Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: juncmodule on Tue 04/02/2003 05:49:50

Title: AGS Drum Machine (just a generic thingy I put together a few days ago)
Post by: juncmodule on Tue 04/02/2003 05:49:50
This is a little drum machine I made with AGS. I thought some people might find it entertaining.

http://www.juncmodule.com/juncdrums.zip (http://www.juncmodule.com/juncdrums.zip)

Have fun and let me know what you think!

If anyone would like to expand on this idea let me know and I will post the source and what-not.

later,
-junc


by the way, I'm not trying to double post this but, I asked for a moderator to move it and nothing happened, so if someone could delete my other topic in the chat forum I would appreciate it.
Title: Re:AGS Drum Machine (just a generic thingy I put together a few days ago)
Post by: danny* on Tue 04/02/2003 11:11:49
COOL!!! :)
Title: Re:AGS Drum Machine (just a generic thingy I put together a few days ago)
Post by: Erica McLane on Tue 04/02/2003 19:14:52
Very nice and cool.  :D
Title: Re:AGS Drum Machine (just a generic thingy I put together a few days ago)
Post by: juncmodule on Thu 06/02/2003 18:13:53
Thanks folks! I was thinking of expanding this idea but, creating filters, oscillators, etc. would probably be very difficult within AGS. I guess using it as a sampler is about the only thing you could do without spending your entire life working on it. Hotspots and characters on the screen also start to cause problems. There are about 32 characters and almost half of the hotspots filled up on such a small idea. If anyone can think of a simple way to expand on this, let me know. It was fun to make and I wouldn't mind going further with it.

later,
-junc
Title: Re:AGS Drum Machine (just a generic thingy I put together a few days ago)
Post by: Fuzzpilz on Thu 06/02/2003 18:28:39
Using a GUI instead of hotspots etc. might be a good idea. (as well as allowing it to run above ca. 30 bpm ;) )