Erk: Adventures in Stone Age Real Estate
(http://onedollarproductions.googlepages.com/ErkScreen1.png) (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1093)
StoryFailing Stone Age estate agent Erk is tasked with selling a cave before sundown in order to keep his job
Features*Classic 320x240 graphics
*9 Screens
*Multiple puzzles
*Comedy setting
*Dinosaurs and cavemen!
*Unlockable director's commentary!
AboutThis is an entry to the October 2008 MAGS 'Stone Age' competition
LinksDirect Download: http://files.filefront.com/AISREInstallerexe/;12156082;/fileinfo.html
AGS games page: http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1093
October 2008 MAGS: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=35709.0
Please rate and leave any comments on the games page or in this thread.
Edit:The October 2008 MAGS competition has now closed, thanks for all who voted. You can still play the other entrants by following the links in the MAGS thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=35709.0)
Short and nice!
I loved
Spoiler
painting on the wall, and the booklet made me laugh hard!
The GUI is very polished (VXII approved, me thinks :)) and the option panel something that was really worth the effort (I like to tweak this and that to take full pleasure in my gaming experience)!
Thanks! And now, commentary!
Threateningly good.
As talked about in the commentary, the key to this is how well the goals are set up. It really works.
Plus, that jumping dino animation is just rad.
Looks WAY good..
This is excellent, a brilliant example of how games should be made. It was funny, entertaining and interesting. I loved the commentary too, and having a walkspeed slider was a great idea. Bravo!
This remindes me on Prehistoric ;D
@bicilotti
VinceXII should start making approval seals, give us all something to work towards :) I was going to do all the graphics before starting coding, making a ridiculously over the top interface was the result of me getting fed up 6 backgrounds in...
@Eggie
I was a little worried about how easy that was going to be to make, but in the end all I really had to do was rotate things on separate layers, then export 20-odd bitmaps. Any animation that doesn't involve redrawing is a plus in my book
@Dualnames
Thanks, hopefully it plays well too!
@robvalue
Thanks! The commentary was a lot of fun to do, definitely something I'll consider in any further games
@AlbinoPanther
Hmm, not heard of that one
Thanks for the comments guys, makes it all worthwhile ;)
It plays as well. Short fast good cool.
Great game, the customization panel was a nice touch that should be in every AGS games IMO.
My favorite moment in the game was certainly this one:
http://i123.photobucket.com/albums/o303/blueskirt_bucket/Forums/Funtimes.png
Keep up the good work! :D