Personal Rocket

Started by King Mob, Sat 05/02/2022 19:01:49

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King Mob

Hi, everyone! We're a little team called Orbis Tertius Games, and this is our first commercial AGS game :D

Personal Rocket

"Paranoids are not paranoids because they're paranoid, but because they
keep putting themselves, fucking idiots, deliberately into paranoid situations."

--Thomas Pynchon, Gravity's Rainbow



AVAILABLE ON STEAM AND ITCH.IO


The Story

Six months ago, Cole Fisher was fired from his job as a computer engineer at Cosmic X, a corporation devoted to the betterment of the human race, the pursuit of world peace and eventual space conquest. The reason? He found out what they're really up to. It's quite obvious, you know. They're trying to take over the world.

Since then, Cole has been holed up in his apartment hacking his way through endless labyrinthine connections, gathering as much data as he could to expose the biggest conspiracy in human history.

And now, Cole has had a surreal vision, a religious experience, a close encounter, call it what you like. A Mysterious Messenger has told him it's time to act and bring down Cosmic X once and for all. Or at least that's his take on it.

Personal Rocket is a tale of paranoia and loneliness, the evils of capitalism and too much web surfing, the material world and the Occult universe, with some humor sprinkled throughout. Your typical postmodern blues.


[







Credits

Game Design, Writing, Art, Animation, Coding: lunafromthemoon (@lunafromthem00n)

Narrative Design, Writing, Additional Coding: Mariano Falzone (@marianofalzone)

Testing: Rumpel (@__rumpel)

Cover Art by: Pedro Mancini

Featuring songs by:

- Lisergishnu (@Lisergishnu, Soundcloud: Lisergishnu)

- Soft and Furious

SFX from Freesound.org

Special thanks to Camila Litz, Rumpel, Thomas Pynchon,

and to our cats: Cereza, Calabaza, Gomín


You can follow us on Twitter @OrbisTertiusGms, and also check out our website/blog.

We hope you play and enjoy it!


eri0o

I think I saw the first room but in 3D somewhere, is it the same game?

King Mob

A friend of ours did a Fan Art/Room prototype in the Godot engine a while ago, in Voxel art, so you probably may have seen that!

But the original was in 2D pixel art all along, and it's the same project.

We released a demo back in 2019, and it was nominated for an AGS award for Best Demo. It took a while for it to get finished, but it's finally here :D

heltenjon

Quote from: King Mob on Sat 05/02/2022 19:49:10
We released a demo back in 2019, and it was nominated for an AGS award for Best Demo. It took a while for it to get finished, but it's finally here :D

Congratulations on the release! The link to the 2019 demo is dead, BTW. Is that on purpose? I, for one, would have liked the opportunity to try before I buy.

King Mob

Thank you!!!  :-D

Yeah, we took the demo down because it was really out of date, as we've made many changes to that first part of the game for the final release. We didn't think about releasing a new demo now as it wasn't that long of a game, and to be honest we were so keen on finishing it that it didn't cross our minds either. But now that you mention it, maybe we'll think about it!

heltenjon

#5
Quote from: King Mob on Sun 06/02/2022 10:11:10
Yeah, we took the demo down because it was really out of date, as we've made many changes to that first part of the game for the final release. We didn't think about releasing a new demo now as it wasn't that long of a game, and to be honest we were so keen on finishing it that it didn't cross our minds either. But now that you mention it, maybe we'll think about it!

I'd be happy to just have the old one available...I like seeing how improvements have been made at various stages in a project. (nod) But I understand that you have other concerns when you're going commercial.

EDIT: I discovered that I actually have the old demo in an old download folder, so I'm good. But there may be others who think like I do, too.

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