Adventure Game Studio

Creative Production => Competitions & Activities => Topic started by: Pesty on Thu 26/05/2005 21:10:04

Title: Sprite Jam: May 26th - June 2nd
Post by: Pesty on Thu 26/05/2005 21:10:04
Sprite Jam Ahoy!

Theme:Downgrading VGA Sprites

I've had this idea for a while to take a VGA game, like Quest for Glory 3, and downgrade it to EGA art. With so many people wanting to "upgrade" games to VGA, I thought it'd be a nice change for those of us who prefer EGA over VGA. So what I want to see is for you guys to take something from a VGA game and turn it into a EGA sprite.

Size Limit:The average EGA size for whatever sprite you're doing. Usually about half the size of the VGA sprite, but I'll leave the sizing up to you guys. I have faith you won't give me 600x600 sprites.

Color Limit: the standard EGA 16 color palette (http://www.permadi.com/tutorial/websafecolor/ Use the 'named colors' as a reference if you need to)

Okay, I think that's it. Even if it sounds hard to you, give it a shot. I hope to see some awesome things!
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: big brother on Thu 26/05/2005 22:57:33
This is what Ben Throttle would look like if the game was made in the late 80s.

(http://herculeaneffort.adventuredevelopers.com/upload/files/sjam52605.gif)
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: Shane 'ProgZmax' Stevens on Sat 28/05/2005 18:36:55
The cutting edge sequel you've all been waiting for, now in stunning 16 color EGA graphics...

(http://members.cox.net/veradin/smaega.gif)
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: Helm on Mon 30/05/2005 00:55:02
This isn't the actual EGA palette pete posted in the start of the thread. Mine's not exact either.

(http://www.locustleaves.com/gabe.gif)

Gabriel Knight punching an annoying mime at a park.
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: Sylpher on Mon 30/05/2005 03:14:41
Eh, it isn't exactly by the book...

(http://www.sylpher.com/punk/minibiggie.gif)
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: Mr_Frisby on Mon 30/05/2005 06:12:36
(http://www.2dadventure.com/ags/grim.GIF%3Cbr%20/%3E)
. . .some dude. . .think i'll call him frank.
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: skw on Mon 30/05/2005 16:16:15
Ok, my attempt here.

This is Max, the main character of "Sanitarium" game, drawn as a EGA sprite.

(http://www.geocities.com/arcanusmysterii/ags/egamax.gif)
(http://www.geocities.com/arcanusmysterii/ags/egamax.gif)

Everything done in MS Paint, pixel-by-pixel in the classic 16 colours palette (8 in use).

Hope you like it! ;)
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: Gilbert on Tue 31/05/2005 04:25:43
(http://www.2dadventure.com/ags/egachar_gc.gif)

You didn't say I must use an adventure game, well it may not be a VGA game, but I won't care. :=
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: Pesty on Thu 02/06/2005 09:04:42
Yay, you guys have given me some awesome entries! And now I have to choose a winner, huh?

Okay, Gil, your's probably should win, it's totally, completely awesome, but I'm going to pick Mr.Frisby's entry, Frank. I dig the way he came out a whole bunch! Especially his head. It's all kinds of perfect mannyhead.

So there. Mr.Frisby won. Everyone elses entries rocked hard too! I love EGA sprites.
Title: Re: Sprite Jam: May 26th - June 2nd
Post by: Mr_Frisby on Fri 03/06/2005 07:41:44
Hey Cool! Thanks Pesty.
Hopefully I can think of a Jam as fun as this one was.



F.