Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Sinister on Mon 19/06/2006 01:31:38

Title: King's Quest III Released!
Post by: Sinister on Mon 19/06/2006 01:31:38
That's right, the long damn wait is over. I smile with joy as I type these words in, thinking if this day was ever to come. The production is over, the testers are done and everything is ready to go. King's Quest III has finally been released. Remember this date, the 19th of June. The day KQ3 was released!

(http://www.infamous-adventures.com/images/kq3banner.png)


It's been twenty years since the evil wizard Manannan first appeared on our computer screens, but now, thanks to the hard work and dedication of the team at Infamous Adventures, he's back!

Kings Quest 3 : To Heir is Human was first released by Sierra On-Line back in 1986. As the second sequel to the hugely popular and successful Kings Quest series, it fast became a fan favourite. Roberta Williams, author of the Kings Quest series, broke new ground in computer games, introducing players to the magic map concept (making travel quicker between screens), timed puzzles and an in-depth spell casting system. All these things are standard fare in today's games, but were original concepts in 1986.

Unfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer. It was with this in mind that Infamous Adventures decided to remake this game, bringing it up to the quality of Kings Quest 5 & 6. Klytos, Executive Producer of IA's Kings Quest 3 had this to say. “We just love this game and felt that even twenty years later the story was relevant and, more importantly, still fun. We wanted to introduce a new generation of gamers to this classic and show older players who remember the original something new and special. We think we've done this, but it's up to the fans to tell us what they think.”

Boasting all new full VGA backgrounds, enhanced hand-drawn close up cut-scenes, dialog portraits for all the characters, original music by our professional composer, full speech pack (including narrator) and a new point-and-click interface, make Infamous Adventures' remake of Kings Quest III one of the best remakes on the fan-game market. And the best part is, it's free!

Re-experience this timeless adventure now at www.infamous-adventures.com.


We would love to give a huge thanks to everyone involved in this project, too many to name but you know who you are. Yet that's not it, it's you the fans who kept us going. We would love to give you the biggest of thanks out of anyone, I mean if we just had tumbleweed as support I don't think we'd have got very far. Anyway, I know you want to play the game. Well, go right ahead.

DOWNLOAD KING'S QUEST III NOW! (http://www.infamous-adventures.com/index.php?page=kq3)

The voice pack will be released next week, we didn't want you guys to wait any longer. Don't worry, you won't have to redownload the game just for the voice pack. Just simply add the file to the program and boom, you're off!

Again, I'd like to say thanks to everyone who contributed, whether it be the team or the fans, this game is for you. Enjoy.
Title: Re: King's Quest III Released!
Post by: Broomie on Mon 19/06/2006 01:33:06
Hooray!
Title: Re: King's Quest III Released!
Post by: deadsuperhero on Mon 19/06/2006 03:01:20
I played some of it already, good stuff!
Title: Re: King's Quest III Released!
Post by: ness on Mon 19/06/2006 03:32:40
This is a beautiful game. Loving it but .....I'm going to have to start a post on hints and tips already.
Title: Re: King's Quest III Released!
Post by: skyfire2 on Mon 19/06/2006 04:54:38
Why can't I download it?
Title: Re: King's Quest III Released!
Post by: ness on Mon 19/06/2006 05:01:30
skyfire, you need to click a second link when you go to download. It's in blue writing and says click here to download after you have clicked on the first download link.
Title: Re: King's Quest III Released!
Post by: skyfire2 on Mon 19/06/2006 05:03:59
It says that the mirror is down.
Title: Re: King's Quest III Released!
Post by: on Mon 19/06/2006 05:13:57
When is the download going to be available??


im going crazy over here... Ã, :(



Title: Re: King's Quest III Released!
Post by: skyfire2 on Mon 19/06/2006 05:16:38
The mirror is up again!Ã,  ;D
Title: Re: King's Quest III Released!
Post by: Dexter on Mon 19/06/2006 05:23:33
YES YES YES YES YES YES YES!!!!!! Downloading now
Title: Re: King's Quest III Released!
Post by: Shane 'ProgZmax' Stevens on Mon 19/06/2006 07:08:05
Perhaps now Blackthorne and the gang will start posting semi-regularly again.  A WINNER IS YOU!
Title: Re: King's Quest III Released!
Post by: BlackDragon1200 on Mon 19/06/2006 11:11:33
Bug Report:

When i entered the screen for the Sea-Side Town from the left i got stuck on the tree on the left side of the screen and couldn't move.

Spoiler
When i tried to get a tuft of hair from the cat in front of Manannons room, clicking on the cat got no response (or is this intended?).
[close]

Spoiler
In Manannons room after you get the key there is still a glint on top of the closet.
[close]

When i use the magic map to go to the tree i get stuck and can't move.

On the screen just north of the spiderweb cave you cannot use your magic map (there have been other places this has happened as well).

When i entered the screen with the small pine tree near the bears cottage i got stuck on the pile of rocks in the NE corner and couldn't move.


That is all i've found so far, otherwise good job (I've been wanting to replay KQ3 for years! :))
Title: Re: King's Quest III Released!
Post by: Babar on Mon 19/06/2006 12:44:51
The site mentions using GetRight for us poor dial-uppers, but it does not support resuming. I do not see any mirror (I can only find one link to the game). Can someone please upload a mirror where I can continue downloading this if I get disconnected (which is very likely to happen)?

I'm excited about this, as I could never complete the original KQ3. All that magic book stuff tired the hell out of me..
Title: Re: King's Quest III Released!
Post by: Radiant on Mon 19/06/2006 15:23:27
Well done, IA.

Bunch of bugs:
With the installer, I cannot specify a directory to install in other than the default.
In the manual, the queen's name shouljd be Val*A*nice. Also, the gnome has a name (Ifnkov) as does the dog (Kenny).
Why does the game include the TCP/IP plugin?
Manannan isn't supposed to kill you when you go down the pathway.
The cat should be called Schrodinger, since it teleports.
Disallowing the player to pick up obvious items if the character doesn't know he needs them, is poor game design.
Non-skippable cut scenes are also poor game design.
The wizard's bookcase is a pixel hunt, which is annoying.
I found several issues with scaling, walkbehinds, walkables and hotspots; I didn't bother to write those down.
The clocks in the game don't work.
The game desperately needs a "fast forward" button. If you know what you're doing, you simply have to stand around for nearly fifteen minutes waiting for the wizard to come back.

Title: Re: King's Quest III Released!
Post by: on Mon 19/06/2006 16:59:56
Bug: Somewhere in the desert I can walk on the sky.
Title: Re: King's Quest III Released!
Post by: Hammerite on Mon 19/06/2006 17:01:09
YIPPEE!!!!!
Title: Re: King's Quest III Released!
Post by: on Mon 19/06/2006 17:14:48
I totally agree you there. ;D I can imagine you're propably jumping around your house now of joy and making a mess right?
Just calm yourself now so you won't make your parents get another heart attack again my friend. ;)
Title: Re: King's Quest III Released!
Post by: Blackthorne on Mon 19/06/2006 18:04:20
Heh.  Yeah, actually I can get back to posting semi-regularily around here.

There's bound to be a bunch of bugs and such, and if you find them - you can post them here on our forums.

http://www.infamous-adventures.com/forum/index.php?topic=1100.0

That's the link to that thread.

So, heh, yeah - so corrections and such will be added in an update.

I have to say, it was fun making this game.  Looking forward to finishing Quest For Infamy now.


Bt
Title: Re: King's Quest III Released!
Post by: mags_don on Mon 19/06/2006 18:06:04
Well when i went to install your game i got a pest pop up...saying thatÃ,  "iambigbrother" was in your setup program? whats up with that?  :-\
Title: Re: King's Quest III Released!
Post by: Vel on Mon 19/06/2006 18:06:40
What about that voice pack, will it be done soon? Or should I just play the game now anyway?
Title: Re: King's Quest III Released!
Post by: Blackthorne on Mon 19/06/2006 18:35:46
Quote from: Vel on Mon 19/06/2006 18:06:40
What about that voice pack, will it be done soon? Or should I just play the game now anyway?

Yes, the voice pack is coming this week.


Bt
Title: Re: King's Quest III Released!
Post by: Vel on Mon 19/06/2006 18:49:12
I decided to wait for the next version anyway, I couldn't walk when I tried to stand up from the bed... ¬¬
Title: Re: King's Quest III Released!
Post by: Candle on Mon 19/06/2006 20:51:03
Mirror:
http://files.filefront.com/setup_kq3exe/;5166075;;/fileinfo.html
Title: Re: King's Quest III Released!
Post by: LGM on Mon 19/06/2006 21:09:55
I'm gonna wait this one out until a less-bug ridden version comes out alon with the voice pack. It looks good... But your site is down because you've been dugg! (http://digg.com/gaming/King_s_Quest_3_%28the_remake%29_has_been_released_)
Title: Re: King's Quest III Released!
Post by: provost on Mon 19/06/2006 21:44:09
holy crap.. 20 years?  I am old and going to die soon.

kq3 was without a doubt my most favorite sierra game ever produced.

Thanks so much for doing this
Title: Re: King's Quest III Released!
Post by: Sinister on Mon 19/06/2006 22:10:26
Stay with us people. Yes, the site i having some problems.. we've had a HUGE!! and i mean HUGE! amount of people comming and downloading so we're fixing this right now, despite we have a good centenial of GBs of bandwith, but we just had soooo much responses.

As BT, said the voice pack is comming out soon, this week. We've had some trouble with the installer and yes, we are getting some bug reports. As we expected with any big release.

However!.. we will have great support, we'll release patches for the game and keep working hard so you can enjoy this game.

The Voice Pack is up to pro-level. I dare say the best voice pack ever done for a remake.

Features:
-Full narrator speech
-Digitally mastered voices

Original Sierra Voice Actors:
-Andy Hoyos (as Manannan)
-Josh Mandel (as King Graham)

just a great, great voice pack. If some of you want to wait for that, go right ahead.. its simply wonderful.

Also, i'd like to say that the game is a 1:1 remake with a few IA extras, this means we did not change the game format. So game design was based on the original, since we believed it would be most wanted by loyal sierra fans.

Thanks a bunch.
Title: Re: King's Quest III Released!
Post by: Dexter on Mon 19/06/2006 23:27:17
Any tips on how I can see the game, I loaded it and when I start the game it is just black.  any advice would be great, I AM DYING TO PLAY THIS GAME! AND CANNOT SEE A THING.

Sorry for yelling.
Title: Re: King's Quest III Released!
Post by: Vel on Mon 19/06/2006 23:29:40
Who is Andy Hoyos? ¬¬

But congrats on getting Josh Mandel, that guy rocks!
Title: Re: King's Quest III Released!
Post by: Blackthorne on Mon 19/06/2006 23:32:05
Jesus, this is crazy stuff. Ã, Thanks for the Dugg heads up, LGM. Ã, Our damn server is all screwed!

Heh. Ã, Yeah, as we said, the voice pack will be released and a bug patch will be released too. Ã, (Bound to happen. Ã, We tried to get as many as we could - one can play and finish the game, however.)

Whew. Ã, Way more popular than I expected, actually. Ã, I gotta thank this community here - a lot of excellent peeps that kept me inspired and motivated.

Andy Hoyos voiced Mordack in KQ5.


Bt
Title: Re: King's Quest III Released!
Post by: skyfire2 on Tue 20/06/2006 00:38:01
I'm trying my hardest to restrain myself from playing until the voice pack comes out because I love voiceovers.
Title: Re: King's Quest III Released!
Post by: Dexter on Tue 20/06/2006 01:42:11
still not seeing anything, is there anything that i can do to help this?  please help i NEED to play this game!!!!!
Title: Re: King's Quest III Released!
Post by: skyfire2 on Tue 20/06/2006 02:25:20
Quote from: Dexter on Tue 20/06/2006 01:42:11
still not seeing anything, is there anything that i can do to help this?Ã,  please help i NEED to play this game!!!!!

go to the download page and click on the download link.
Title: Re: King's Quest III Released!
Post by: Dexter on Tue 20/06/2006 03:25:17
sorry, i should have clarified.  I cannot see anything when i run the game, i can hear the howl and the i can also hear the famous opening, but i cannot see anything.

on a side note, the music is kick ass!!!!
Title: Re: King's Quest III Released!
Post by: Sinister on Tue 20/06/2006 05:23:55
The site is back up and running, new mirrors are in place, and we're getting a HUGE amount of downloads. I have to stop and thank everyone for giving us all their support.

As for those who can't see anything. Its a very weird comment we have been getting, it doesnt seem to be related to the game though. Open your KQ3 folder (where you installed it) and open the setup.exe. Set it to run at 320x200 and un-click "run in window". This seems to have fixed the problems for everyone who reported this.

Title: Re: King's Quest III Released!
Post by: Dexter on Tue 20/06/2006 12:21:01
Thanks for your help, So far AWESOME!!!!
Title: Re: King's Quest III Released!
Post by: Totoro on Tue 20/06/2006 13:31:28
Hey guys, remember me :D I am so proud of you you finished it! Congratulations!!!!
Title: Re: King's Quest III Released!
Post by: on Tue 20/06/2006 14:59:19
I thought I was being smart and downloaded it this morning before going to work. However, now I've got to wait ALL DAY to play it. ARGH!

Is it 4:00 yet?
Title: Re: King's Quest III Released!
Post by: on Tue 20/06/2006 19:01:20
Good stuff. You've done a nice job with the bgs. The only thing I miss from the original one is that little star next to the magic inventory items.

Bug report:

I exited the thugs screen before they caught me, and as a result, they follow me all around Llewdor.

Not that it matters, because they seem unable to catch me. But it's funny.
Title: Re: King's Quest III Released!
Post by: on Tue 20/06/2006 22:51:20
put up a mirror at filefactory or rapidshare.de (100mb, highspeed, one klick....)

waiting in line sux^^

anyways, thanx for all the effort you put into remaking kq3! I'll add some comments as soon as i played the game....

-mariuz
Title: Re: King's Quest III Released!
Post by: on Tue 20/06/2006 23:33:07
QuoteGood stuff. You've done a nice job with the bgs. The only thing I miss from the original one is that little star next to the magic inventory items.

If you have a magic item stuff like the acorn, a red dot is on it but if it is normal stuff like the knife a green dot is on it. Just make sure to check it always in the inventory when you pick up something new stuff in the game. 
Title: Re: King's Quest III Released!
Post by: Candle on Wed 21/06/2006 01:08:38
Quote from: Mariuz on Tue 20/06/2006 22:51:20
put up a mirror at filefactory or rapidshare.de (100mb, highspeed, one klick....)

waiting in line sux^^

anyways, thanx for all the effort you put into remaking kq3! I'll add some comments as soon as i played the game....

-mariuz
Blind?
Title: Re: King's Quest III Released!
Post by: on Wed 21/06/2006 06:38:08
WARNING! there is a CRITICAL bug when killing the dragon with storm brew.

in Global Script (line 1701)

Error: objecton: invalid object specified
Title: Re: King's Quest III Released!
Post by: Fizzii on Wed 21/06/2006 07:08:35
QuoteWARNING! there is a CRITICAL bug when killing the dragon with storm brew.

in Global Script (line 1701)

That has already been noted, and hopefully they'll release a patch soon.

I noticed that if you used the storm brew on the dragon (not on yourself), it doesn't crash. But if you use it on yourself (to stir), it crashes though the effect should technically be the same.
Title: Re: King's Quest III Released!
Post by: dimidimidimi on Wed 21/06/2006 12:34:49
You can also download the game from Adventure Europe here:

http://www.adventure-eu.com/index.php?option=com_repository&cat_id=1&game_id=70&file_id=73

No registration, no waiting or any of this rapidshare kind of annoyances.
Title: Re: King's Quest III Released!
Post by: on Fri 23/06/2006 11:41:03
Its obvious how much work and effort you guys have put into this game, so well done for that.
There seems to be a little too many bugs though, maybe it was released a little too early ?
Also, all this waiting around when youve completed a task  and are waiting for Manamannam to show up / for someone on the ship to shout land ahoy etc, is very, very annoying.
Title: Re: King's Quest III Released!
Post by: Dexter on Fri 23/06/2006 12:12:22
Well in their defense, they did say it was a 1:1 remake.  Time was a huge thing in the original. 

I think it is an AWESOME job that they did.  Can't wait for the voice pack to come out.
Title: Re: King's Quest III Released!
Post by: GarageGothic on Fri 23/06/2006 14:03:30
I haven't played the game yet, since I'm waiting for the voice pack and bug fixed version. But I do find it a bit strange to make a 1:1 version of a game with so much room for improvement (design-, not storywise). I loved the original, but it had so much running back and forth between rooms to trigger randomized events. Still, I look forward to see how you've handled the spellbook part of the game.

Oh, and what's up with this part of the press release:
QuoteUnfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer. It was with this in mind that Infamous Adventures decided to remake this game, bringing it up to the quality of Kings Quest 5 & 6

Does anybody actually have problems running AGI games? In my experience is the later games with soundcard support that needs all kinds of emulation and timer patches. Ironically I think it's harder to get King's Quest V and VI to run on a modern computer than King's Quest III.
Title: Re: King's Quest III Released!
Post by: Radiant on Fri 23/06/2006 14:50:25
Quote from: GarageGothic on Fri 23/06/2006 14:03:30Still, I look forward to see how you've handled the spellbook part of the game.
You click the 'spell' button and then either you die (if you lack some ingredients) or the spell is instantly complete. They claim that many people complained about the complexity of doing it some other way (e.g. the KQ6 way of clicking ingredients on one another).


Quote
QuoteUnfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer.
Does anybody actually have problems running AGI games?

I call bullshit. All AGI games run perfectly fine on all modern PCs, and with the several free interpreters available they also run perfectly fine on Macs, Linuxes and Gameboys. Even getting KQ5/6 to run isn't all that hard.
Title: Re: King's Quest III Released!
Post by: skyfire2 on Fri 23/06/2006 15:59:58
Quote from: GarageGothic on Fri 23/06/2006 14:03:30
Does anybody actually have problems running AGI games? In my experience is the later games with soundcard support that needs all kinds of emulation and timer patches. Ironically I think it's harder to get King's Quest V and VI to run on a modern computer than King's Quest III.

Two words, google DOSBox.
Title: Re: King's Quest III Released!
Post by: Rosie on Fri 23/06/2006 17:02:15
Love KQ games, however I am encountering so many bugs.  I think I will wait for a cleaner version of it...... Is this possibly coming?   Thanks for your fine talents though.
Title: Re: King's Quest III Released!
Post by: Blackthorne on Fri 23/06/2006 23:35:42
Quote from: Rosie on Fri 23/06/2006 17:02:15
Love KQ games, however I am encountering so many bugs.Ã,  I think I will wait for a cleaner version of it...... Is this possibly coming?Ã,  Ã, Thanks for your fine talents though.

Yep!  We've made a patch already that will be released this weekend, along with the voice pack.

We've taken all the bug reports we've gotten, and cleaned up the game a ton - which was really cool.  People for the most part have been really positive about it, which is nice.  We just wanted to make a game, ya know?


Bt
Title: Re: King's Quest III Released!
Post by: skyfire2 on Sat 24/06/2006 07:17:10
I've decided to play and I think I've encountered a gamestopping bug. How come when I try to grab the safron off the shelf and mannanan's basement the game says I already have it when in fact I don't? I think the game deleted it when I was casting one of the spells.

Edit: Nevermind, I forgot that I already casted the spell
Title: Re: King's Quest III Released!
Post by: Klytos on Sat 24/06/2006 07:26:36
QuoteI call bullshit. All AGI games run perfectly fine on all modern PCs, and with the several free interpreters available they also run perfectly fine on Macs, Linuxes and Gameboys. Even getting KQ5/6 to run isn't all that hard.

Yes, AGI and most other DOS games will work on modern computers with the use of emulators such as DOSBox. I know this, I think most people who post around here would know this. But we're a minority of people, we're all HUGE fans of adventure games. Some people just think they're cool and would like to play them without all the bother.

Average Joe on the street doesn't know what an emulator is, let alone want to use one to make a decades old game work. We made this game because we like it, and new people may want to play it without having to go through the bother of DOSBox or VDMSound. Sure, it's easy for us computer nerds, but average people don't want to waste the time.

It's perfectly fine to sit there and make comments like that Radiant, I'm sure the whole world looks very small from way up in your ivory tower. But let me ask you, all your snide comments from the sidelines aside, have you done anything? We may have released a game with some bugs and some changes to how things were done in the original, but we finished something. Hows YOUR KQ3 coming along? ATOTK, hows that coming along?
Title: Re: King's Quest III Released!
Post by: Radiant on Sat 24/06/2006 09:02:45
Quote from: Klytos on Sat 24/06/2006 07:26:36
It's perfectly fine to sit there and make comments like that Radiant, I'm sure the whole world looks very small from way up in your ivory tower.

Wow, looks like I struck a nerve. How about you be honest with your fans instead? If you release a buggy game, people will complain about bugs, it's very simple. If you wrongly state that KQ3 requires VDMSound to run, people will correct you on that.

If you must know, check http://crystalshard.net to see what I've released in the past, just FYI.
Title: Re: King's Quest III Released!
Post by: Darkmaster400 on Sat 24/06/2006 10:14:07
I like the "smooth" movement, it feels like you glide forward..  ;)
Good work!  ;D
Title: Re: King's Quest III Released!
Post by: Klytos on Sat 24/06/2006 11:03:55
Yeah you did strike a nerve. You phrase every crit about our game as an attack. Calling things "bullshit" isn't constructive. It's rude. That's why you struck a nerve. Whats to be honest about Radiant?

I understand people will complain about bugs, especially when there's a few of them. I expected that. What I didn't expect was blatant attacks from you because ... I don't know why to be honest ... what you're talking about in your post is the "press release", not the game. The part of the release that was refered to was this.

QuoteUnfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer. It was with this in mind that Infamous Adventures decided to remake this game, bringing it up to the quality of Kings Quest 5 & 6.

Whats wrong with anything that's been said there. You copy KQ3 AGI to a computer running XP and nothing will happen. It won't work. Unless you use emulation. I just confirmed this again myself, and I'm running XP on a PIII 1.0Ghz.
Title: Re: King's Quest III Released!
Post by: Hammerite on Sat 24/06/2006 11:08:43
it also looks nicer and you dont have to type things anymore.
Title: Re: King's Quest III Released!
Post by: Radiant on Sat 24/06/2006 12:01:03
Quote from: Klytos on Sat 24/06/2006 11:03:55
Yeah you did strike a nerve. You phrase every crit about our game as an attack.
No I don't, I'm commenting on a statement, and not making personal attacks on anyone on your team. And you're conveniently overlooking the fact that I was one of the first people to download and complete your game and congratulate you on a task well done.


Quote
Whats to be honest about Radiant?
It's honest to say that KQ3v has some bugs and they'll be fixed soon. It's dishonest to say that it's normal for a newly released game to have this many bugs, or that AGDI's games had just as many bugs.

It's honest to say that KQ3v has fewer music tracks than some games because of a conscious decision on style. It's dishonest to say that it has a lot more music tracks than the original.

It's honest to say that you remade KQ3 because it's a cool game and you wanted to. It's dishonest to say that you remade KQ3 because fans can no longer run classic games on contemporary computers. I'm sure you see the pattern here.


Bottom line? I respect people who work hard and manage to complete a major game project. I also respect people who are competent in their field, and/or who seek feedback to improve their skills in that field. What I do not respect is people who attempt hide their flaws behind false statements, or who delete disagreeing posts from their forum.
Title: Re: King's Quest III Released!
Post by: Mordalles on Sat 24/06/2006 12:28:40
I'm enjoying the game. I'm really impressed!. king's quest 3 agi was actually the 1st adventure game i ever played.

i love some of the backgrounds, great job there. portraits are also anatomically correct, which was something kq I and II vga didnt get right, although, the portraits doesn't really fit in with the game. but they look and animate really awesome. i love the logo of infamous adventures. with the wolf howling. looks really professional (except the wolf could have moved a bit better, but i know its hard to animate animals.  ;D)

and i have to add that i love the background of manannan's house outside! the house is painted awesomely, and so is the mountain and cliffs.

i dont really hear any music, so can't comment on that.

i guess the bugs are mostly the fault of the beta testers. its not really your fault that they missed so much. however, "first game" isn't really excuse for that.  ;)

don't worry about radiant, his game is coming along very nicely, and might i add he actually had to write is own story and puzzles. and design a whole game. thats why his game might take a bit longer. ;)

ps, as far as i can remember, all the old sierra agi's works perfectly on my windows xp without emulators.  ;D
Title: Re: King's Quest III Released!
Post by: Sinister on Sat 24/06/2006 14:31:48
Quote from: Radiant
I call bullshit. All AGI games run perfectly fine on all modern PCs, and with the several free interpreters available they also run perfectly fine on Macs, Linuxes and Gameboys. Even getting KQ5/6 to run isn't all that hard.

Quote from: Radiant
It's honest to say that you remade KQ3 because it's a cool game and you wanted to. It's dishonest to say that you remade KQ3 because fans can no longer run classic games on contemporary computers. I'm sure you see the pattern here.

Saying any DOS based program runs fine on ALL modern computers is not a true statement.. because computers will run games at different levels of preformance. Some wont run at all, while others will crash, others will be too fast and some will run fine.

Whats you're point?, you're mad because we made a statement thats true for some and not true for others..? I mean what is the point of replying to this thread just to point that, out?

Quote from: Radiant
It's honest to say that KQ3v has some bugs and they'll be fixed soon. It's dishonest to say that it's normal for a newly released game to have this many bugs, or that AGDI's games had just as many bugs

I dont remember ever saying that AGDI games were as buggy as ours, infact what i remember saying is that all games when its a first release are bound to have bugs, and for those who compared us to AGDI i said.. remember even AGDI games had bugs too. I never said our game was better or worse, or had more or less bugs than any game made by AGDI. I have tact and i've not yet said a single lie.

Quote from: Radiant
Bottom line? I respect people who work hard and manage to complete a major game project. I also respect people who are competent in their field, and/or who seek feedback to improve their skills in that field. What I do not respect is people who attempt hide their flaws behind false statements, or who delete disagreeing posts from their forum.

Good. I recognize you where among the first to play our game and congratulate us, and i was glad to see that. What i wasnt glad to see was the fact you decided to post your crits here, instead of our forums. Why? would you do that?

In all my time at Infamous Adventure never.. and i mean never, has there been a constructive thread deleted. We only have deleted a few posts in our 2 years history and banned one person. And that was because they all they did was flame others and their work, just like anyone who administers these boards would.

And if you are refering to a thread with a good amount of crits and bug reports that is no longer available on the forums, it's simply because I moved it into our private section so we could work on the list and complete our first patch for the game.

What's not honest is saying things that arent necesary, and that dont contribute in anyway to the overall product released but not a week ago.

I have always been a well tempered fellow, and I'm not going to start a who said what war, but i felt it was my obligation to step up in public and explain certain things that are made to look another way.

Quote from: Mordalles
I'm enjoying the game. I'm really impressed!. king's quest 3 agi was actually the 1st adventure game i ever played.

i love some of the backgrounds, great job there. portraits are also anatomically correct, which was something kq I and II vga didnt get right, although, the portraits doesn't really fit in with the game. but they look and animate really awesome. i love the logo of infamous adventures. with the wolf howling. looks really professional (except the wolf could have moved a bit better, but i know its hard to animate animals.Ã,  )


Thank you Mordalles, it was fun making it.

Quote from: Mordalles
don't worry about radiant, his game is coming along very nicely, and might i add he actually had to write is own story and puzzles. and design a whole game. thats why his game might take a bit longer.

Yes, I personally know that Radiant's game is comming along very nicely, he has a great team, and i enjoyed helping out in it too. Though i believe Radiants story dates back to the time of Kq2.5 and those who contributed to that story, though later it was changed to ATOTK to avoid problems with the brand.

I hope, this post clears up a lot of these little squabbles.

Thank all.
Sinister.


Title: Re: King's Quest III Released!
Post by: Kweepa on Sat 24/06/2006 15:00:09
Whilst I disagree with Radiant's flagrant use of "bullshit", I tend to agree with his sentiments. The bottom line is that you released and announced your game prematurely.

1. It does a disservice to your voice actors to release the game without the voice pack. You can release it a week later, but a lot of people will have downloaded the non-voiced version already, and you won't get the same kind of "press" for the subsequent release.

2. Bugs. It's true that any game will have bugs. There shouldn't be several apparent on a first playthrough, and particularly not showstoppers. You should have made a limited beta release to iron out more bugs before the game announcement. You can claim that this is a free game and people shouldn't complain, but the fact is thanks to your efforts this is a high profile title for AGS and will attract non-AGSers, only to be presented with a buggy product, which doesn't reflect well on the engine or the community. And again, a lot of people won't see the bug-fixed release, because it won't get the same "press" coverage.

Why shouldn't Radiant post bugs here? I can only assume it's because you can't delete (or move to a private forum) the post. I'd like to know about bugs in a game so I don't report the same bug again.

3. Your press release says "it's up to the fans to tell us what they think". It also says "bringing it up to the quality of Kings Quest 5 & 6" and "one of the best remakes on the fan-game market". You should, as you say, let the fans decide.

4. Congrats on getting the game done! :=
Title: Re: King's Quest III Released!
Post by: GarageGothic on Sat 24/06/2006 15:39:44
I should probably follow up on this, since I was the one who brought up the topic before Radiant actually used the word "bullshit" - which I must admit I was thinking as well.

Quote from: Klytos on Sat 24/06/2006 11:03:55Whats wrong with anything that's been said there. You copy KQ3 AGI to a computer running XP and nothing will happen. It won't work. Unless you use emulation. I just confirmed this again myself, and I'm running XP on a PIII 1.0Ghz.

As far as I know, King's Quest III doesn't have any floppy based copy protection (hence the spellbook in the manual), which made the original versions of KQ1 and 2 impossible to run from a harddrive without cracking them. When Tierra/AGD claimed a few years back that KQ1 and KQ2 wouldn't run on new machines, I assumed this was what they meant - even though the majority of people trying the game today never owned the original but just downloaded a cracked version. However, this shouldn't be an issue for KQ3, so any failure to run must be due to incompatability between your machine/OS and the game code.

I just tried running my copy of KQ3 from the 1994 King's Quest collection, and it works fine under XP (1.6 GHz centrino, 1GB RAM) even running straight from the CD. Even the game speed works correctly as long as you don't choose "fastest". Based on this, and never having had problems running AGI games on XP, even without using NAGI and other updated interpreters, I wanted to know if it was actually an issue for anyone. And apparently it is for you, case solved.
Title: Re: King's Quest III Released!
Post by: Hammerite on Sat 24/06/2006 16:44:25
right, now ive just cast the spell so i can fly and the manual says to use either the fly's wings or the eagle feather on the rose essence, but when i do.
NAUGHT DOES HAPPEN!!
Title: Re: King's Quest III Released!
Post by: on Sat 24/06/2006 18:31:52
The last time I checked, this game was an amateur project. By amateur, I mean nothing about the quality (which I find to be very good), but the fact that those involved in the creation of it did not do it for money. I find it amazing how critical some people can be of a project, regardless of the creators' claims of it's features/abilities, when these people volunteered their efforts for our entertainment. Many hours went into this project, and that should be applauded. I've started writing music for games, and it anybody ever gave me a watershed of strong criticism for something I was doing simply as a hobby, I'd stop doing it. I hope that never happens. If you don't like something that you didn't pay for, simply stop using it. Save the criticism for the commerical games, my friends.

I'm currently playing the game and having a blast. Thanks for making such a wonderful remake of a beloved game to many people.
Title: Re: King's Quest III Released!
Post by: Blackthorne on Sat 24/06/2006 19:05:31
Hey, none of this is helping anybody.  We're a community - let's act like one.

I don't like this pointless schoolyard fighting.  We're some guys who invested our own time and money into something.  That's it.

You can either like it, or not, but in the end if you're not my friend, it's no skin off my back.  The game wasn't perfect when we released it, but we didn't charge for it - it was made by fans for fans.  People reported the bugs, we've worked to correct them.  That's all we can do.


Bt

Title: Re: King's Quest III Released!
Post by: Mordalles on Sat 24/06/2006 19:45:55
Quote
bringing it up to the quality of Kings Quest 5 & 6.
...
make Infamous Adventures' remake of Kings Quest III one of the best remakes on the fan-game market.
Quote from: gwillimw on Sat 24/06/2006 18:31:52
Last time I checked, this game was an amateur project. Save the criticism for the commerical games, my friends.

they started it.  ;D

no, i think its an excellent game, and i too think people can sometimes be a bit too critical when it comes to games made by amateurs like us. game making should be  fun.
and i would like to congratulate infamous adventures again on an excellent job. and hoping they make many more games. and dont forget to add your game to the games page, you might win a few awards.  ;)
Title: Re: King's Quest III Released!
Post by: skyfire2 on Sun 25/06/2006 05:07:47
Quote from: Mordalles on Sat 24/06/2006 19:45:55
Quote
bringing it up to the quality of Kings Quest 5 & 6.
...
make Infamous Adventures’ remake of Kings Quest III one of the best remakes on the fan-game market.
Quote from: gwillimw on Sat 24/06/2006 18:31:52
Last time I checked, this game was an amateur project. Save the criticism for the commerical games, my friends.

they started it.Ã,  ;D

no, i think its an excellent game, and i too think people can sometimes be a bit too critical when it comes to games made by amateurs like us. game making should beÃ,  fun.
and i would like to congratulate infamous adventures again on an excellent job. and hoping they make many more games. and dont forget to add your game to the games page, you might win a few awards.Ã,  ;)

Amateurs my ass. You guys are pros.
Title: Re: King's Quest III Released!
Post by: Blackthorne on Sun 25/06/2006 05:28:45
Quote from: skyfire1 on Sun 25/06/2006 05:07:47
Amateurs my ass. You guys are pros.

Aw, dude.  Thanks.  We're not really pros, but we're amateurs who got lucky and finished something... other than a whole pizza.


Bt
Title: Re: King's Quest III Released!
Post by: Hammerite on Sun 25/06/2006 08:37:55
Quote from: Hammerite on Sat 24/06/2006 16:44:25
right, now ive just cast the spell so i can fly and the manual says to use either the fly's wings or the eagle feather on the rose essence, but when i do.
NAUGHT DOES HAPPEN!!
ok, i actually need help, i think ive done something wrong with it, and i actually have NOTHING ELSE TO DO in the game so can someone please tell me where ive gone wrong. THX
Title: Re: King's Quest III Released!
Post by: PsychicHeart on Sun 25/06/2006 08:49:52
Downloading as we type, will post impressions later.
Title: Re: King's Quest III Released!
Post by: PsychicHeart on Sun 25/06/2006 09:05:06
For some reason i can't install to any other directory than C?
EDIT: Oh, wait, nevermind.
Title: Re: King's Quest III Released!
Post by: Mr. Mozzarella on Sun 25/06/2006 09:44:41
Ok, I downloaded it yesterday and also started playing it because I have been waiting for the game for quite a few months ...
There are, however, several bugs. I didn't read the whole thread now, so I don't know which were mentioned, nevertheless I'll mention all those I've found so far.

Spoiler

-when using the magic map to go to the oak tree, you land on a non-walkable area
-one screen south of the oak tree, go to the right (eastern) bottom corner of the screen and try to go down => you will land on a non-walkable area in the next screen
-when the bears arrive or go, mama bear does a strange animation ...
-when you are caught by the thieves one screen south of where the mountain path starts and you walk north to the mountain path, the thieves will follow you up, but they won't catch you. instead their heads appear on the bottom of the screen and will stay there. if you go down, you are caught
[close]

but apart from these I really enjoy the game :) I was not patient enough to wait for the voice pack, but I hope that you are one of the few adventure game groups who actually know what dates like "next week" MEAN ... I am leaving my country next saturday and have to survive without (my own) computer for about 5 weeks, so I have no chance of finishing the game before but I would love to hear a bit of the voice pack before ... thanks :)

I also enjoy these little things like
Spoiler
the tapestry thing, the old man in the shop ("haven't seen the last of him") and the "type in the third word" thing :D
[close]
Title: Re: King's Quest III Released!
Post by: Mordalles on Sun 25/06/2006 13:09:09
Quote from: skyfire1 link=topic=27020.msg344465#msg344465
Amateurs my ass. You guys are pros.

i meant "amateur" as in they dont get paid.   ;)
Title: Re: King's Quest III Released!
Post by: calacver on Sun 25/06/2006 13:22:21
Hi, firstly well done on completing your first game guys, you've just joined about most people here in all the great games the AGSers make. Most people commenting here have finished something here, be it not even an AGS game, but a self made one or in other engines. "At least we finished something" is getting a little over used here.

The graphics are fine, especially the backgrounds.

I have to say KQ3 was also my first adventure and I don't think you did the original justice. KQ3 and all the KQ games carries a huge fan following. What you did was use KQ3's (KQ1and2 vga also did this) name to get you thousands of fans you might not have had (most likely not, most people here make original games and thousands less play it) if your game was original. Now, there is nothing wrong with this, however it might have been better if you guys made some original of your own games first (that does not carry the weight of KQ's title) since you released a premature (buggy) version and it instantly makes the game look very amateur and also AGS since most people following the game doesn't know what AGS is. AGS is a very user-friendly engine, but that doesn't mean you don't need the pracitice. Or just the beta-testing wasn't up to scratch.

I would have liked to see a bugfree game. It doesn't matter if this is your first game, any game, amateur or not shouldn't have bugs, and not so many. That being said, a lot of the bigger titles have had some bugs sometime, though only a few at most.

Anyways, good job, though all in all this game was a bit dissapointing.
Title: Re: King's Quest III Released!
Post by: sthomannch on Sun 25/06/2006 14:00:50
I also didn't want to wait for the voice pack. The game is nice, especially the beautiful backgrounds and sound, but it has a few nasty and rather disturbing bugs. And if you played the old KQ3 game, you can finish it in a short time, only dependent on the annoying internal timers (other than Tierras remakes or Radiants KQ3-Beta...).

I also never experienced any problems running my old (legal) Sierra games on Windows, except for Space Quest 5. And I found it rather easy to combine a few things in the inventory or to recite a verse, which I missed in this otherwise nice remake.

The team put the stake quite high and many people compare it to the original game, so a bit of criticism had to be expected for this early release.
Title: Re: King's Quest III Released!
Post by: Blackthorne on Sun 25/06/2006 19:04:11
Quote from: calacver on Sun 25/06/2006 13:22:21
"At least we finished something" is getting a little over used here.

I have to say KQ3 was also my first adventure and I don't think you did the original justice. KQ3 and all the KQ games carries a huge fan following. What you did was use KQ3's (KQ1and2 vga also did this) name to get you thousands of fans you might not have had (most likely not, most people here make original games and thousands less play it) if your game was original.

(http://www.infamous-adventures.com/images/jsbsb.jpg)

Who is this guy?

Ah, he goes by the chick magnet net-handle of calacver.


Heh.

But seriously dude, I think the comparison is funny.Ã,  Saying we used KQ3's built in fan base to get fans.Ã,  I didn't make this game to gain fans, man.Ã,  Of course King's Quest III has lots of fans - that's why we took the time to make a fun ole "VGA" remake of it, man.Ã,  It's to celebrate the games we grew up and loved.Ã,  I don't know about you, but I grew up in Sierra's classic era - watching the games move from AGI, to 16 color SCI (Hell, I remember getting SQ3 for my 12th birthday in 1990) up to the 256 color VGA games of the later Sierra era.Ã,  I have a fond connection to those games.

Infamous Adventures is just a bunch of guys who like the games.Ã,  We're not any specially bred, socially inept and lonely people.Ã,  Just a bunch of guys that got together to make a game.Ã,  I'm the co-founder of the company, and I've paid for it out of my own pocket. (As has my co-founder, Klytos.)Ã, 

Another interesting thing to note is, in my own personal philosophy, these "VGA" remakes of old games (KQ1VGA, KQ2+, KQIII - and even Sierra's own VGA release - SQ1, LSL1, QFG1) were NEVER meant to replace the original versions.Ã,  Every game has it's place and time to entertain - and they're all beloved in my heart.Ã,  Hell, I was playing the original AGI version of KQIII on my computer earlier (With NAGI, a great program - easy to use, really) and enjoying it immensely.  I think some people have a personal philosophy that the games somehow "replace" the originals, and I don't think that's a very good idea at all.

So, thanks for the praise - and I note your criticisms.  Sorry you couldn't have had a more pleasing experience, man.  You should watch for our next remake - since it's so hard to play on modern computers, and because it needs a VGA overhaul - we're remaking "Grand Theft Auto III".  Check it, buddy!



Bt

Title: Re: King's Quest III Released!
Post by: Nikolas on Sun 25/06/2006 21:57:55
I have downloaded and not played the game still.

I'm not in love with KQ games and neither with adventure games !!!! (Kill me now!!!!) And I do congratulate everyone in IA for releasing a game, especialyl such a big huge game as KQ3.

Period.

From what I've heard there are bugs (which happens even to the most expected commercial games like Driv3r for example...). Beautiful BGs, which is a real treat fro mwhat I've seen and great music with lots of tunes.

I really don't think that someone would go on and do such a project to gain some fans.

I understand how Radiant might've felt (athough I alos disagree with the word bullshit), and I do see all his points. Also the fact that he is struggling to make a game as big as ATOTK (from which I'm a part of), is only to be praised, as well as for all the remakes and all the games here in AGS.

I cannot for the love of God understand this little shity war!

IA: I will wait for the voice pack and then play it! I will not stop to thank you enough for having the gain and stamina to complete such a project. No matter what the truth is about fans, bugs, early release, bullshits etc... still I, personally, have gained a very lot from AGS and the community and it is my (and yours if this is the case) to gain to. Simple facts. :) Plus I do see that you are very understanding about the bug problems and will sort it out afap which is the best thing to do, since there are a lot of bugs.

AMEN
Title: Re: King's Quest III Released!
Post by: on Mon 26/06/2006 04:36:15
Dear Friends from IA,

Like many others, I looked forward for your release for months, so now I'm overjoyed to see it finally out. I don't know if you are truly aware of how a beautiful thing you just did, spending so much of your time remaking this fabulous game, so I deeply thank you for what you've done.

“King's Quest III” was the first King's Quest game I ever played and one of my first “Quest” games as well, along with “Leisure Suit Larry in the Land of the Lounge Lizards”, “Space Quest II” and “Police Quest”.

I'm Chilean and, therefore, Spanish is my mother language, but I learned English playing those original parser games. I don't think the public opinion and language software developers have realized the huge potential of those games to help learning languages.

I still remember how addictive “King's Quest III” was, due to its deeply involving storyline and leif motiv, and how one suffered to hide the inventory in time before the wizard returned from one of his trips or woke up from his nap!

I've seen you've received plenty of criticism due to the bugs in the game. I hope you don't get discouraged because of that; this is your first game and it's natural that it should have bugs, which you can correct them with a patch, as I understand you are planning to do.

I have only seen the introduction and first screens of the game, but have my own observations to make you. I'm a journalist, so, by training, I'm proofreading everything I read all the time . And I think you should make some minor corrections in some texts at the introduction of the game.

When Gwydion is dreaming, a text appears that reads: “Gwydion, you are destined for greater than this...”. That text is correctly written, with the “comma” after the word “Gwydion” correctly placed. But then you have the next text, “… you are not from here… dream young Gwydion…”, where there's a “comma” missing. It should go just before the word “young”, so it should look like this: “… you are not from here… dream, young Gwydion…”.

I noticed that in some texts of the intro, the texts are well written in that regard, while in others, they have the “comma” problem, which could probably be explained by different persons writing the texts.

In the intro, when Manannan finds Gwydion looking at the village and begins to talk to him, the “comma” is missing in all the lines of Manannan when he refers to Gwydion as “boy”. In those cases, the missing “comma” should go just before the word “boy”. For instance, the phrase “You're always day-dreaming boy. Lazy incompetent fool. You're lucky I take care of you”, should read: “You're always day-dreaming, boy. Lazy incompetent fool. You're lucky I take care of you”. There's three such lines by Manannan which need to be patched in the intro.

And there's also a missing “comma” in one line of Gwydion, when he replies “Yes Master”. Obviously, it should read “Yes, Master”.

At the end of that dialogue, it reads: “As poor Gwydion stands there, Mananann quietly begins to laugh as he walks back into the house”. There you may want to change “Mananann” for “Manannan”. And that's what I've seen so far, in case you wanted to include those corrections in your patch.

Also, when you present the game in the intro as “King's Quest III”, I would also have included the sub-header “To heir is human”, as in the original.

There's another thing, but I don't expect you to change it. I just want to share my thoughts about it. It's about Gwydion's clothes. Although they are cool (and remind me a little of Robin Hood's clothes in “Conquests of the Longbow”), I think Gwydion's clothes should have been more ragged, to remark the fact he was a slave and lived in oppression. I think that was the idea of the original “King's Quest III” and, if you look at the original game's box picture, you'll see Manannan watching Gwydion in a crystal ball, in which Gwydion is wearing a bluish, ragged, torn t-shirt or something.

And, finally, I can't commit or promise you anything in advance, but, just in case you wanted, I can give it a try to translate “King's Quest III VGA” into Spanish. I'm currently working on a translation of “Conquests of Camelot” and I'd be honored to make my contribution to one of the classic sierra games which I remember most dearly, as “King's Quest III” is.

My most sincere thanks and congratulations for your amazing release and keep up the good work!

Best regards,

- Pato Abusleme
Title: Re: King's Quest III Released!
Post by: Kurdt on Mon 26/06/2006 05:16:28
Radiant, I apologize. You consider Gwydion not getting items that he doesn't know he needs yet poor game design? That's fine. You consider us wanting you to actually watch the cutscenes poor game design? That's fine. You consider things we left intact from the original KQ3 such as a teleporting cat and 25 minutes of no Manannan annoying or stupid? E-mail Roberta. Is the game buggy as hell right now and could've benefitted from an extra month? We apologize; next time, we'll find beta testers who actually earn their keep. I'm sorry this game wasn't up to speed. It's our bad, we're sorry. We'll do better next game. We don't try to outclass Sierra or AGDI (how could we?), we're just trying to make something we can be proud of and hopefully will be an homage to something that made us wonder and imagine when we were dough-eyed little kids. Rest assured, though, the new patch will come with fixed bugs, better dialogue portraits, some improved art, and hopefully the voice pack. Keep your eyes peeled.

Hey, it could've been worse. We could've stolen someone's plot and game project for our own means right out from under their nose.
Title: Re: King's Quest III Released!
Post by: Broomie on Mon 26/06/2006 16:01:50
Quote from: Kurdt on Mon 26/06/2006 05:16:28
Radiant, I apologize. You consider Gwydion not getting items that he doesn't know he needs yet poor game design? That's fine. You consider us wanting you to actually watch the cutscenes poor game design? That's fine. You consider things we left intact from the original KQ3 such as a teleporting cat and 25 minutes of no Manannan annoying or stupid? E-mail Roberta. Is the game buggy as hell right now and could've benefitted from an extra month? We apologize; next time, we'll find beta testers who actually earn their keep. I'm sorry this game wasn't up to speed. It's our bad, we're sorry. We'll do better next game. We don't try to outclass Sierra or AGDI (how could we?), we're just trying to make something we can be proud of and hopefully will be an homage to something that made us wonder and imagine when we were dough-eyed little kids. Rest assured, though, the new patch will come with fixed bugs, better dialogue portraits, some improved art, and hopefully the voice pack. Keep your eyes peeled.

Hey, it could've been worse. We could've stolen someone's plot and game project for our own means right out from under their nose./b]

Zing! Take that, Radiant.

Anyways, thanks for comments! Except for Radiants, who doesn't have a damned clue what he's talking about.
Title: Re: King's Quest III Released!
Post by: Hammerite on Mon 26/06/2006 16:46:54
this is just being cruel to radiant, he was just voicing his opinions.
although, i admit, the main reason i disagree with these posts is because if i gyp yodaman, the posts are deleted!! these arent!
im angry.
Title: Re: King's Quest III Released!
Post by: bspeers on Mon 26/06/2006 16:57:36
Now come on, how unprofessional can you get.  Radiant said this:

Quote
Quote
Unfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer.
Does anybody actually have problems running AGI games?
I call bullshit. All AGI games run perfectly fine on all modern PCs, and with the several free interpreters available they also run perfectly fine on Macs, Linuxes and Gameboys. Even getting KQ5/6 to run isn't all that hard.

Which is true.  He used a word you didn't like, but he was being truthful.

One thing I had trouble with over this whole silly debate is semantics.  Radiant wanted your team to admit that they didn't make this game *because* the old game didn't run anymore.  It's obvious that Radiant is right, since A) You can run KQ3 on a modern computer and B) There are hundreds of games that might not work on a modern computer.  Obviously you had to have picked KQ3 for some other reason.  After all, both bits of your team had started with their own port.  Neither team started by polling the adventure game community for what they wanted and to act as is you made the game based on public need (
QuoteUnfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer. It was with this in mind that Infamous Adventures decided to remake this game
)is simply not true.  Another word for making a press release statement that is not true is "bullshit."  There's nothing wrong with remaking an awesome game like KQ3 because it was an interesting and fun game, Radiant just wanted you to say so.  Is that so beyond your capacity to do without turning to whinging sarcasm?

Radiant also said:
QuoteIt's honest to say that KQ3v has fewer music tracks than some games because of a conscious decision on style. It's dishonest to say that it has a lot more music tracks than the original.

I don't know if his claim is accurate since I didn't see your team respond to it with anything other than ad hominem attacks, but it's not all that damning a claim.  You could just respond with dignity and say either "Yeah, I guess we didn't see it that way, we'll think about changing the press release to be more accurate" or "actually, here's the count, we've got 5 more songs than the original, here's the link"

He also claims you should have eliminated more bugs than you did and you suggested that AGDI had just as many bugs.  The response was basically "well I didn't say those exact words"  --but the words you said could certainly be interpreted that way.

At no point did Radiant insult your team or call you names, just wanted you to use more honest language.  That's not an attack, it's a natural human inclination.  Instead, members of the team accuse him of being in an "ivory tower" (which makes no sense in context) and accuse him of not having made anything (an untrue statement and a wild ad hominem attack).

Boy do I not want to make a critique of your game now, good job bullying the community.  I know you'll call me names if I do, which I don't want to recieve.  I was going to wait for the voicepack, but if I have any complaints, the whole team will jump down my throat and villify me, so I guess I won't bother.  You already have enough fans without paying attention to legitimate critiques, right?

Sorry for clogging up this thread with side-talk.

BTW, I liked typing in incantations in KQ3, liked the danger of it.  It doesn't sound as if your QA team was that much into the game, missing game-crippling bugs.  I think myself I could have tried a few more methods of spell-casting than the couple you mention, it being such an essential part of the game.  I can think of several mini-game-like versions in my head, but perhaps you tried them all.  I don't blame your QA team for the bugs or for that (again your team turned on your betatesters in another message), since you always have the power to check for bugs yourself or ask them to really try harder.  My games are buggy as well, but I'm willing to take responsibility for that--I just get tired after a while and release anyway, so I understand the impulse.  Anyway, sorry for contributing to the silly debate, but that "zing" comment really got to me.
Title: Re: King's Quest III Released!
Post by: Sinister on Mon 26/06/2006 19:09:50
This whole thing has been blown out of proportion. Bspeers you may have a point from where you stand, as someone who opens this post and instead of finding "game related chat" you run into a whole little war.

There are issues here, that are not very public, and a past that should not be remembered.

I hope you dont feel that this is how we treat people at our forums, we have been nothing but accepting everyones input about the game, be it good or bad.

This isnt about getting attention, it was a simple reaction between people who know each other VERY well.. as we have all worked with each other in the past, so it has become a rather unfortunate private feud.

I can asssure you this line of bickering will not continue by any side. Lets get on with this and put what we've said in the past.

Sinister.

Title: Re: King's Quest III Released!
Post by: Blackthorne on Mon 26/06/2006 20:55:43
Hey, hey!  Do I have to hug everyone in this thread?

Bt
Title: Re: King's Quest III Released!
Post by: LimpingFish on Mon 26/06/2006 21:32:13
Meh, King's Quest. I was as apathetic then as I am now. :-\

I never really got the attraction of remakes (aside from the bonus of having most of the ground work already done for you).

But I applaud anyone who can get a finished product of (semi) professional quality to store shelves, as it were.

Well done. :)
Title: Re: King's Quest III Released!
Post by: on Wed 28/06/2006 01:31:04
I've been coming to these forums for over a year but never really had anything to contribute until today.Ã,  I know that some people have complained about this game, but I just wanted to say that on behalf of the other 24,975 other people who downloaded the game, “You Guys Rock”. I love this game!!!Ã,  The music is great and the graphics are amazing.Ã,  These are the kinds of projects that inspire others to try their hand at AGS.Ã,  Bugs? So what? I've never played an AGS game I couldn't crash! Was the release statement misleading? Truth of the matter is, I can't believe how many people actually read it; most of us were too busy trying to download the game :). Anyway, I had just one quick question; did you guys have to work out an official fan game license with Vivendi or do they not care because it was a 1:1 remake? Well, keep up the great work!
Title: Re: King's Quest III Released!
Post by: on Wed 28/06/2006 19:27:51
yes I agree with bvi and voicepack was great too;) :D
Title: Re: King's Quest III Released!
Post by: Anarcho on Thu 29/06/2006 21:28:49
Hey, it's looking good so far.  I loved this game as a kid, and this remake is just as fun.  Great job!

Title: Re: King's Quest III Released!
Post by: skyfire2 on Fri 30/06/2006 06:29:33
For some reason, I feel that I might be pimping this game a little too much.
Title: Re: King's Quest III Released!
Post by: on Sat 01/07/2006 06:48:12
Fantastic remake, it brings back nice memories (in a higher resolution and with more colors :D)... I look forward to the voice pack.
Title: Re: King's Quest III Released!
Post by: Shane 'ProgZmax' Stevens on Sat 01/07/2006 07:07:29
QuoteI find it amazing how critical some people can be of a project, regardless of the creators' claims of it's features/abilities, when these people volunteered their efforts for our entertainment.

Truer words have rarely been spoken.  This is a sentence everyone should read and re-read and commit to their minds before downloading a freeware project.  Say whatever you want, but at the end of the day you paid nothing for it; zilch.  Zippo.  Nada.  If your sole claim to blame is the download time then you need to find a hobby, like basket weaving.  This is not to say I am against criticism;  criticism, if constructive and well-meant, is wholly beneficial to the author--but there's a difference between constructive and destructive criticism, ie, criticism meant to denegrate or drag down the author, and this is a distinction people need to pay attention to. 

As far as King's Quest goes, I've never been much of a fan to be perfectly honest.  I never quite got the whole 'wow, I died yet another unique way' thing other people seem to go for.  I don't mind death if it's relevant, but Sierra really upped the bar on overdeath, hence, I only played the original KQ3 rather recently and was unimpressed with the story, so playing your remake didn't exactly change that opinion; however, and this is important, I found the graphics to be true to the sierra 90's style and the story consistent.  In other words, as a remake I think you nailed it.  Aside from the bugs, which did not bother me at all really, the portraits were a bit hit and miss.  What I mean is that, though quality work, some of them looked as though made by different artists.  Some were perfect like Mannanan, while others had outlines and a sketchy look.  I think consistency here might improve the overall presentation, though it's not that big of a deal.  Overall I would say you did an effective job recreating the original, and fans of the original should not be displeased.  Nice work.
Title: Re: King's Quest III Released!
Post by: Mordalles on Sun 02/07/2006 00:01:28
Quote from: ProgZmax on Sat 01/07/2006 07:07:29
QuoteI find it amazing how critical some people can be of a project, regardless of the creators' claims of it's features/abilities, when these people volunteered their efforts for our entertainment.

Truer words have rarely been spoken. 

well, i too think people are too critical of freeware games. however, when people tell ("claim") us that their game is the same quality as commercial games like kings quest 5 and 6, then they are asking for it.
Title: Re: King's Quest III Released!
Post by: cosmicr on Mon 03/07/2006 02:54:49
had a bit of a play last night - very impressed so far - especially the graphics. the only gripe I have is why are the portraits in hires unlike everthing else?

I still jump whenever the wizard appears!

Quote from: Sinister on Mon 19/06/2006 01:31:38
The voice pack will be released next week, we didn't want you guys to wait any longer. Don't worry, you won't have to redownload the game just for the voice pack. Just simply add the file to the program and boom, you're off!

when do we get to see this? It's been more than a week.

Title: Re: King's Quest III Released!
Post by: Fizzii on Mon 03/07/2006 03:22:18
Quotewhen do we get to see this? It's been more than a week.

I believe it will be released with the patch and other changes once the patch is done.

Which should be soon.
Title: Re: King's Quest III Released!
Post by: AGD2 on Mon 03/07/2006 06:09:20
I've been around the development side of the adventure community since 1999, and the one thing that's always held true is that it's bitchier than the fashion industry. Seriously. Don't let the criticisms get you down, guys. Stay in the game and keep doing what you enjoy doing.  With time, you'll get a sense of which criticisms are valid enough to take into account, and which ones are posted just to get a rise out of you.

You'll also get a plethora of suggestions, some of which are real gems  -- not because they're any good, but just because they're so abstract that they make you wonder "What the hell was that person smoking?" (i.e. "You should make Alexander's tongue come out of his ear and lick his nose as an Easter Egg"; or "you should have made this as a 3D FPS to keep with the times.") Some of those comments are priceless enough to keep as trophies.

Still haven't had a chance to play the remake yet, but I'm looking forward to giving it a spin. Good work again on the release!
Title: Re: King's Quest III Released!
Post by: Josh R on Sun 09/07/2006 02:06:04
Excellent job IA! I am thoroughly enjoying the game thus far. This was my favorite of the text based KQ games, and playing it AGI is a lot of fun. Great work.
Title: Re: King's Quest III Released!
Post by: on Sun 09/07/2006 18:08:54
I am downloading now, thanks so much for the remake! It looks like it really beats the "King's Quest Collection" version!
Title: Re: King's Quest III Released!
Post by: Calamity on Sun 16/07/2006 00:34:21
I downloaded it last night and have been playing around with it for most of the day. It's really looking fantastic so far guys! :D Your effort is really showing off, and it's very much appreciated. The alst time I played KQ3 I was rather young and really bad at text parser games, thanks to you I think I can finally enjoy it.
Title: The cat?
Post by: on Mon 17/07/2006 03:47:42
The game has been great thus far.  For being pathetic little ameteurs (joking) it's excellent.  I've noticed two small things that were disturbances.  When I tried to teleport from the house to the tree near the desert, my character sorta froze.  I could click the acorn tree and the acorns and get a response, but when I tried to walk, it wouldn't move anywhere or say anything.  I just teleported to another place and walked....took an extra two minutes...DARN!  Heh, but there was one serious issue.  I can't get any further.  I have everything I can possibly get, I think.  I at least have everything I need for the wizard/cat spell, except the cat hair.  I have clicked on that darn cat (pardon the bad pun) at least a thousand times (or maybe ten, but who's counting).  I can't seem to get the cat fur.  I tried killing it, but apparently graham, alexander...whatever his name is (haha) doesn't like to kill cats.  Well, I hope I get a response soon so I can continue playing this game.  Anybody know if I can download any other kings quest games?  (originals, obviously)  I know tierra has amazing versions of 1 and 2, but I'd like to do 4-8?9?  how many have there been?  Heh.  I bought the games a while ago...when they were $10 each or something back in the day.  I've paid my sierra dues.  Well feel free to e-mail me with anything ya got at picketfnc5@yahoo.com.  Enjoy the game fellas.
Title: Re: King's Quest III Released!
Post by: on Mon 17/07/2006 14:13:21
Thank you for your game, guys. It actually feels like a professional game, despite some bugs. One of the best remakes out there, that's true. Hope to see your own game in the near future!
Title: Re: King's Quest III Released!
Post by: Blackthorne on Tue 18/07/2006 13:45:18
Quote from: AnT hook on Mon 17/07/2006 14:13:21
Hope to see your own game in the near future!

Dude, me too.  ME TOO.


Bt
Title: Re: King's Quest III Released!
Post by: on Tue 18/07/2006 22:52:45
AGI isn't the problem with modern computers. But Sierra's older games often don't run on modern computers because of the games' scripts, which had timers based on assumed CPU frequency. But some genius gamer out there seems to have fixed just about all such games with his newer scripts (QG1, for one, which used to be problematic in several places, runs great now).

Also, I'm very glad you remade this game. I wait impatiently for the voice pack that I may try it out.
Title: Re: King's Quest III Released!
Post by: buloght on Wed 19/07/2006 00:57:48
Hi KQ3 remake team :) I am also waiting in anticipation for the bugfree/voice pack version (haven't played the current version), hope you guys finish it soon, the screens look awesome, KQ3 was my favourite of the KQ series. Goodluck, cannot wait to play this.

Congratulations on a swell job (well I haven't played, but from what I can see in the graphics).
Title: Re: King's Quest III Released!
Post by: on Wed 19/07/2006 06:04:11
Quote from: cosmicr on Mon 03/07/2006 02:54:49
had a bit of a play last night - very impressed so far - especially the graphics. the only gripe I have is why are the portraits in hires unlike everthing else?

I still jump whenever the wizard appears!

Quote from: Sinister on Mon 19/06/2006 01:31:38
The voice pack will be released next week, we didn't want you guys to wait any longer. Don't worry, you won't have to redownload the game just for the voice pack. Just simply add the file to the program and boom, you're off!

when do we get to see this? It's been more than a week.



Seriously, take your time guys. :) I'd rather have it take longer and have better voices than have a rush job! Naples wasn't built in a day.
Title: Re: King's Quest III Released!
Post by: Calamity on Wed 19/07/2006 06:36:11
Now I just have to decide if I want to keep playing or wait until the patch\voicepack comes out. It's obviously completeable in it's current form... Choices.
Title: Re: King's Quest III Released!
Post by: Blackthorne on Wed 19/07/2006 06:42:32
Quote from: Calamity on Wed 19/07/2006 06:36:11
Now I just have to decide if I want to keep playing or wait until the patch\voicepack comes out. It's obviously completeable in it's current form... Choices.

Either way you slice it, if you like King's Quest III, I hope you like this version.

We're polishing off the loose ends for the voice pack/update release currently.


Bt
Title: Re: King's Quest III Released!
Post by: Calamity on Wed 19/07/2006 17:17:12
Quote from: Blackthorne on Wed 19/07/2006 06:42:32Either way you slice it, if you like King's Quest III, I hope you like this version.

We're polishing off the loose ends for the voice pack/update release currently.


Bt


Oh fear not BT, I'm definitely enjoying myself with this one. Like I said it'll be the first time I've actually completed KQ3 since I was terrible at guessing the verb back in my younger years. :P You guys have done a fabulous job with it. I'm sure Roberta would be pleased. :3
Title: Re: King's Quest III Released!
Post by: piperhcombs on Thu 20/07/2006 07:54:46
I have no doubt I'll enjoy this game, but I'm having a bit of trouble installing it. Everytime I try to install, I get this message:

"King's Quest III has not been totally installed because of the following reason:
KQ3.000: This file contains invalid data. (error 21FC)
You'll have to run this utility again to completely install King's Quest III."

Anyone get this before?


On that note, I have King's Quest VI: Heir Today, Gone Tomorrow, but I've never finished because the death scenes used to scare me. (Hey, I was a little kid!)
Title: Re: King's Quest III Released!
Post by: on Thu 20/07/2006 17:04:20
Quote from: Calamity on Wed 19/07/2006 06:36:11
Now I just have to decide if I want to keep playing or wait until the patch\voicepack comes out. It's obviously completeable in it's current form... Choices.

Personally, I'm waiting until I complete KQ2, then I'll wait for the KQ3 voice pack!!! :)
Title: Re: King's Quest III Released!
Post by: strazer on Thu 20/07/2006 17:59:14
This looks interesting! Is there any chance for a future version without the plugins so we Linux and Mac users can play this?
Title: Re: King's Quest III Released!
Post by: stuh505 on Fri 21/07/2006 01:46:50
I just downloaded this game from the official site and the installer is corrupt.

It gives me a warning saying "agsCreditz2.dll" contains invalid data and does NOT extract the game.

The installer file version is apparently 2.0.0.24 and I believe it was released on July 20, 06 (today)

Dang
Title: Re: King's Quest III Released!
Post by: Blackthorne on Mon 24/07/2006 00:06:15
Quote from: strazer on Thu 20/07/2006 17:59:14
This looks interesting! Is there any chance for a future version without the plugins so we Linux and Mac users can play this?

Yeah, we're looking into a Mac version, for sure.  I can't really say anything positive about a linux version, but it there's a way - I'm certainly willing to look into it.


Bt
Title: Re: King's Quest III Released!
Post by: piperhcombs on Mon 24/07/2006 02:22:55
Quoted from my prior post:

"I have no doubt I'll enjoy this game, but I'm having a bit of trouble installing it. Everytime I try to install, I get this message:

"King's Quest III has not been totally installed because of the following reason:
KQ3.000: This file contains invalid data. (error 21FC)
You'll have to run this utility again to completely install King's Quest III."

Anyone get this before? "

Anyone?
Title: Re: King's Quest III Released!
Post by: Blackthorne on Mon 24/07/2006 02:28:01
Sadly, I'd say try redownloading it.


Bt
Title: Re: King's Quest III Released!
Post by: on Sat 29/07/2006 21:38:24
The voicepack is released!
Title: Re: King's Quest III Released!
Post by: Hammerite on Sat 29/07/2006 21:49:55
GUESTS??
SPREADING NEWS!?!

WTFingF?
Title: Re: King's Quest III Released!
Post by: on Sat 29/07/2006 22:21:35
Nah, just joking : D ;)
Title: Re: King's Quest III Released!
Post by: Traveler on Sat 05/08/2006 07:38:06
Will there be a patch for this game? I tried looking on the IA forums but the "relevant" thread seems to have lost focus over the past few days.
Title: Re: King's Quest III Released!
Post by: lspace on Sat 05/08/2006 16:04:40
From what I've read on their forum, there will be a patch.   Probably released at the same time as the voice pack.  I've held off playing this game until both are released.
Title: Re: King's Quest III Released!
Post by: Rui 'Trovatore' Pires on Sun 06/08/2006 10:18:29
So have I. So hereaa's straight to the team - pretty pleeeeeeeeaseaa hurry up with the patch and voice pack! :=
Title: Re: King's Quest III Released!
Post by: Hammerite on Sun 06/08/2006 10:33:56
forget the voice pack and patch, get on with QUEST FOR INFAMY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111111111111111111111111111111!!!!!!!!!!!!!!!!ONEv
Title: Re: King's Quest III Released!
Post by: Pumaman on Sun 06/08/2006 19:27:28
Hammerite, please note the golden rules of this forum, in particular:

2. Post in a mature manner. Remember, the minimum age here is 16 - if you're unable to act that age, don't post.
Title: V. 2.0 Released
Post by: Blackthorne on Mon 21/08/2006 07:11:05
Hey there guys.Ã,  Version 2.0 of King's Quest III has been released.Ã,  Now with Full Voice Pack.Ã,  Check it out.

http://www.infamous-adventures.com


Quote from: Klytos"Well, it's finally here. The long awaited patch and voicepack. Firstly I'd like to apologise to you the fans who have been patiently awaiting this, yes we promised nearly two months ago that this would only take a few days (a week at the most) but things changed. Secondly, I'd like to say that the patch isn't really a patch. Because of the work we did to the game, the patch itself was going to be nearly the same size as the entire build. So we figured why bother having both. Sorry about that folks.

After fixing all the bugs which had been pointed out to us, we went through the game as much as we could and fixed all the minor things (like walkbehind errors, graphical glitches etc) that weren't crashable bugs but certainly detracted from the gaming experience. All in all there were well over 200 errors in this area, not including spelling and gramatical errors. This took us to about the three week point.

Then we decided to add in some things that you the fans pointed out to us were in the classic game and not in our remake. You thought it detracted from the overall game, and although sometimes we didn't agree, we added in what we could. The magic map onboard the pirate ship has been added, as has interactions for every inventory item on the general game world, even if it does nothing it'll bring up a standard response to let you know nothing happened. One of my favorites was to add in some more ambient sounds in the game world, giving the game more of an in-depth feel. For a full list of all the fixes and additions you can open the fix list document in the game directory.

Then there's the things we added because we had some time. (We had the time because of the voice pack, but I'll get to that soon). Something that wasn't a bug, yet annoyed me was not having a delete button in the save game menu, so we added that in, as well as giving players a warning when the save list is full (which was a bug). Sinister decided that Manannan didn't look evil enough and that he should have a "cool" red trim on his robes as he did in the classic game. Although I was sceptical at first he produced some fantastic sprites which neatly fit over the top of the old sprites, so we added them in and they look brilliant. LittleBlueSmurf worked with Sinister and recoloured the dialog portraits which now look even better than they already did. Little things, like adding in a couple of animations we had half-finished for deaths, adding in the fish in the ocean eating you in fly form, putting a chime in when points are scored, we had a little time so we added what we could. And we think it makes for a better game. (We also added in a special ending if you finish the game with full points, we hope you enjoy it, we think it rocks.)

Now the reason we had some time was that we had some major problems with the voice pack. We started going through it and discovered that we had lost some of the voice files, in particular Andy Hoyos' performance of about half of the Manannan files, which everyone assumed somebody else had but nobody did because we all assumed that they were still on the forums which had been hacked a few months ago. So re-recording was required on some parts. Then the painful and slow work of making sure all the files were edited to the same format and the same volume level was done by Ponderer. And finally we added the speech into the game and made sure everything matched up and of course some lines didn't so we had to change the build to match the voice files as much as possible. This took just over a month to do.

So there you have it. That's what we've done over the last two months. That and enjoy the fact that so many people have enjoyed our little project.

Oh yeah, there really wasn't a "Moonlight Sonata" in the first release of the game. We added it into the soundtrack to amuse ourselves watching people looking for it. It was fun, thanks people. I will give you an ironclad guarantee now though, it is definetly in version 2 of the game. I'll even let you know where! Remember that special ending I talked about a few paragraphs ago, it's in there. Honestly. (Note : I'm surprised somebody didn't simply play the music.vox file in the music player which is available to download on the AGS website. Would have been a simple way to prove it wasn't in the game.)

Klytos
Team Leader IA's Kings Quest III Project"

I, personally, want to thank all the fans of our initial release, and the members of the IA team who worked hard to make this.  I had a great time, and I hope you enjoy playing our game.  It was a lot of fun.



Bt


Title: Re: King's Quest III Released!
Post by: Rui 'Trovatore' Pires on Mon 21/08/2006 09:21:36
My hat is off to the gentlemen who decided not only to go ahead with a patch but also modify what you felt was relevant based on the feedback you got from gamers. Brilliant.
Title: Re: King's Quest III Released!
Post by: refoops on Mon 21/08/2006 09:46:23
Hooray! Voicepack is finally out!

* clicks download button furiously *

EDIT: Holy moly, 500kb a second. 0_<
Title: Re: King's Quest III Released!
Post by: Vel on Mon 21/08/2006 10:06:33
Nevermind.
Title: Re: King's Quest III Released!
Post by: Illustrious on Mon 21/08/2006 14:49:10
Great game!!! Im far from completing it as Ive only just downloaded it but first impressions are spot on!
Title: Re: King's Quest III Released!
Post by: Vel on Mon 21/08/2006 21:04:50
Uh dudes, I got a bug with my actual first click in the game - when I tried to walk to the left to the house, alexander stood on an obviously non-walkable area and couldn't move... and that kinda put me off to play the rest of the game, sorry. :-/
Title: Re: King's Quest III Released!
Post by: Blackthorne on Tue 22/08/2006 05:29:36
Quote from: Vel on Mon 21/08/2006 21:04:50
Uh dudes, I got a bug with my actual first click in the game - when I tried to walk to the left to the house, alexander stood on an obviously non-walkable area and couldn't move... and that kinda put me off to play the rest of the game, sorry. :-/

That's the first I've ever heard of that bug happening, Vel.   That's weird.  I tried, but I couldn't replicate anything like that.  Maybe it was just a freak accident, sir.


Bt
Title: Re: King's Quest III Released!
Post by: Nostradamus on Mon 28/08/2006 08:56:54
I waited and waited for the voice pack + bug-fixed v2 to come out and two days ago I finally got it and startefd playing. First of all kudos for the correct style of graphics and mostly very good voice acting. Was worth the wait. And didn't encounter any bugs (so far). So greatr remake. I've made it to the end of the Llwedor part of the quest for now. But with all the appreciation I have to voice my disappointment at the spell casting portion of the game. It would be MUCH MUCH more fun if we were allowed to interact with the ingredients and with the mortar and brazier and cast the entire spell step by step ourselves instead of just pressing cast at the spell-book. It's the most original and innovative part of the game, the part that made it that much better than KQ1&2 (when you played the original series) and you took all the fun from us by denying us from actually doing the spell casting!
Title: Re: King's Quest III Released!
Post by: Blackthorne on Mon 28/08/2006 17:22:45
Quote from: Nostradamus on Mon 28/08/2006 08:56:54
It would be MUCH MUCH more fun if we were allowed to interact with the ingredients and with the mortar and brazier and cast the entire spell step by step ourselves instead of just pressing cast at the spell-book. It's the most original and innovative part of the game, the part that made it that much better than KQ1&2 (when you played the original series) and you took all the fun from us by denying us from actually doing the spell casting!

Yeah, this was one of the biggest points of contention in the production of the game.  We had several ideas on how to approach it, and in the end we decided that the "spellcasting" was just a "manual" based copy-protection, so we made the system the way we did.  We knew some would like it, others wouldn't.  I've gotten a lot of compliments on the spell system and a lot of deragatory comments on it as well.  So, like they say, you can please some of the people all of the time, or all of the people some of the time but you can't please all the people all the time.

Anyway, thanks for playing our game.  I hope you enjoy the rest of it, and I encourage you to finish the game with the full point count.


Bt
Title: Re: King's Quest III Released!
Post by: Nostradamus on Mon 28/08/2006 20:12:45
Oh don't worry I will finish it with all the points, I am enjoying the game a lot. But I can't really agree that the spellcasting is all about the copy protection. And it's not hard to script is it? just interactions between inventory items and with two hotspots (mortar and brazier), and the chanting would be automatically done when you use the wand.
So if you ever upgrade the game and fix some bugs or something, think about implementing step by step spell casting.
Title: Re: King's Quest III Released!
Post by: cosmicr on Tue 29/08/2006 00:23:09
I agree that the spell casting was just elaborate copy protection and I believe you did the right thing by simplifying it.

I remember back in 1989 when me and my brother fist played it, we had so much trouble getting the spells correct, because we couldnt read the script the book was written in!
Title: Re: King's Quest III Released!
Post by: Shane 'ProgZmax' Stevens on Tue 29/08/2006 05:27:33
Aha, finally the complete version.  I will download this!
Title: Re: King's Quest III Released!
Post by: Nostradamus on Tue 29/08/2006 07:52:36
Quote from: cosmicr on Tue 29/08/2006 00:23:09
I agree that the spell casting was just elaborate copy protection and I believe you did the right thing by simplifying it.

I remember back in 1989 when me and my brother fist played it, we had so much trouble getting the spells correct, because we couldnt read the script the book was written in!

But in this version you have the complete step-by-step instructions both in the manual and in the in-game book. Wouldn't be any hard to cast them step-by-step.
Title: Re: King's Quest III Released!
Post by: Blackthorne on Sun 01/10/2006 06:59:32
Just to let those know, again -

Version 2.0 and the Voice Pack have been released for the game!

Click here to directly to the downloads page!  (http://www.infamous-adventures.com/kq3/index.php?page=downloads)

Take a gander if you haven't yet.


Bt
Title: Re: King's Quest III Released!
Post by: Rui 'Trovatore' Pires on Sun 01/10/2006 10:40:29
What an odd bump. Is this the same version that's been around for these past few weeks?

Also, a good way to make sure everyone knows, if you want that, is to update the title of the first post.
Title: Re: King's Quest III Released!
Post by: R4L on Thu 09/11/2006 21:18:38
Sorry to bump old threads but did you know that this game was reviewed in Games For Windows magazine? Congrats on a 8/10!
Title: Re: King's Quest III Released!
Post by: Da_Elf on Fri 10/11/2006 02:27:08
hey BT. great stuff. sorry i got too busy to be able to be of any use to you
Title: Re: King's Quest III Released!
Post by: Iv4n on Sat 11/11/2006 09:23:22
What's the ames For Windows magazine web adress?
Title: Re: King's Quest III Released!
Post by: R4L on Mon 13/11/2006 21:13:06
http://gfw.1up.com/

Go to reviews and look for KQIII.

EDIT: Ok, I couldn't find it there, but I swear that it was in the magazine. Here is some of the content:

GFW's Verdict:

+ A fun strip down memory lane for Sierra diehards.
- Newcomers might balk at the simple story, short length, and hokey voiceover work.

Review: (not full review)

Fan-crafted remakes arguably trump retail products when it comes to keeping the adventure game genre alive; recent projects like Kings Quest II+ and Maniac Mansion Deluxe certainly outshine 90 percent of the soulless adventures that actually make it onto shelves. The newest free rehash to hit the Web, the Infamous Adventures group's King's Quest III (a remake of Sierra's 1986 gem), pays suitable tribute to the original...and has plenty of fun with its source material in the process.
Title: Re: King's Quest III Released!
Post by: thewalrus on Mon 13/11/2006 22:25:24
     It's really great to see that our community actually IS keeping the adventure game genre alive and kicking! It makes me really happy to know that everyone who puts there hard work in to making (and remaking) games are getting there just praises! LET'S KEEP ROCKING ADVENTURE GAMES AGS'ERS!!!
Title: Re: King's Quest III Released!
Post by: Broomie on Tue 14/11/2006 14:52:41
Hey, that's pretty awesome to hear. If it's possible, could you do a scan of the magazine? Or do they sell that in the UK?
Title: Re: King's Quest III Released!
Post by: R4L on Tue 14/11/2006 20:59:14
Hmm, im not sure about UK, but I don't have a scanner. I could try to do it in school on thursday.
Title: Re: King's Quest III Released!
Post by: Rui 'Trovatore' Pires on Sun 26/11/2006 11:29:51
I say, I don't suppose there's a way to play the game without text and just with the voices? I don't like having them both when I can understand the spoken dialog, it makes me a bit impatient...
Title: Re: King's Quest III Released!
Post by: Blackthorne on Wed 29/11/2006 02:58:15
Quote from: Rui "Trovatore" Pires on Sun 26/11/2006 11:29:51
I say, I don't suppose there's a way to play the game without text and just with the voices? I don't like having them both when I can understand the spoken dialog, it makes me a bit impatient...

No, I believe that right now you can only have the option to have text/voice or text/no-voice.  But perhaps with a future release we can make a voice only option.

Bt
Title: Re: King's Quest III Released!
Post by: A-Hed on Sat 17/02/2007 13:36:53
I was enjoying this game when I encountered a bug of some sort, I don't even know what I did wrong.

Spoiler

When I try to cast any of the spells from the spellbook he just gets killed. I have made sure I have all the ingredients for all of the spells I try to cast but he still gets killed. The only thing that I can think of that can cause this is that I have done things in a different order or something. Since I got stuck I looked up the hints and walkthrough, I had already done everything up to this point and I am now out of ideas. I supposed this can't be fixed but I dont want to restart either.
[close]

Has anyone else encountered this problem?

I appreciate any help on this!

/A-Hed

Title: Re: King's Quest III Released!
Post by: Blackthorne on Sun 18/02/2007 21:36:49
You must be missing an ingredient. 

Most people miss getting the bowl from the kitchen.


Bt
Title: Re: King's Quest III Released!
Post by: A-Hed on Mon 19/02/2007 14:09:51
Nothing like that, I have followed the walkthrough up to this point. Since I can't cast any other spell there must be something wrong. I know I have got all of the ingredients so far so I should be able to cast them.

I probably have to restart the game and see if the same thing happens.

Has this been reported before?

/A-Hed
Title: Re: King's Quest III Released!
Post by: Helmut Kravitz on Wed 21/02/2007 17:09:47
This should probably go in a different thread, eh?

However, I just played this game again, and had no trouble casting all the spells. Unless you accidentally got some alpha version, you have to be missing an ingredient for the spell-making to kill off your character. Look at the spell that's killing you in the spell book to see what ingredients it requires, and make sure you have all of them/didn't leave them under your bed (including the wand).
Title: Re: King's Quest III Released!
Post by: A-Hed on Wed 21/02/2007 19:19:54
Sorry that I haven't replied sooner, but I got it working after creating a new game. I did exactly the same things so I still don't know what the problem was the first time.

It's great so far, keep it up! :)

/A-Hed
Title: Re: King's Quest III Released!
Post by: Klytos on Thu 22/02/2007 13:52:30
Glad you like it.
Title: Re: King's Quest III Released!
Post by: paolo on Tue 13/03/2007 13:14:25
Couple of bugs:

Spoiler
If I teleport from the top of the mountain and end up on the ground, it's still snowing... this probably isn't a bug, but presumably it would be rain rather than snow, given that you have just come walked off a tropical beach. Never mind, I'm just being picky - I can live with that one.

I teleported while I was on the top of the mountain (the room to the west of the cave, where there is the stream) and disappeared, wasn't teleported to another room, and didn't reappear. I have the saved game if you want to look at it.

It's snowing inside a cave too (not in the smelly cave, but the one that leads deep into the mountains).
[close]

I love the snow effect, by the way, especially the way it starts and stops - it's very realistic.
Title: Re: King's Quest III Released!
Post by: paolo on Thu 15/03/2007 14:09:13
Yep, there's definitely a bug with the snow... I was inside the castle, and it was still snowing. It snowed all through the final credits, too.

But an excellent game all the same. Well done!