Started by HandsFree, Sun 17/06/2012 00:37:17
Quote from: Grim on Sun 17/06/2012 22:28:00The walkthroughs I found for the old version are not really helping me... I know, not in this thread, but it might be an idea for someone to write it.
Quote from: qptain Nemo on Sun 17/06/2012 08:15:45I wouldn't say it's not interesting. Or not appealing. Or not fun. I especially wouldn't say it's not unusual. In fact that's the root of its problems. That game is an experiment and as such it's most definitely a failed one. I have no idea how one could call its ridiculous sadistic design good let alone great. So if you could explain such a high opinion of that game I'd be grateful I suppose.
Quote from: qptain Nemo on Sun 17/06/2012 08:15:45It'd be really nice if the smooth transitions of different daytime lighting were there instead of it changing only upon changing player's location
Quote from: Anian on Sun 17/06/2012 22:19:29Good thing this game is not timed, I really have no idea what to do wandering for an hour.
Quote from: Grim on Sun 17/06/2012 22:28:00The walkthroughs I found for the old version are not really helping me...
Quote from: HandsFree on Sun 17/06/2012 23:13:08Are the hints not helpful enough? Or are you trying to do without?
Quote from: Anian on Mon 18/06/2012 00:04:24Actually I tried the help button before turning of the game for today, but it just said I need to find the book, which is kind of the point of the game, so I don't really see it as a hint.
Quote from: Athanor on Wed 20/06/2012 07:51:23It would also be possible to use the (slightly animated) graphics from the atari st or amiga-version of the game. They are much prettier than the pc-version graphics in my opinion.
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