also found a .. brick wall? lol!
Am I missing an area, or is this what I have to work with? XD..  Should I post a new thread in Hints and Tips?...
[close]

Dual -- maybe we could have the enterers, come up with their rules after entering their game; but not after a winner has been chosen.  They could PM it to you in private, and then you could just take the winners, after they've been announced, and delete everyone else's?

Then we could take the time where the winner selects the next rules and just make that into More time for voting. ^_^; (Leon mentioned wanting to extend the voting period, right?.).

tzachs

Hey Tijne, this is indeed not the easiest of games, mostly because it's what the book dictates... if i will make the next episode it will be easier and more classical point&click...

as for your questions...
Spoiler

Making a map, hmmmm... it could help a bit but I wouldn't recommend it because it's hard work that's not really necessary (i think)... you haven't found everything yet, there is also a large drawing on a wall in the center of the map(you can't miss it, so don't try searching all of the walls ;) ), and a small hourglass (to the north east, simmetrically opposite the song). There is also one more big thing to find, but I won't tell that right now, try to decipher the clues first. As for the song, while you can't hear it all in one piece since the machine will kill you, you can find a way to hear all of the words and that should help a lot (once you heard all of the words you will get the song to your inventory)... Hopefully after hearing the song and seeing the other clues you will realize (although it's not easy) what needs to be done, and if not I'm still here, you can start a thread in the hints forum if you want, i'll be watching it...
[close]

And good luck to both of you Tijne&Helme,  I haven't played your games since I'm still travelling abroad and didn't have the time, but the screenshots look good (way better than my non-existant one :) ).

Dualnames

Congrats to all 3 entries, and thanks to the massive voting this time!!, the winner is Tijne and his entry the Colourless Sylph.

Tijne, you know the drill ;D
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Helme

Well, a bit dissapointing for me, but congrats to Tijne. As I said, I enjoyed your game.

So, let's see what the next guidelines bring.

DrWhite


tzachs


Dualnames

Almost there Helme, and you barely did lose there..
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

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