Murran Chronicles 2: Talons of Terror *Updated Thread* [v1.1 Released!]

Started by poc301, Sat 04/04/2009 23:03:28

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Find Therma

Just wanted to say that I finished your game yesterday and really enjoyed it! Is a big improvement over the first game (which was good anyway) and I look forward to playing the next one.

Also is great to see how you really seem determined to do things the right way - it gives me confidence that all your games are going to be well worth playing!

And if you're interested, Talons of Terror is the first game I've reviewed on my Adventure Games Review blog at http://jd-adventuregamereviews.blogspot.com/

So yeah, check it out it you have time.

And many congrats on the game!  :)

poc301

#21
Very nice review, thanks :)

I will take your comments to heart on the 3rd game, which is underway now.  All of the critiques make sense and I think you're on to something.

One quick note about your review..  The 1st game takes place in New Jersey.  Episode 2 takes place in Montana.  Tyaskin, Montana to be exact :)  (Its a fictional place.  I live in a town called Tyaskin, so I threw it in there)

Thanks!

Bill

Find Therma

Oops, sorry about giving the wrong location  ::) - have corrected it now though.  :)

Good luck with the third game!

Bjyman

#23
If it wasn't for possible infringement you should say it's like a Ben Jordan game in the forum title. But anyways I found some bugs.
Spoiler
Namely with the gun.
[close]

Spoiler
- The game seems to crash if you pull out the gun on the cop when he's in his office.
- If you pull out the gun while in inventory mode the game crashes.
- I found numerous Oscar bugs where he's huge and seems to be stuck in one place on Day 3. (The Farm lake and the initial screen of the Sioux location.)
[close]

I also created a saved game file that has the blue cup and Al Lowe inventory items unlocked at the beginning of Murran Chronicles 1. There was also a second blue cup but I didn't include it due to redundancy. But be warned clicking on these inventory items with the pointer will cause your game to crash because you didn't actually pick them up in the game.

Download it here:

http://www.megafileupload.com/en/file/98104/agssave-006.html


poc301

Quote from: Bjyman on Sun 19/04/2009 12:14:35
If it wasn't for possible infringement you should say it's like a Ben Jordan game in the forum title.

I think by reading the description of the game, you get an idea as to the kind of game it is.  If, after reading the description, someone goes in thinking its like King's Quest or something, there is something wrong with them :)  In fact, on my website, I mention the BJ series and Grundislav Games even with a link to their site.

Quote from: Bjyman on Sun 19/04/2009 12:14:35
Spoiler
- The game seems to crash if you pull out the gun on the cop when he's in his office.
- If you pull out the gun while in inventory mode the game crashes.
- I found numerous Oscar bugs where he's huge and seems to be stuck in one place on Day 3. (The Farm lake and the initial screen of the Sioux location.)
[close]

I will resolve those bugs, thanks for the heads up.  It must've slipped by the beta testers as well as myself.

Quote from: Bjyman on Sun 19/04/2009 12:14:35
I also created a saved game file that has the blue cup and Al Lowe inventory items unlocked at the beginning of Murran Chronicles 1. There was also a second blue cup but I didn't include it due to redundancy. But be warned clicking on these inventory items with the pointer will cause your game to crash because you didn't actually pick them up in the game.

Download it here:

http://www.megafileupload.com/en/file/98104/agssave-006.html

Episode 1 was much more of a learning experience for myself using AGS.  I am not surprised there are more bugs in it, but I will fix those if I can find them.

Thanks,

Bill

poc301

Thanks much for those tips, I have updated the game and just finished uploading v1.1 to my server right now.  It fixes all those bugs mentioned.  I have had a problem with the Arsay scaling thing since day 1 (not in-game day 1, but literally the first day I began writing the game lol).  For some reason, the game's pathing wants to move him to odd zones which pop his scale out of whack (even though there is no scale size of that type on the room.  It is odd.)  My beta testers found a bunch of instances of it over the month or so it was in testing, and I thought I'd caught it all. 

Again, thanks much for the heads up.  I will work on the Ep1 bugs now, but thats tough since the inventory items you have aren't even made available in the game..  I dunno what the heck I did.  As I said, I was still learning AGS when I made that game :)

Thanks!

Bill

Bjyman

In Episode 1. Aside from leaving the stuff as inventory options in the game you did nothing wrong. I used a program called Art Money to change the values in the games memory adresses while running and then saved the game with the changed values after doing so. Art Money is very compatible with AGS so long as you don't change the wrong memory adresses.

poc301


Haha, so it isn't a bug then :)  Memory hackers don't count.

I don't think its possible to remove inventory items from the game, and I had nothing else to do with them, so for one I put Al Lowe's head as the image, and the other I left as a blue cup.

Once in the AGS software, I couldn't find an option to delete an inventory item.  So in it stays :)

-Bill

Bjyman

It's strikes as being odd that AGS wouldn't let you do that. But I know you can replace the inventory sprites. So if you run across that again you could cover it up with red herrings.

xenogia

Or just overwrite them with inventory items you want to use maybe.

Leon

Quote from: Bjyman on Sun 19/04/2009 23:34:41
In Episode 1. Aside from leaving the stuff as inventory options in the game you did nothing wrong. I used a program called Art Money to change the values in the games memory adresses while running and then saved the game with the changed values after doing so.

What's the use of that? Hacking binaries to win a game? Just for fun? It has at least nothing to do with the game. And then telling the author that the game crashes because you tampered with it? Strange behaviour....

It's the same as saying to the soda-producer: Your fizzy drink has a strange taste..... I see you put water in it  and now I've boiled it.

You can get the same results with your operating system you know.... open your kernel.exe, find a nice value and change it..... I can predict the outcome, if your machine is still running. And please.... tell the author! They'd be thrilled to know... really!
Ultimate Game Solutions - Because there is a solution for everything

SuperDre

Quote from: Leon on Thu 23/04/2009 09:00:12
Quote from: Bjyman on Sun 19/04/2009 23:34:41
In Episode 1. Aside from leaving the stuff as inventory options in the game you did nothing wrong. I used a program called Art Money to change the values in the games memory adresses while running and then saved the game with the changed values after doing so.

What's the use of that? Hacking binaries to win a game? Just for fun? It has at least nothing to do with the game. And then telling the author that the game crashes because you tampered with it? Strange behaviour....

I agree completely, he shouldn't even have brought it up..

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