Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: OneDollar on Sat 25/04/2009 14:10:43

Title: Breakdown
Post by: OneDollar on Sat 25/04/2009 14:10:43
Breakdown
(http://www.onedollarproductions.co.uk/games/images/BreakdownScreen1.png) (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1155)

Story
The Captain has damaged his ship's engine, and now the Engineer won't repair it. It's up to you, a lowly Ensign, to reactivate the Auto Pilot and get everything moving again.

Features
*Classic 320x240 graphics
*Comedy scifi setting
*Lots of animation and sound

About
This is an entry to the April 2009 MAGS 'Space Derelict' competition

Links
Direct Download: http://www.onedollarproductions.co.uk/games/Breakdown.zip (http://www.onedollarproductions.co.uk/games/Breakdown.zip)
Mirror: http://files.filefront.com/13655763 (http://files.filefront.com/13655763)
AGS games page: http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1155 (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1155)
April 2009 MAGS: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=37346.0 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=37346.0)
Website: http://www.onedollarproductions.co.uk/games/breakdown.htm (http://www.onedollarproductions.co.uk/games/breakdown.htm)

Please rate and leave any comments on the games page or in this thread.

Edt: MAGS is now over, thanks to everyone who voted!
Title: Re: Breakdown
Post by: on Sat 25/04/2009 14:43:18
Just today I was playing Erk and wondering: "will he do some more games in the near future?". D'loadin' it now!
Title: Re: Breakdown
Post by: Hudders on Sat 25/04/2009 15:34:50
Really enjoyed it but what are those buttons on the left of the inventory? Are they just there to confuse the player??
Title: Re: Breakdown
Post by: Dataflashsabot on Sat 25/04/2009 16:40:08
Heheh, nice game! I enjoyed it.
Spoiler
I didn't like the way the engineering door works. I'm used to clicking a door to go through it, not click below the door then click through it once it opens.
[close]
Otherwise, excellent.
Oh, and yeah what are those buttons for?
Title: Re: Breakdown
Post by: OneDollar on Sun 26/04/2009 16:33:07
Quote from: bicilotti on Sat 25/04/2009 14:43:18
Just today I was playing Erk and wondering: "will he do some more games in the near future?". D'loadin' it now!
Hope you enjoy it!

Quote from: Hudders on Sat 25/04/2009 15:34:50
What are those buttons on the left of the inventory?
They're there for two reasons. The first is to try and make the GUI look more like a tricorder...
(http://www.slipperybrick.com/wp-content/uploads/2008/03/tricorder-replica.jpg)
...but I also wanted to involve them in a hidden ending which I didn't manage to put in because of the MAGS time limits. I know its bad GUI design to put functionless buttons in, so I tried to make the active buttons brighter colours and made sure everything you could click on had labels. Anyway I'm considering whether or not to do a director's cut version (although the central game is complete, there were quite a few things I wanted to do that I didn't have time for) so they might yet have a purpose.

Quote from: Dataflashsabot on Sat 25/04/2009 16:40:08
Spoiler
I didn't like the way the engineering door works. I'm used to clicking a door to go through it, not click below the door then click through it once it opens.
[close]
That's a fair point though its completely automatic so, as in real life, you can walk in front of it to open it.
Title: Re: Breakdown
Post by: Andorxor on Sun 26/04/2009 16:49:00
Spoiler

I set the buttons to the colors their letters had on the transporter display.Would i have triggered the secret ending?
[close]
Title: Re: Breakdown
Post by: on Sun 26/04/2009 16:56:52
I endorse the idea of a director's cut (which I understand is very easy to say, since I'm not the one who will put additional effort to deliver it :P)!
Title: Re: Breakdown
Post by: OneDollar on Sun 26/04/2009 17:39:42
Quote from: Andorxor on Sun 26/04/2009 16:49:00
Spoiler

I set the buttons to the colors their letters had on the transporter display.Would i have triggered the secret ending?
[close]
Oh, now that's clever :D I honestly hadn't thought of that one.
Title: Re: Breakdown
Post by: nihilyst on Sun 26/04/2009 17:54:14
Nice little game. Well done!
Title: Re: Breakdown
Post by: Dualnames on Mon 27/04/2009 11:00:15
Woot, downloading, by the way, this looks really really good.
Title: Re: Breakdown
Post by: dunnoson on Thu 30/04/2009 18:31:06
The game looks very interesting!!

Downloading now.

Graphics 10/10
Title: Re: Breakdown
Post by: Dualnames on Sun 24/05/2009 15:06:46
Played finished, and well, greatly done. I have to say you made me smile with the access panel and the circuit board (which for a weird reason and coincidence, we've drawn almost the same way)...and the game was really fun and cool. It lacked only some music and it would be perfect but overall I did enjoy it.
Title: Re: Breakdown
Post by: SuperDre on Tue 04/08/2009 23:36:19
Just finished it, and loved it, the graphix are great and the storyline is fun.. Hope to see a fullyfledged adventure in the near future from you... keep up the great work..
Title: Re: Breakdown
Post by: CosmoQueen on Sun 27/09/2009 20:51:09
Loved the game, everything was perfect! Please make another one soon!
Title: Re: Breakdown
Post by: bluber2009 on Wed 14/10/2009 11:48:32
It's an amazing little game. It's obvious that you put a lot of love and work into that MAGS game. Thx you.  Puzzles are little easy (as I like it ;-).  It's of cause short due to the MAGS time limit, but everything is well polished and it plays as smooth as butter.
Title: Re: Breakdown
Post by: OneDollar on Fri 23/10/2009 13:02:03
Thanks everyone, I'm glad people are still playing this.