The fall of European Undersea Facility 02 [FINISHED]

Started by WHAM, Sat 06/08/2011 22:02:54

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WHAM

@Tabata
It sounded just like a large piece of metal hitting more metal somewhere. The sound was echoed, and seemed to come from roughly a hundred meters away at least, but you can't be sure.
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Tabata

Thanks WHAM!

So we still have to expect the other one reappearing - grmpf

Since the other one went west he obviously came from the corridor behind the other door on his search for a way out.

@all:
Should we try to learn about the mechanism of the machine (pumping the water away for a way down) or explore the other corridor first (to search for items/clues)?

WHAM

Also @all:
I think Tabata has a good point in trying to get some discussion going on what you, the players, are trying to do at the moment. If there is more discussion, I will be able to predict your future moves a little better and I can draw new rooms and such before they actually need to be used, which will allow me to keep the game moving a little faster.

Thus I encourage you, dear forumites/players: Discuss! Make plans! Bring up ideas!
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Armageddon

I just want to go through the door on the left! :(

RetroJay

#124
I think Tabata has a method here.

If the other 'Dude' went through the door 'west or Left'.
We may have just flooded it with water, again.
This would mean that we have just drowned, afore said, bad guy.
The metalic sound upon metal maybe our (Aids infected, but now washed clean) pistol hitting the door.

If we turn valve again, emptying room.
We maybe able to pilfer usefull items and regain our (now cleansed) pistol from the 'Dead Bad Guy'.

What do you think, Peeps?
Should we turn valve again?
I am not going to say, anything, until I have confirmation to do so.

Jay.

Ryan Timothy B

And if he's not dead, you'll be walking back into his pleasant self again. You might be better off to just take off in the other direction.
If the man was able to drag your ass out of the water, I can't see him drowning that easily. And I can't understand some type of flooding system that would be able to drown him over there. If anything, following behind him may show that he can trust you, rather than him chasing you down.

Tabata

@ Jay:
You got me ;)

But if the sound would have been the weapon, it would have been at the door and not like WHAM told later. (...“ ... sound was echoed, and seemed to come from roughly a hundred meters away at least...“...).
So to pump the water (what ever it is used for) through the corridors seems not to be a security system (corridors don't get floated) and we are save to open doors to take a look behind (and we can be sure, that the other one is still around!).

If we want to avoid him, there are three other directions.
Up: Seems to be impossible right now.
Down: We have to swim or get rid of the water (need to know, how the machine is working).
East-door: Even if the other one wasn't able to do something over there, we might find somthing he wasn't able to handle (i.e. a closed door/drawer/... with a security-system to use „our“ ID-card with).

Since we don't have a lot of HP, I prefer not to dive right now â€" so ...

> let's take a look behind the other door.

WHAM


-----


> Take a look behind the other door

You open the door and step through to sneak a peek from the other side.

You find yourself in a narrow tunnel made out of thich concrete slabs. The hum of the machinery seems to echo heavily in here, and you can hear the sound of running water in the distance, although the sound of water is getting quieter, as if it was being drained away. The tunnel floor turns into a downward slope and you cannot see very far, as the light fixtures are dim and few.

You hear distant footsteps, but the echoes make it impossible to tell where exactly they are coming from.

You feel like a rat in a maze here.



You feel like there has been a minor disturbance in the flow of time. The broken rung in your pocket had magically mended itself, but is now properly broken again. How strange!

Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Wyz

The HP is draining fast, that's not good.

> Take care of any cuts and try to take a rest (nap but stay alert)
Life is like an adventure without the pixel hunts.

WHAM

#129
Whoops, the HP drain was an accident. Please ignore it, I'm fixing it, and because I failed, I'll reward you guys with some extra HP too.  :) I promise to be more mindful from now on!

EDIT: Updated the last turn image. Let's just say that you recovered surprisingly well while being unconscious a while ago.  ;)
If you still see the old one, press ctrl+F5 to refresh the image.
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Tabata

Phoooh - 
(I was already drowned in wild theories of timetraveling and how to get the HP's back)

selmiak


WHAM


-----

> Press button B on the machine

You backtrack to the machine and press the button labelled "B". The button makes a satisfying click and lights up.
The buttons A and B are now lit. Button C is not lit. Switch D is in the "ON" position and is lit.

You begin to hear an unhealthy grinding metal noise.



Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

selmiak

in my naive hopes that nobody will build a machine that allows you to drown yourself while operating the machine...

>press button C

WHAM

@Selmiak: you do realize you are playing an adventure game of sorts? Also: have you ever tried to start your car while it was already running? I have, it was not a wise thing to do...

I'll post the results of your button pushing later today.
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

WHAM


-----

> press button C

The button makes a satisfying click and...
All the lights on the controls go off, and the A and B buttons pop out automatically. There is a disheartening metal screech from somewhere deep in the bowels of the machinery and you hear a loud and distinct POP of electrical components turning from useful equipment into smoke-emitting machines.

You have a feeling this little mishap might haunt you in the future...



Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

selmiak

now is the right time...

> read instructions for machine

Ryan Timothy B

Quote from: selmiak on Sun 14/08/2011 23:11:41
in my naive hopes that nobody will build a machine that allows you to drown yourself while operating the machine...
I was a little too late to say "But it could break". lol

> Travel East.
Perhaps we can find a flash light of sorts.

WHAM


-----

> read instructions for machine

You are quite certain that if such instructions existed in this game you would have exhausted any and all possible opportunities to find and study such a tome before interacting with any heavy machinery.

The lack of documentation makes you quite irate, or perhaps you are just cringing at the smoke now spewing from the machine.





-----

> Travel East

You travel east.



Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

TomatoesInTheHead

> Travel back to the machine (quick, before there's too much smoke) and hit "Emergency Stop"!

Whatever happend was probably bad, but a machine working the wrong way (and smoking, perhaps exploding) is probably worse than a machine not working at all.

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