Adventure Game Studio

Creative Production => Competitions & Activities => Topic started by: Misj' on Thu 26/11/2009 15:31:21

Title: Sprite Jam: Museum Guard, Winner Announced
Post by: Misj' on Thu 26/11/2009 15:31:21
Every museum has to be guarded. Whether it's by cute women, or lazy fat men is all up to you.

Rules:

For bonus points (to increase your chances of winning):

Have fun, and I hope to see some nice and original entries.

Ps. Adding a background is allowed, as long as you also provide the sprite sans-background.
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Crimson Wizard on Thu 26/11/2009 16:13:24
What's that with Caucasian museum guards?   :-\ Have you seen too many of those?

EDIT: hmm, wait, by "Caucasian" do you mean the guy from Caucasus Mountains, or the white guy?
I checked my dictionary and it shows that "Caucasian" could mean european sort of human as well :)
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: FSi++ on Thu 26/11/2009 18:54:30
Quote from: Crimson Wizard on Thu 26/11/2009 16:13:24
What's that with Caucasian museum guards?   :-\ Have you seen too many of those?

EDIT: hmm, wait, by "Caucasian" do you mean the guy from Caucasus Mountains, or the white guy?
I checked my dictionary and it shows that "Caucasian" could mean european sort of human as well :)

Caucasian = "white" person, that's what it usually means in English. This is not as confusing as "Magazine" though, but far more widespread in russian texts as a mistranslation.
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: arj0n on Thu 26/11/2009 19:22:29
To be exactly:

Caucasian aka Europid/Europoid includes:

Europe,
North Africa,
The Horn of Africa (Northeast Africa: Eritrea, Djibouti, Ethiopia and Somalia),
West Asia,
Central Asia,
South Asia.

So not specifically 'white people', it's more like 'white people' (Europeans) and 'lighter-skinned people' (the others mentioned above)

Anyway, have phun spriting peops ;)
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Misj' on Thu 26/11/2009 19:32:17
Quote from: Crimson Wizard on Thu 26/11/2009 16:13:24EDIT: hmm, wait, by "Caucasian" do you mean the guy from Caucasus Mountains, or the white guy?
Yes, I believe that people from the Caucasus Mountains are vastly overused in adventure-games... ;)

My goal was for people to look beyond the general western-European look. But as Arj0n mentioned, Caucasian is strictly speaking more than merely 'white dudes'. But in short: the less European, the better :)
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Shane 'ProgZmax' Stevens on Thu 26/11/2009 20:16:19
Bonus points for racism?  AWESOME.  I shall draw a big fat black man with one of those magnalite flashlights.  Maybe.
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Al_Ninio on Thu 26/11/2009 20:42:12
I wonder if it would seem as alright to you if someone wrote "bonus points: the character should not be black"

... But I see your point. :D
I might participate this time, we shall see!
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Misj' on Thu 26/11/2009 21:02:03
Quote from: ProgZmax on Thu 26/11/2009 20:16:19Bonus points for racism?  AWESOME.  I shall draw a big fat black man with one of those magnalite flashlights.  Maybe.

racism: (http://wordnetweb.princeton.edu/perl/webwn?s=racism)
S: (n) racism (the prejudice that members of one race are intrinsically superior to members of other races)
S: (n) racism, racialism, racial discrimination (discriminatory or abusive behavior towards members of another race)

Since the bonus points are neither discriminatory or abusive, nor do they claim that one race is superior to another, there is nothing racist about it. Rather, I observed that most people draw characters with a western European look. If asking people to look at/investigate people of different cultures and races makes one a racist then I apparently don't understand the concept. Because I would think that the fact that most people draw 'white' characters might easier be explained as them believing that race is the primary determinant of human traits and capacities ... (http://en.wikipedia.org/wiki/Racism) (although I don't believe that they do!).

So no, you don't get any bonus points for racism...you get bonus points for looking beyond a certain race. If you - or anyone else - can't look beyond the stereotypes of said races, then that's beyond my control. But stereotypes won't be rewarded by me, because they lack creativity.

[end of rant]

Edit: changed a line
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: IndieBoy on Thu 26/11/2009 21:34:18
Ok...
I don't understand why people are kicking up a fuss about not drawing the usual "white guy" character. Secondly, I don't understand why in a competition you would get more "points" for drawing another race than Caucasian.
Not to sound like a moderator but:
Have your little race row somewhere else. Post your entries that fit the rules and the best sprite wins. Done.

On topic:
I might put something together for this one.
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Victor6 on Thu 26/11/2009 21:44:36
Well, technically he\she\it's non-caucasian....

Tired of cat-burglars snatching priceless artefacts, or just sick of schoolchildren chewing gum close to priceless works of art? The solution is Eddie. A reliable and fully programmable employee to act as tour guide, nursery attendant, and nightwatchman. Eddie also mounts a small arsenal of heavy weapons to ensure your staff never have to spend time cleaning vomit off a priceless statue again!* 

(http://i858.photobucket.com/albums/ab150/Victorsix/ed404.png)

*Your experience of model ED-13 may differ from that advertised, possible scenarios include mechanical failure, god-complex, chicken impersonations, and the destruction of everything in a 6 block radius. Please read the manual before contacting our helpdesk.

This wasn't a jibe at the bonus rules, it's just where my mind went.

Edit:- sized for 320x240. It's supposed to take up half the screen, because that's half the fun....
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Wonkyth on Thu 26/11/2009 21:55:06
Yeah, bring out the auto-guards! :P
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: Shane 'ProgZmax' Stevens on Fri 27/11/2009 12:39:06
Here is museum curator Nathaniel P. Wilson, charged with watching over the relics of the Zombie Wars.  Unfortunately, some of those relics are still biting, so it's Nate's job to keep the chained up zombies away from the good folk by force (if he's lucky).

(http://i485.photobucket.com/albums/rr218/ProgZmax/security.gif)
Title: Re: Sprite Jam: Museum Guard, 26-11 to 3-12
Post by: loominous on Fri 04/12/2009 02:26:37
Albert R. Murrows in yet another successful interaction with a visitor.

(http://marcus.krupa.se/AGS/sj_091203.jpg)
Title: Re: Sprite Jam: Museum Guard, Winner Announced
Post by: Misj' on Fri 04/12/2009 12:19:49
Three entirely different entries in three entirely different universes.

I short, I liked each of the entries for different reasons. Victor's ED13 was a great interpretation of the theme. Loominous' Albert R. Murrows has great character, and ProgZmax's Nathaniel P. Wilson has great details and a very interesting back-story. I think each of the three entries is of a high quality, and deserves to win. But looking at them from a game-perspective, I think Nathaniel is a great main character, in a very 'nice' post-ZombieWar-world.

I know the rules didn't state that the sprite had to be the main character, but I had to base my decision on something. So ProgZ, you're the winner of this Jam.



Edit: Removed some text...but the winner is still the same (and that's what counts) ;)
Title: Re: Sprite Jam: Museum Guard, Winner Announced
Post by: Shane 'ProgZmax' Stevens on Tue 08/12/2009 01:08:10
Yay, and I will adapt Nathan's world to the next jam!