1st Drop - Gravity? In AGS? In Space? Good heavens!

Started by Technocrat, Sat 13/03/2010 14:52:05

Previous topic - Next topic

Technocrat



Well, my second complete AGS project is finally finished, so I present:

1st Drop - a gravity-assisted landing game.




Taking inspiration from classics like "Dropzone" and "Lander", I decided to experiment and see if I could implement a similar system using AGS. Naturally, I succeeded, so the result is finally here! Because I'm now sick of making it (and I'd like to keep to a 'one game every two months' schedule), I've decided to release as-is. It's fully functional, and there are no game-breaking bugs that I've discovered, so here it is for y'all.

And because, of course, straightforward landing would just be dull, there are all kinds of other objectives, like:


Hunting through the rings of Saturn for distress beacons. or...


Rescuing colonists from the path of a hungry mining-robot.

!!WATCH THE TRAILER ON YOUTUBE!!

Plus, special unlocks to be found...

So, if you fancy a little bit of arcade-action, this might be what you're looking for. That, or you want to make sure your understanding of gravity isn't completely messed up. So, get yourselves over to GameJolt to acquire it, and save the solar system from the Corporate menace!

GameJolt Download

AGS Games Database entry

Calin Leafshade


Dualnames

"We're in a spaceship Arthur...in space..."

Also downloading!! Looks great :D
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Kweepa

#3
I've been playing this a bit.
PROS
The pixel art and sound effects are awesome!
And the feel of the ship is pretty awesome too.
The music is good, if a little piercing.
CONS
It's rock hard! (This may be a pro to some.)
Bombs are really hard to get on target.
Needs a tiny bit more polish - e.g., labels starting with "untitled".

Spoiler

In the Roid Rage mission, it seemed like one of the things I was supposed to collect was randomly generated outside the play area - at least, according to the indicator telling me hot and cold.
[close]

I know you said you were sick of working on it, but maybe another few hours to iron out the kinks?

[EDIT] Removed unsubstantiated issues.
Still waiting for Purity of the Surf II

Technocrat

Hm...not sure why it'd be spawning outside the play area, it's only supposed to appear on top of a region within the level - I'll give that another looking at. Also, which labels are saying untitled?

And the fuel gauge is *supposed* to be there, since the empty box beneath tells you how many spawns you have left!

De-Communizer

I can agree about the difficulty, but I've been able  to redock afterwards.  I would probably have gone for less obtrusive music though! Nice menus too, very sci fi.

bicilotti

Extremely enjoyable game, with dualnamesesque graphics, simple & solid gameplay and a whole lot of dying :P

I have just finished it and am going to replay it soon just to see if I can get all the bonuses :P (toff people would say bona, I suppose).

A bug and a warning
Spoiler
Bug: I could beat "the Crawler" wasily by dying and nor respawning. The relict would trigger the baloon itself.
Warning: (in room 3): Warning: ChangeCharacterView was used while the view was fixed - call. There are quite a lot of these in the "warnings.txt" file.
[close]

I also enjoyed quite a lot
Spoiler
the bonus content. I'd die to play that Space adventure game!
[close]

A very nice addition to the AGS database indeed. As a fellow non adventure developer I say "bravo" to you!

Kweepa

#7
Quote from: Technocrat on Sat 13/03/2010 17:51:06
Also, which labels are saying untitled?
The "Status" window says "new label" when you first start a game.
Maybe I just suck at redocking... I'll try some more, but I literally bumped up against the docking tube for a minute until my ship exploded.
As bici says, great game - I keep coming back to it to try again!

[EDIT] I think I just sucked at docking.

Spoiler

The Lurker is too hard for me. I can occasionally destroy both turrets but they RESPAWN when the ship disappears into the clouds? AAAAAA!
Am I missing a shield button?
[close]
Still waiting for Purity of the Surf II

bicilotti


Matti

Very addictive but quite hard. Haven't beaten anything except the tutorial level yet.. but nice work.

RedTalon

I'm having a 'crashing' good time with this.  ;D

Well done!
Website:
www.redtalongames.com
Twitter:
www.twitter.com/redtalongames

Pixelton

Nice I love the graphics in it from the screengrabs, I'll download this and give it a blast.

Good Job man :)

Marcus.
Please follow our progress on IndieDB!

<a href="http://www.indiedb.com/games/dustbowl-a-wasteland-adventure" title="View Dustbowl - A Wasteland Adventure on Indie DB" target="_blank">Dustbowl - A Wasteland Adventure</a>

qptain Nemo

Thanks to bicilotti, you've got one more player. Enjoyed playing the game and its 'easy to learn, difficult to master'-ness. :)

Found this pretty funny hack: if you press tab, you can see adventure-style inventory with a key in it. When you close it, the mouse cursor remains visible, so you can 'look' at the spaceship to get this famous...
  :=

Technocrat

Made a brief trailer for it, just to entice anyone who's not decided to play yet, here on Youtube. Go on, give it a whirl. Or better yet, give the game a go! It's got explosions, and everything!

SMF spam blocked by CleanTalk