It is an action-adventure game which we must kill the zombies before they kill us. But I don't think my game will be the winner of the competition. You can change the cursor mode to "shoot" with the space key, so you don't have to search it with the right mouse button when a zombie is coming towards you. (and "z" key for the axe mode.)
It's 320*240 res.
STORY:
It was a sunny and warm February day when Max finished his new AGS game. Max was an AGS user who loves making games. He had been working on his AGS game, The Happy Sheep for weeks without any interruption. Today Max has completed his game and uploaded it to his web site. Now he's waiting for other AGSer's comments. But first, he will go out and take some fresh air....
Web Site
http://www.geocities.com/pencereoyun/escape.htm
DOWNLOAD
http://www.geocities.com/pencereoyun/escape.zip
Hey, neat idea!
Pulled off pretty well. But I don't understand why you distributed the game in 640x400...heh, those are some high resoultion stick figures...
Couple bugs you should know about:
Spoiler
When you use the axe on the clown, the key disapears also. Which causes some issues with getting into the car...
Also, after I releazide the key was gone I went back to the wall, and the zombie clown was still on the ground, and then it began sliding across the ground, like it was still alive.
Also, I got the key from the wall itself, not the zombie....
Thanks :)
Spoiler
Yes, unfortunately I hadn't time to test the game
Here's problem! >:(
Link is broken!!!! >:(
---EDIT---
Oh!
It works! :D
Sorry.
Quote from: Squinky on Mon 23/02/2004 16:03:41
Spoiler
When you use the axe on the clown, the key disapears also. Which causes some issues with getting into the car...
I've tested the games 2 or 3 times after reading it, but the key didn't disapper when I've played. I think you didn't realize the "down button" in the inventory screen.