* SINBAD: The Island of Korkus V2

Started by steptoe, Tue 08/11/2011 11:16:38

Previous topic - Next topic

steptoe

Hi,  V2 is now available (New Game Entry).
-----------------------------------------------------------------------------------------

You know about Sinbads' adventures: Forget political/mythical/cultural correctness in this game: anything goes in this fantasy tale of the long-ago hero!

------------------------------------------------------------------

Story line:

Evil sorcerer Sokurah has kidnapped Princess Salama of Persia and has taken her to his tower on the island of Korkus.

An Arabian Prince has commissioned you to find and return her.

Can you overcome the creatures that Korkus and Sokurah confronts you with and can you rescue Princess Salama before a mighty war starts between Persia and Arabia where much blood shall flow???!!

Defeat:
* Killer Skeletons!
* A Giant Cyclops!
* Huge Spider!
* A 3-headed hound from hell!
* A swamp mud monster!
* Harpy's!
and more.....

Get to ride on a magic carpet, solve the riddle of the Witch... or get made into human stew!!

Can you help an old, blind man from taunting Harpy's?

And just to help you there is Khaseem, a Genie, if you can get him!

But first off, can you find a crew!!

There are 2 possible endings!

------------------------------------------------------------------
Controls:

Click Slide in /out Control/Inventory panel.

------------------------------------------------------------------
Specs

16 bit colour
320 x 240 resolution






Download:

http://www.adventuregamestudio.co.uk/games.php?category=&action=detail&id=1496&refr
esh1320749635






It's not over until the fat lady sings..

CaptainD

Looking forward to this - glad to see you managed to get a tester and release it  ;D
 

Grim

One day I was really bored and played this game. I wasn't expecting much... and in that way, there were no nasty surprises. It's ok for someone learning how to use AGS, I  guess. But don't make a sequel, please! ;)

steptoe

Hi

naturally any game you make is a learning curve. This certainly was and I'm sure everyone, yourself included, would agree that once a game is finished you immediately know it could have been much better.

Your brazen comments are taken in good jest and I wish you luck with your games.

PS Maybe next time you are really bored do something more constructive  :)

steptoe



It's not over until the fat lady sings..

SMF spam blocked by CleanTalk