Adventure Game Studio

Creative Production => Competitions & Activities => Topic started by: scotch on Tue 10/06/2008 18:43:36

Title: OROW 2008 - Results!
Post by: scotch on Tue 10/06/2008 18:43:36
OROW V, 2008

Time is up. Hooray for all those that entered. We have 12 games this time, and they're all in the zip below.
download: orow5.zip (79.6MB) (http://www.caverider.com/orow5/orow5.zip)
Voting is now over, here are the results:

The audio winner is: Man Boy vs Doctor Sock by Ben304
Best game design goes to: How Many by AJA
The visual arts award goes to: Seed by LimpingFish
The highest writing score went to How Many by AJA

Aaand the overall winner for this OROW is... How Many, AJA's second win in a row. First time that has happened.

A special commendation to MashPotato's Beauties and Beasts which scored high in every category, winning none.

if you want to see your scores in detail: http://www.adventuregamestudio.co.uk/aga/orowv/res.txt

The authors of the games were:
Baltazar the Familiar - King Wiking
Beauties and Beasts - MashPotato
Chatroom - JBurger
Cheerful Science - Akatosh
How Many - AJA
Man Boy vs Doctor Sock - Ben304
One Week, One Room - Jon
ONNA - Dualnames
Seed - LimpingFish
Think Outside the Boxland - TheOrator
Unfinished Business - Ishmael
Wisp - SimB
Title: Re: OROW 2008 - 21st-28th June
Post by: zenassem on Wed 11/06/2008 18:12:44
I'm definately in. Need to start thinking of ideas....
Title: Re: OROW 2008 - 21st-28th June
Post by: Shane 'ProgZmax' Stevens on Wed 11/06/2008 21:56:15
Good luck to those with the time for it.  I will play your entries and vote accordingly!
Title: Re: OROW 2008 - 21st-28th June
Post by: The Suitor on Thu 12/06/2008 00:29:17
I think I'll enter this! I was going to enter MAGS this month but couldn't quite fit my idea in with the rules. This might be a good start for me (even though I've been here for a year now). I'll start thinking up some more ideas!
surely I can do a one roomer  :P
Title: Re: OROW 2008 - 21st-28th June
Post by: zenassem on Thu 12/06/2008 01:37:41
edited oops!!
Title: Re: OROW 2008 - 21st-28th June
Post by: Evil on Thu 12/06/2008 06:08:58
SHHH! Don't tell. It's all a secret!
Title: Re: OROW 2008 - 21st-28th June
Post by: Akatosh on Thu 12/06/2008 10:50:55
Quote from: scotch on Tue 10/06/2008 18:43:36

There is no restriction on theme or content, only the time limit of one week. The game can have more than one "room", but the one room guideline is a good goal if you want to finish on time.


So it's a lot like a WAGS, right?  :P

Anyway. You're rather likely to see my drawing style in the competition.
Title: Re: OROW 2008 - 21st-28th June
Post by: IndieBoy on Thu 12/06/2008 12:56:19
Edited for Zenassem
Title: Re: OROW 2008 - 21st-28th June
Post by: zenassem on Thu 12/06/2008 13:02:58
Forgot it's an anonymous competition. :P

I edited my first post, but if it makes it fair I'll disqualify my entry, or come up with something diff't and keep it quiet this time.  :-X
Title: Re: OROW 2008 - 21st-28th June
Post by: Ishmael on Thu 12/06/2008 14:28:12
Quote from: Akatosh on Thu 12/06/2008 10:50:55
So it's a lot like a WAGS, right?  :P

No. It's OROW.
Title: Re: OROW 2008 - 21st-28th June
Post by: Erenan on Fri 13/06/2008 03:34:08
Yippee! OROW! Time to start brainstorming!
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Fri 13/06/2008 04:12:26
It doesn't run all the time, it gets a lot more entries, the vote system is different, there is no theme constraint, and because of the lower investment of time you often get more unusual entries and more finished ones. It's a time limit game activity but I wouldn't want people to think of it simply as a shorter MAGS.
Title: Re: OROW 2008 - 21st-28th June
Post by: Retroid on Sun 15/06/2008 14:13:51
Maybe I'm the only one not getting it, but how do you submit a game anonymously?
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Sun 15/06/2008 14:32:31
Sorry if that's not clear, by that I mean you send the game to the voting organisers in private, and don't put your name on the entry, they then host the games in one place. It's meant to make it less of a popularity contest as well as a bit of fun trying to guess who made what.
Title: Re: OROW 2008 - 21st-28th June
Post by: voh on Sun 15/06/2008 14:55:14
This'll be fun, and with me realizing it's going to happen before it's already ended, I may even get to do something for it. I'm going to go to the pub with my notebook now and brainstorm over a cup of coffee ^_^
Title: Re: OROW 2008 - 21st-28th June
Post by: Alarconte on Mon 16/06/2008 18:48:13
The last OROW winners were Amazing to be done in a week!

Every OROW need to have 100% original art? 'Cause I've thought 'bout do little chapters of my games series, but I can do 100% original art for every little chapter if is for an OROW, but the possibility of use some of my character templates is important.

Is in the same way if you make a photo of a real building for a game,  You don't drawed the building,is and existent building, isn't 100% original art. Is only a photo. If I want to use an existent character, I can't use it? I need to redraw?

This first week I can't participate, but I would to know this for the future..

Thanks ;)
Title: Re: OROW 2008 - 21st-28th June
Post by: Ishmael on Mon 16/06/2008 20:08:10
The general rule has been that you should make all art specifically for the game and within the competition week. I don't remember the policy for pre-made publically available art, tho.
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Tue 17/06/2008 07:07:28
Anything publically available before the competition is allowed, eg instagame, plugins, modules, photos off the internet. Anyone can use these things so it's not an unfair advantage. Reusing your own things is a bit of a grey area, the game shouldn't be a continuation of work you did before OROW, but I know people have their character templates and whatever, obviously nobody is going to get mad if you base your art off them. Just try and be fair.
Title: Re: OROW 2008 - 21st-28th June
Post by: Saberteeth on Fri 20/06/2008 11:40:05
I'm entering this one!  :)
Title: Re: OROW 2008 - 21st-28th June
Post by: Akatosh on Fri 20/06/2008 15:19:18
Quote from: scotch on Tue 10/06/2008 18:43:36
OROW stands for "One Room, One Week" and it's a competition we've run four times now, fairly successfully, for small adventure games.

Quote from: scotch on Tue 10/06/2008 18:43:36
You have a week to make a short game using AGS.
There is no restriction on theme, and less typical games are encouraged.

So... just adventure games or AGS games in general?
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Fri 20/06/2008 17:32:01
Adventure games are the obvious choice, it's AGS, but I don't want to confine people to thinking about standard AG constraints (although they are fine too). I don't think there would be much point in entering a completely non story based Tetris clone because it's not a coding competition, but you are free to enter whatever you like.
Title: Re: OROW 2008 - 21st-28th June
Post by: voh on Fri 20/06/2008 17:49:41
I have started! Will I finally, after all these years, finish a game? (I damn well hope so!)

;D
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Fri 20/06/2008 17:58:44
Such enthusiasm! But you could wait for the competition to start :P

edit: which is at midnight UTC btw, or generally tomorrow.
Title: Re: OROW 2008 - 21st-28th June
Post by: Akatosh on Fri 20/06/2008 18:51:17
Quote from: scotch on Fri 20/06/2008 17:32:01
Adventure games are the obvious choice, it's AGS, but I don't want to confine people to thinking about standard AG constraints (although they are fine too). I don't think there would be much point in entering a completely non story based Tetris clone because it's not a coding competition, but you are free to enter whatever you like.

Well, if one of the voting categories is "writing", that would be rather stupid, wouldn't it?  :P

Anyway. Thanks for the quick reply, and I'll see if I do an entry myself and if yes, what genre it will be.
Title: Re: OROW 2008 - 21st-28th June
Post by: LimpingFish on Fri 20/06/2008 19:11:45
Five hours to go (GMT). I CAN'T WAIT!

...

But I must. :'(
Title: Re: OROW 2008 - 21st-28th June
Post by: voh on Fri 20/06/2008 19:39:20
Oops, got the date wrong :p

I only have an idea, didn't really make anything yet - so it shouldn't be a problem, I hope :D
Title: Re: OROW 2008 - 21st-28th June
Post by: nihilyst on Sat 21/06/2008 00:26:56
Okay, it has begun. Maybe I'll come up with something, though I have some RL stuff to do this week. Anyway, I wish you all good luck and free time to make some little games. I'm eager to see them.
Title: Re: OROW 2008 - 21st-28th June
Post by: LimpingFish on Sat 21/06/2008 00:27:34
Hooray! Good luck, everybody!

...

Oh, Christ! What am I going to make? o_O
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Sat 21/06/2008 00:33:23
OMG it doesn't start for 30 minutes, you cheats. Why does nobody seem to understand UTC? It's the standard we always use in space!
Title: Re: OROW 2008 - 21st-28th June
Post by: Dualnames on Sat 21/06/2008 00:52:54
Quote from: Alarconte on Mon 16/06/2008 18:48:13
This first week I can't participate, but I would to know this for the future..


You're so partecipating.. 8)
Title: Re: OROW 2008 - 21st-28th June
Post by: nihilyst on Sat 21/06/2008 00:58:14
Quote from: scotch on Sat 21/06/2008 00:33:23
OMG it doesn't start for 30 minutes, you cheats. Why does nobody seem to understand UTC? It's the standard we always use in space!

It's an hour, for Christ's sake. Who cares for extraterrestrial time standards?
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Sat 21/06/2008 01:11:19
Well you can start now, good luck, see you all in a week.
Title: Re: OROW 2008 - 21st-28th June
Post by: Jon on Sat 21/06/2008 17:21:04
Good luck everyone! May the best game win!
Title: Re: OROW 2008 - 21st-28th June
Post by: Zyargeikunn on Sat 21/06/2008 23:20:03
I'm gonna participate, too. I waited patiently until 0 UTC and then I fell asleep  :=
Title: Re: OROW 2008 - 21st-28th June
Post by: Tuomas on Sun 22/06/2008 14:44:00
I thought I'd get into this a bit later than most since I only just got home today. but it seems I'm, well working the few 3 days of next week, and then going away again, so I'll just finish my design some other time if I can arse myself, though at the moment, I've got more than enough short games completely and thoroughly planned :)
Title: Re: OROW 2008 - 21st-28th June
Post by: cat on Mon 23/06/2008 11:07:59
Great chance to try the new AGS version!
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Fri 27/06/2008 16:46:39
Tomorrow is the final day, hope things are going ok. When you're ready to submit PM me a link to the file and I'll merge them all into one download as usual.
Title: Re: OROW 2008 - 21st-28th June
Post by: Zyargeikunn on Sat 28/06/2008 04:21:42
I'm sorry, I have to drop out. If I'd force myself to finish the game in 2 hours (I have no more time left), then it wouldn't be good. The main graphics and story are finished, but to complete it I'm gonna need another week or so, so my first game won't be OROW. There are too many template graphics and animations and the implementation of the puzzles is very time consuming.

(http://i25.tinypic.com/20fv5x.png)
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Sat 28/06/2008 18:18:19
For those that haven't submitted yet, 6 hours until the deadline.
Title: Re: OROW 2008 - 21st-28th June
Post by: LimpingFish on Sat 28/06/2008 18:43:19
Much gnashing of teeth!

It'll be a sprint to the deadline for me. Should make it, though, barring any unforeseen circumstances.

...

Computer explodes!

Gah!
Title: Re: OROW 2008 - 21st-28th June
Post by: Akatosh on Sat 28/06/2008 19:01:38
Must... finish... (http://forums.tigsource.com/Smileys/derek/tired.gif)
Title: Re: OROW 2008 - 21st-28th June
Post by: AJA on Sat 28/06/2008 20:42:55
Finished and submitted. Phew.

It was a fun week... nerve wrecking, but fun.
Thanks for hosting the competition finally, scotch!

I'm really looking forward to playing the other entries!
Title: Re: OROW 2008 - 21st-28th June
Post by: Ishmael on Sat 28/06/2008 21:07:26
See above :)

Minus the nerve wrecking. I don't know how to stress.

Famous last words: I'm not in to win, I'm in to participate \o/
Title: Re: OROW 2008 - 21st-28th June
Post by: Sylpher on Sat 28/06/2008 23:30:00
Darn, almost made it. I've tried to cut everything down and just finish it up so I can at least submit it and could not find anything else to cut so I will not be able to submit in time. I do plan to finish it, though...eventually. Good luck to everyone!

(http://www.sylpher.com/punk/OROW.png)
Title: Re: OROW 2008 - 21st-28th June
Post by: TheJBurger on Sat 28/06/2008 23:38:27
Is this ending in 20 minutes, or 1:20? I heard its ending at UTC time, and I don't know what that means.
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Sat 28/06/2008 23:44:17
1 hour and 15 minutes from now.
Title: Re: OROW 2008 - 21st-28th June
Post by: scotch on Sun 29/06/2008 01:19:08
The competition is officially over now. Looks like we have 12 entries. I'll get the games and voting page up some time in the next few hours.
Title: Re: OROW 2008 - 21st-28th June
Post by: LimpingFish on Sun 29/06/2008 01:34:38
Hooray!  ;D

Good luck to everybody!
Title: OROW Games Released
Post by: scotch on Sun 29/06/2008 02:31:14
Posted the games: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34765.msg454930#msg454930
Title: Re: OROW 2008 - Games Released
Post by: Shane 'ProgZmax' Stevens on Sun 29/06/2008 08:52:05
A nice selection of games this time!
Title: Re: OROW 2008 - Games Released
Post by: Leon on Sun 29/06/2008 12:15:17
OMG  :o 12 games?
Like there's nothing been published to play recently?
5 MAGS, Nanobots, Yrolg, Barnrunner 5... and now 12 OROW's. And only 2 days to play them 12? Pff...
Gotta go... must play...  ;D
Title: Re: OROW 2008 - Games Released
Post by: Radiant on Sun 29/06/2008 13:53:39
Well, I gave this a shot, but only managed half a room in the single week, so I'm off to the HAROW contest now. Maybe next time...
Title: Re: OROW 2008 - Games Released
Post by: evenwolf on Sun 29/06/2008 15:49:31
Comments and critiques as I play ALL 12 games!  I don't know who made what.... I LOVE IT!!!   I haven't even followed this thread so I don't know the rules or anything.  I'm just telling it as I see it!

Baltazar:
Spoiler
A weeeee too much dialogue.  I had to go for a snack half way thru.  Funny characters and great art.   [Not finished yet]
[close]
Beauties: 
Spoiler
Excellent animations,  humor, and puzzles!   The girls looked great!  Reminded me of a Leisure Suit Larry game. Only critique is that establishing the main character as a female would have answered a few questions earlier. [Finished]
[close]
Chatroom: 
Spoiler
Awesome concept.   Great dialogue system! Was surprised what all Luke responded too.   I'm pretty sure I finished the game but was hoping for an ending sequence?  Maybe I screwed up?  [Finished]
[close]
How Many: 
Spoiler
Favorite so far!   Great injury system! FANTASTIC sound FX!  Funny!   Original! Main character is one of the best ever.  (bear trap & pants falling down = laughed my ass off) [Finished]
[close]
Man Boy: 
Spoiler
Brilliant Art and Music!   A little too much dialogue and weird control system.   I had some other control issues.  Please include an exit menu  ( i had to alt tab out) and let me click thru dialog!   Arrrrgh! [Not Finished yet]
[close]

Good job overall!   These are quality games and everyone should download them!

more to come...
Title: Re: OROW 2008 - Games Released
Post by: Alarconte on Sun 29/06/2008 18:54:37
Only two days for vote? Isn't better four days.. or a week? is no need to make a orow every week..
Title: Re: OROW 2008 - Games Released
Post by: scotch on Sun 29/06/2008 19:08:09
OROW happens about once a year, that's nothing to do with the voting period, I think two days is more than enough to decide the voting, most people that take part just play the games in one session. As it happens I'm being a bit slow about getting the voting up since the forums are not on the usual server, but it'll start later today and end two days after that.
Title: Re: OROW 2008 - Games Released
Post by: evenwolf on Sun 29/06/2008 20:06:12
Quote from: scotch on Sun 29/06/2008 19:08:09
OROW happens about once a year,

well shit now I'm kicking myself for not participating.
Title: Re: OROW 2008 - Games Released
Post by: Alarconte on Sun 29/06/2008 22:50:54
well, I allready beat up the games and I'm waiting to vote now I have fresh my mind. When will be the vote topic and the vote rules?
Title: Re: OROW 2008 -Voting Underway
Post by: scotch on Mon 30/06/2008 01:24:02
You can go ahead and vote here (http://www.adventuregamestudio.co.uk/aga/orowv/orow5.php), sorry about the delay.
Title: Re: OROW 2008 - Games Released
Post by: kaputtnik on Mon 30/06/2008 06:44:55
Quote from: evenwolf on Sun 29/06/2008 15:49:31
Comments and critiques as I play ALL 12 games!  I don't know who made what.... I LOVE IT!!!   I haven't even followed this thread so I don't know the rules or anything.  I'm just telling it as I see it!

[/spoiler]Man Boy: 
Spoiler
Brilliant Art and Music!   A little too much dialogue and weird control system.   I had some other control issues.  Please include an exit menu  ( i had to alt tab out) and let me click thru dialog!   Arrrrgh! [Not Finished yet]
[close]



Space will do the trick.
Title: Re: OROW 2008 - Voting Underway
Post by: Gamer_V on Mon 30/06/2008 12:49:57
After having played them all, my top 3 in random order are beauties and beasts, man-boy and how many. Now for the voting .. I take cheques.  :=
Title: Re: OROW 2008 - Voting Underway
Post by: Akatosh on Mon 30/06/2008 12:51:38
Whoever scripted Chatroom might want to take another look at the word parser... it doesn't seem to know the word "going". Apart from that, it's fine, though.
Title: Re: OROW 2008 - Voting Underway
Post by: Dualnames on Mon 30/06/2008 15:09:09
Seed looks wonderful..
Title: Re: OROW 2008 - Voting Underway
Post by: AJA on Mon 30/06/2008 15:39:53
Wow, there were some very nice entries this time. Great work! I'll probably post comments about at least some of them once the results are in.
Title: Re: OROW 2008 - Voting Underway
Post by: MashPotato on Mon 30/06/2008 16:07:18
Yep, lots of good entries!  3 more to finish, then comes the hard task of voting :)
Title: Re: OROW 2008 - Voting Underway
Post by: Alarconte on Mon 30/06/2008 16:32:53
Akatosh, why you say that? I finished completely and satisfactory Chatroom, and is my second favorite...
Title: Re: OROW 2008 - Voting Underway
Post by: AJA on Mon 30/06/2008 16:45:01
Alarconte, the word "going" crashes the game. Which is pretty frustrating after some time of trying to figure out what to type.

Also, in Baltazar, when you try to interact with the leftmost button on the panel behind the lord guy, the game crashes:
Error: prepare_script: error -18 (no such function in script) trying to run 'hButton5_Interact'   (Room 3)
which is even more frustrating since you can't skip the intro.
Title: Re: OROW 2008 - Voting Underway
Post by: TheJBurger on Mon 30/06/2008 19:15:52
Quote from: AJA on Mon 30/06/2008 16:45:01
Also, in Baltazar, when you try to interact with the leftmost button on the panel behind the lord guy, the game crashes:
Error: prepare_script: error -18 (no such function in script) trying to run 'hButton5_Interact'   (Room 3)
which is even more frustrating since you can't skip the intro.

Yeah, sorry, this is the reason I've not been finishing this game. After it crashes, I really don't want to watch the intro again, and the walking speed of the character is kind of slow. I don't know if I need to push that button to win, and I didn't want to play the whole game only to find out I needed to. Sorry.  :(
Title: Re: OROW 2008 - Voting Underway
Post by: LimpingFish on Mon 30/06/2008 19:47:03
I really liked How Many...

And Cheerful Science.

Great entries all round, though. :)
Title: Re: OROW 2008 - Voting Underway
Post by: Erenan on Tue 01/07/2008 05:57:28
Good stuff.

How Many... times did I laugh while playing How Many?
Title: Re: OROW 2008 - Voting Underway
Post by: Shane 'ProgZmax' Stevens on Tue 01/07/2008 07:19:12
Yes, How Many is basically my favorite of the group, followed closely by Man Boy.  Well done!
Title: Re: OROW 2008 - Voting Underway
Post by: Kweepa on Wed 02/07/2008 00:01:52
Excellent games all round.
The stand out for me was Beauties and Beasts, but then I'm a sucker for great art.
Title: Re: OROW 2008 - Voting Underway
Post by: Captain Lexington on Wed 02/07/2008 00:20:00
And clever dialogue?

AND MURDER?

Beauties and Beasts was great.

How Many is my runner up.

Man Boy had no...real...interactivity.
Title: Re: OROW 2008 - Voting Underway
Post by: TheJBurger on Wed 02/07/2008 02:54:53
So is the voting over, then?
Title: Re: OROW 2008 - Results!
Post by: scotch on Wed 02/07/2008 04:46:13
Yup, and results posted now, well done to the winners, and I hope everyone had fun. Thanks to the voters by the way. I know it's a lot of radiobuttons to deal with at once, but we had a few more than usual I think.
Title: Re: OROW 2008 - Results!
Post by: ThreeOhFour on Wed 02/07/2008 06:04:39
Oooh! Yay!

But the audio in Man Boy was not done by me. It was done by kaputtnik :D.

Well done to all entrants, these games were awesome and I had great fun making my entry and playing all of yours.

How Many really made me laugh, and Seed was very, very beautiful. Good entries all round folks!
Title: Re: OROW 2008 - Results!
Post by: evenwolf on Wed 02/07/2008 06:12:14
Congrats to all!

*AJA: wonderful game, this really did make my day more pleasant.   I had to stop playing games for a few minutes just to reflect on everything I liked about it.   Something that doesn't happen all that often

*MashPotato:  better luck next time but its not really about the awards!  I loved your game and hope you make many many more.  Very brilliant style. 

Those two were my favorite.   And then JBurger's Chatroom had some real effort put into it that I wish will revolutionize dialogue from here on out.   It wasn't just a text parser for me, I really went far to try to test its intelligence.  And I was very very impressed.  Well done!
Title: Re: OROW 2008 - Voting Underway
Post by: TheJBurger on Wed 02/07/2008 08:35:55
Quote from: AJA on Mon 30/06/2008 16:45:01
Alarconte, the word "going" crashes the game. Which is pretty frustrating after some time of trying to figure out what to type.

Really sorry about this. :( I tried to test it extensively before uploading, but I guess I missed at least one game-crashing bug.

The whole game was pretty much an experiment to see if I could pull-off a semi-realistic conversation simulator. I'm sure there's plenty of more bugs, and if you do run into any, or have any suggestions regarding responses, please PM me and I'll definitely take a look.

-----

Anyway... My favorite entry had to be Beauties and Beasts. I just loved everything about it--graphics, gameplay, writing, and definitely the ending. I had a hunch it was Mash Patato's work!
A close second for me was Man Boy. I just love the style of that game. And yes, How Many was hilarious.
Title: Re: OROW 2008 - Results!
Post by: kaputtnik on Wed 02/07/2008 09:12:42
Thanks for the audio award! I win! Kind of unfair, since Ben has done all the work, but nevertheless: I win!

My favourites were, not placeable in any kind of order, How Many, Beauties & Beasts (of which I knew right from the start that it was MashPotatos work, it was just too obvious :) ), Wisp and Unfinished Business. Four very creative games. And Seed got me into some trouble, I played the OROW games in the University library - took a while to explain that to my fellow female students  :-[
Title: Re: OROW 2008 - Results!
Post by: evenwolf on Wed 02/07/2008 10:11:54
Quote from: kaputtnik on Wed 02/07/2008 09:12:42
I played the OROW games in the University library - took a while to explain that to my fellow female students  :-[

About playing nerdy adventure games in public?   :P
Title: Re: OROW 2008 - Results!
Post by: kaputtnik on Wed 02/07/2008 10:37:10
Quote from: evenwolf on Wed 02/07/2008 10:11:54
Quote from: kaputtnik on Wed 02/07/2008 09:12:42
I played the OROW games in the University library - took a while to explain that to my fellow female students  :-[

About playing nerdy adventure games in public?   :P

No, about playing nerdy hentai games in public.
Title: Re: OROW 2008 - Results!
Post by: evenwolf on Wed 02/07/2008 10:59:28
I just played Seed, yeah I saw what you meant.   But I thought it was really creative and loved the animations.    I also played Unfinished Business and thought the tag team aspect was super.   I want to see a longer game using that system, where like each guy has his own strengths and weaknesses.    And there are even penalties for assigning the wrong guy to the task.
Title: Re: OROW 2008 - Results!
Post by: MashPotato on Wed 02/07/2008 13:40:38
Always the bridesmaid and never the bride--oh alas! ;D  Thanks for the mention Scotch!  I'm glad people enjoyed playing the game, I had fun making it :)

A hearty congrats to all the winners (I can't completely remember, but I think that's the way my voting went too :)) and it was great to see so many entries.  My personal faves were How Many (which made me laugh), Cheerful Science (very cute), and Chatroom (which actually overcame my usual aversion to text parsers ;)), but I think all the entries merit a huzzah, so...

HUZZAH! :D
Title: Re: OROW 2008 - Results!
Post by: AJA on Wed 02/07/2008 13:48:16
What, again? A great big thanks to everyone who voted! I'm glad you enjoyed "How Many..." :) And I won best writing too, what's up with that? Usually I only get comments like: "Who wrote this crap?" :D


And now, some comments on the games:

Baltazar the Familiar: I didn't finish this one. Seemed nice. There were a lot of interactions missing which left a very unfinished kind of feel to it. And you couldn't skip the intro; that was my biggest problem with the game. The graphics looked good and the puzzles (the ones I was able to figure out, anyway) were interesting.

Beauties And Beasts: My favourite. Loved the art and concept and the music fitted nicely too. I was a bit disappointed when we didn't get to see what the player character looked like in the end. :P

Chatroom: A clever idea. Once you got through the beginning, the story really pulled you in and I was really determined to find out how it ended, even though it took some time to figure out what I should type to get a response.

Cheerful Science: A nice game. A bit generic but fun to play.

Man Boy vs Doctor Sock: Very nice graphics and music, and a nice idea too. However, I didn't really enjoy the gameplay much because it was only about running to the next object and pressing space and then the game tells you to run to the next object, etc.

One Week, One Room: Well, this was clearly made in a hurry. Lots of bugs, and the story wasn't very interesting.

ONNA: Uh... whuh?

Seed: Great graphics and the concept was very interesting. Obviously the biggest problem was that the game ended before it really even started.

Think Outside the Boxland: Didn't finish this one either. Not much to say about it since there was very little content.

Unfinished Business: A really great idea! It's a shame the game was too short to really benefit from the gameplay mechanics. Hopefully we'll see more of this in a longer game. ;)

Wisp: I loved the concept and puzzles. Nice game!



Also, I'd like to mention that I'm currently working with MadReizka (we won OROW4 with The Heist (http://adventuregamestudio.co.uk/games.php?action=detail&id=728)) to bring you a game that combines 3D background graphics (they look just amazing, MadReizka has really exceeded all my expectations) with green screened characters (as seen in my first OROW entry, Alone in the Night (http://adventuregamestudio.co.uk/games.php?action=detail&id=595)). The demo will be out during this summer, keep checking the GiP board!
[/shameless plug]

Thanks again for voting for How many! And thanks to everyone who entered for the great games! I had so much fun playing them.
Hopefully the next OROW will be before 2010 :P


-edit-
Added to database:
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1045
Title: Re: OROW 2008 - Results!
Post by: LimpingFish on Wed 02/07/2008 20:53:11
Oh, wow. Thanks everybody for voting Seed Best Visuals. :D

I'd like to apologise for not including any substantial  gameplay, seeing as my game weighed in at a hefty 22mb download, but I seriously ran out of time and was still working on the game minutes before I had to upload it. As to it comparing it to Hentai, well, people obviously need to play more Hentai games if they think a little PG-13 nudity constitutes Hentai. :P

My favourite was AJA's How Many...with's it's crisp graphics, and great writing. Cheerful Science's opening screen had me laughing before I'd even started to play, and Akatosh's characters are always funny.

Man Boy vs Doctor Sock was also visually very appealling, but I was disappointed the gameplay didn't match. Chatroom was an excellent example of the power of good player immersion, although I have to admit to giving up before the end. Beauties and Beasts had a wonderful quirky style, and was funny to boot.

Think Outside the Boxland and Onna were both experimental, and as such, deserve credit for trying something new. Unfinished Business was too damn short, but with more content could be a fine game. Wisp had great graphics, and a cute story. As had Baltazar the Familiar, which also had a few annoying niggles that I think hurt it overall. And One Week, One Room was literally that; the very essence of OROW!

All in all, a great turn out with lots of fine work done in an incredible short time frame.

Hooray!
Title: Re: OROW 2008 - Results!
Post by: on Wed 02/07/2008 21:55:24
Nice work Limpin', I was impressed by the graphical results of your game! I wonder how you made such a fine 3d enviroment. Good job again!
Title: Re: OROW 2008 - Results!
Post by: Dualnames on Fri 04/07/2008 11:14:29
Experimental.. it was just a bowl falling from the sky. I wanted to add more like comments and difficult but i wrapped the thing in one day since exams where on the way. I shouldn't have bothered making it anonymous. Who didn't thought I made it..?
Title: Re: OROW 2008 - Results!
Post by: ThreeOhFour on Fri 04/07/2008 12:34:22
The "DN" logo at the very beginning kind of made me realise very quickly that you'd made it. Plus the fact that it was a reference to The Hitchhiker's Guide to the Galaxy series.
Title: Re: OROW 2008 - Results!
Post by: Ishmael on Sun 06/07/2008 17:53:05
Hello, I'm back from being not here. A nice lot of games.

Congrats to the winners from my part aswell. Everything I'd have said has already been said, so...

Thanks everyone for your comments on Unfinished Business. I do have an excuse for it being, once again, very short, and that is some problems with my artist, which forced me to do the art aswell myself. I had quite a bit more planned out. And for a sequel I think I could say it's already in the works. Judging by the way of things so far you'll be hearing of it in the esteemed 2010. I'm nearing the point with the prequel for Tomb of the Moon where the actual production of the game could maybe start.
Title: Re: OROW 2008 - Results!
Post by: Vince Twelve on Tue 08/07/2008 07:37:12
Finally got back from my vacation and am having a chance to look at these!  I wish I had been able to vote!  I'm going to leave comments as I play them.  If the game has its own thread in Completed Games, I'll post there.

Baltazar:

I really liked the cute art and the funny dialog, though there was too much talking.  The colors were really nice all around.  The puzzles seemed interesting, with some that were not quite your standard adventure fare, so way to go there.  However, a lot of things were toooo frustrating.  One mistake you made that many people make is to have no clear hotspot on your cursors.  I have no idea what I'm pointing at with almost all of the cursors.  Cursors and inventory objects all need to have a clear point or arrow that shows what I'm pointing at.  Also, the charging of items was really frustrating since I had to click the second time in a tiny little window of time to send a charge.  It took me around ten tries per charge to get it right, and to add to this annoyance, I was only given like two seconds with the floating robot.  I would have never figured out that I needed to use him via the inventory in that amount of time if I hadn't read it in hints and tips.  I never finished the game because of the mentioned frustrations, but I liked your concept and clever writing.  I just wish you had been able to spend more time on ironing out the kinks.  Great job for a week, though!


Beauties and Beasts:

commented in Completed Games thread

Chatroom:

I've already talked to JBurger about this, but for the record, I really like how he took what is essentially a chat bot and framed a working story around it.  There's no way that he'd be able to cover all the responses for all the things someone might try to type (but I know he's been tweaking it and adding more before adding it to the DB) but he still did an admirable job.  Nice, unique, and atmospheric, despite being just a computer screen!  Well done!

Cheerful Science

Haha, I loved the ridiculous writing and story.  I LQTMRTOLBIWAW'ed (laughed quietly to myself rather than out loud because i was at work) at the superfluous narration machine.  The gameplay and graphics were not very interesting.  Your graphic style is cute and definitely lends itself well to your writing style.  The gameplay was just simple one inventory item nets you the next inventory item, repeat, repeat, finished.  Nothing to call home about.  But at least it wasn't completely illogical and convoluted.  If I may put on my usability designer cap again, I think this game would have lent itself better to a simple two button play style.  There was really no need for talk/use/walk/look/inv and right clicking through all those always annoys me when there are no items in which two different verbs produce two different, useful actions.  But it was a nice, funny, short game.  Well done.

How Many?

Very clever!  I feel dumb that the meaning of the title never struck me until it was spelled out for me upon completion.  The first time I played it seemed just like a simple domestic-setting game and I couldn't understand what made it so great until I accidentally walked into the bear trap.  Walking around with just one leg without my character caring was so funny.  I replayed several times just to see how many ways I could kill myself.  I wish I could have continued walking around with my stumps.   I got electrocuted, de-legged, set on fire, and burned the house down.  Did I miss any?  Another nice one room by the king of the OROW!  Congrats, AJA!

Man Boy vs Doctor Sock

The graphics in this game were fantastic!  Very adorable.  The writing was also quite good.  I think that a game like this with some light platforming elements (see any of Bernie's platformers) would be fantastic.  As it stands, the gameplay is a bit of a letdown when it's set in such a gorgeous game.  As has been mentioned it's just following orders and requires little to no thinking.  Part of that is the small number of things you can interact with, and part is the extreme linearity of "I don't know, go ask X" "Here you go, take this to Y".  Again, with some light platforming elements and a bit more puzzle variety, this could be a real winner.  I would love to see you expand it a little bit.  Perhaps more islands beyond the one you start on.  More of a quest to find the book/molly.  Anything to see this little gem get the polish it deserves!  Great job Ben!

One Room One Week

Not really sure what I'm supposed to say...  Yay?

ONNA

Nice Hitchhiker reference.  The falling/scaling effect worked well.  But I'm not really sure what to do.  You just click on the whale at the appropriate altitude?  I managed to land on the whale and I managed to not land on the whale.  Neither resulted in anything interesting happening, I just got kicked back to the title screen.  Was that all there was?

Seed

Excellent presentation as always from Limping Fish!  Not a whole lot to say here.  Obviously there's not much gameplay.  I was interested enough in the story to want to continue.  Pity that's all there was.  I would have liked to see a puzzle or some kind of meaningful interaction.  Anyways, it looks purdy!

Think Outside the Boxland

I'm not really sure what I'm supposed to do.  Don't know the magic word or how to get behind the big red thing.  Interesting presentation and concept though.

Unfinished Business

I really liked the idea of ordering around the guys.  It was a little annoying, though, that sending one guy into the cabin results in nothing, but sending the dumb guy in gets you the crowbar.  So, essentially, you have to try everything twice.  The game might be better with just the main character and one side character, and making them cooperate is important for the puzzles.  Nice concept.  Pity it was so short, but obviously you were just held back by the time limit, and it came out really well.  Good job!  I'd like to see this idea expanded upon.

Wisp

Still playing... little stuck... asking in the hints and tips forum...
Title: Re: OROW 2008 - Results!
Post by: AJA on Tue 08/07/2008 16:15:50
Quote from: Vince Twelve on Tue 08/07/2008 07:37:12
I got electrocuted, de-legged, set on fire, and burned the house down.  Did I miss any?  Another nice one room by the king of the OROW!  Congrats, AJA!

Thanks! Well... you can cut off your arm if you try to pick up the bear trap.

The point of the whole game was to make the first injury a complete surprise, and it seems to have worked pretty well. :)
Title: Re: OROW 2008 - Results!
Post by: Dualnames on Wed 09/07/2008 14:19:43
Well, I wanted to put more but I had many exams, so yeah unfortunately just nothing cool to see. I would put something from later books but it would end up a huge spoiler to those that haven't read, and I'd hate to steal all the fun from them...
Title: Re: OROW 2008 - Results!
Post by: cat on Wed 09/07/2008 14:43:28
@Dualnames:

when I told my boyfriend about your game without mentioning its name, he said "yeah, and the flower thinks 'Not again!'" So obviously you have to have read the book to get it  ;)
Title: Re: OROW 2008 - Results!
Post by: Akatosh on Wed 09/07/2008 15:32:44
Quote from: AJA on Tue 08/07/2008 16:15:50
The point of the whole game was to make the first injury a complete surprise, and it seems to have worked pretty well. :)

It did. What happened after interacting with the bear trap threw me completly off track... in a good way.
Title: Re: OROW 2008 - Results!
Post by: Dualnames on Wed 09/07/2008 15:38:20
Quote from: cat on Wed 09/07/2008 14:43:28
@Dualnames:

when I told my boyfriend about your game without mentioning its name, he said "yeah, and the flower thinks 'Not again!'" So obviously you have to have read the book to get it  ;)

Well, apparently but I was referring to book four
Spoiler
agrejagg, if i haven't mistaken the name, that gets killed so many times by Dent, one of them being the bowl.
[close]
Title: Re: OROW 2008 - Results!
Post by: Ishmael on Sun 13/07/2008 16:29:29
Quote from: Vince Twelve on Tue 08/07/2008 07:37:12
It was a little annoying, though, that sending one guy into the cabin results in nothing, but sending the dumb guy in gets you the crowbar.  So, essentially, you have to try everything twice.  The game might be better with just the main character and one side character, and making them cooperate is important for the puzzles.

The point here actually is, although it really wasn't that well conveyed through, that both of the guys do their own thinking, and think up what they might need and what they don't. But the time limit and my little extra problems had their part on this aspect falling a bit short, aswell.