Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Ilyich on Wed 16/01/2013 11:10:39

Title: Patchwork
Post by: Ilyich on Wed 16/01/2013 11:10:39
(http://i46.tinypic.com/2wejw20.png)
Patchwork is a short fantasy point-and-click adventure. It was a part of the Summerbatch bundle, but now it's coming to a home near you free of charge!

DOWNLOAD IT HERE! (http://www.adventuregamestudio.co.uk/site/games/game/1642/)

Story:
It's a big day for Daniel - he's about to test a teleportation device he's been building for the last few years.
Will everything go as planned, resulting in a stunning breakthrough in modern science, or is he, as it so often happens in situations like this, going to end up in a parallel universe, where magic and fairies are pretty common, while cell phones and sneakers aren't?

(http://dl.dropbox.com/u/2159609/patchwork_street_screen.jpg)

(http://dl.dropbox.com/u/2159609/patchwork_wiz_screen.jpg)

Features:
- Two playable characters
- Hand-painted graphics at an astonishingly non-modern 800x600 resolution
- Simple two-click interface
- Minutes of gameplay
- All of the bugs and typos featured in the Summerbatch release of the game
Title: Re: Patchwork
Post by: CaptainD on Wed 16/01/2013 11:45:05
Loved this game even though it was obviously very short.  Any chance that you might consider doing a talkie version?
Title: Re: Patchwork
Post by: Ilyich on Wed 16/01/2013 18:20:35
Quote from: CaptainD on Wed 16/01/2013 11:45:05
Loved this game even though it was obviously very short.
Thanks(again)! It's not that short, though, is it? I mean, it takes about an hour to beat, I've seen shorter games than that. :)

Quote from: CaptainD
Any chance that you might consider doing a talkie version?
Nope. :) A poor talkie can ruin the experience completely, and I don't think I have it in me to make a good talkie. Maybe in the next game? :) 
Title: Re: Patchwork
Post by: CaptainD on Wed 16/01/2013 20:33:08
Quote from: Ilyich on Wed 16/01/2013 18:20:35
It's not that short, though, is it? I mean, it takes about an hour to beat, I've seen shorter games than that. :)

Sorry, take out the "very" from my sentence!  :P
Title: Re: Patchwork
Post by: StillInThe90s on Wed 16/01/2013 20:57:09
Just finished playing through this amazingly well made and professional looking little gem. Congrats!
Also, a backslap to Pavel for the atmospheric theme song.

QuoteA poor talkie can ruin the experience completely...
second that.
Title: Re: Patchwork
Post by: Sslaxx on Wed 16/01/2013 23:23:52
Any differences or fixes between this and the Summerbatch version?
Title: Re: Patchwork
Post by: Ilyich on Thu 17/01/2013 08:06:25
StillInThe90s - thank you! :)

Quote from: Sslaxx on Wed 16/01/2013 23:23:52
Any differences or fixes between this and the Summerbatch version?
Nope.
Title: Re: Patchwork
Post by: Retro Wolf on Thu 17/01/2013 19:04:57
Love the artwork! The backgrounds remind me of Studio Ghibli.
Title: Re: Patchwork
Post by: Shadow1000 on Thu 17/01/2013 21:06:23
I played the game and I really enjoyed it. The art and music were really good, the fairly short plot was cute and the puzzles were fun. I did have a bit of trouble with some of the puzzles but the info on the hints and tips section helped me out.

I hope that Lin does meet Daniel again one day...

Thanks for a great game

SHADOW
Title: Re: Patchwork
Post by: Anian on Thu 17/01/2013 21:16:06
Really sweet game. Art was beautiful, although there's some odd scaling issues when characters walk in perspective, but still that's minor.

Puzzles were fun although one thing about confused me a bit:
Spoiler
is pixie dust supposed to be wind element?
[close]
Title: Re: Patchwork
Post by: Ilyich on Fri 18/01/2013 09:35:10
Oldschool_Wolf, thanks! Surprisingly, you're not the first to mention Studio Ghibli, although I didn't have their style in mind at all when drawing Patchwork. I do love their work, though, and take it as a big compliment. :)

Shadow1000, glad you enjoyed it!

Anian, thank you.
Spoiler
Pixie dust is supposed to be wind essence, which is, as stated in the spellbook, a part of any magical wind creature. And pixie is one of those.
[close]
Title: Re: Patchwork
Post by: sthomannch on Fri 18/01/2013 11:40:24
So nice! Congratulations

One issue: The game crashes when our scientist
Spoiler

looks (uses) the spell book and turns the pages back twice

   An error has occurred. Please contact the game author for support, as
   this is likely to be a scripting error and not a bug in AGS.
   (ACI version 3.21.1115NMP)

   in "room7.asc", line 38

   Eror: SetBackgro*u*ndFrame: invalid frame number specified

[close]
:-)
Title: Re: Patchwork
Post by: Anian on Fri 18/01/2013 12:11:27
Quote from: Ilyich on Fri 18/01/2013 09:35:10
Anian, thank you.
Spoiler
Pixie dust is supposed to be wind essence, which is, as stated in the spellbook, a part of any magical wind creature. And pixie is one of those.
[close]
Fair enough, I missed that.
Title: Re: Patchwork
Post by: Shadow1000 on Fri 18/01/2013 15:45:13
Quote from: Ilyich on Fri 18/01/2013 09:35:10
:)



Thank you. I'm just wondering why you called the game Patchwork?

SHADOW
Title: Re: Patchwork
Post by: selmiak on Sat 19/01/2013 00:32:54
just look at the gamenamelogo on the very top of the thread. This explains a lot already ;)
Title: Re: Patchwork
Post by: Ilyich on Sat 19/01/2013 14:06:48
sthomannch, thanks! Sorry about the crash, I guess I'll have to fix that. :)

Shadow1000, yep, what selmiak said. :) Patchwork refers to the way the two worlds get intersected with each other in a patchwork-like manner. That's the official version. In actuality, it's named after a great song by Tindersticks. :)
Title: Re: Patchwork
Post by: miguel on Sat 19/01/2013 22:31:15
Playing it right now. Fantastic art from a great artist. Everything else is looking and feeling very professional.
Congratulations Ilyich!
Title: Re: Patchwork
Post by: Shadow1000 on Sun 20/01/2013 00:43:50
Quote from: selmiak on Sat 19/01/2013 00:32:54
just look at the gamenamelogo on the very top of the thread. This explains a lot already ;)

Wow..I didn't notice that. Good observation.

SHADOW
Title: Re: Patchwork
Post by: lackey on Tue 22/01/2013 00:05:44
Thanks for sending me a copy. I'm enjoying it immensely =)
Title: Re: Patchwork
Post by: IndieRetroNews on Wed 23/01/2013 20:03:13
FEATURED

http://www.indieretronews.com/2013/01/patchwork-hq-2d-adventure.html
Title: Re: Patchwork
Post by: Crimson Wizard on Fri 25/01/2013 08:34:06
I really love the art in this game, but I think it has few scaling/perspective issues. In the first room the scientist looks tad too large for the background (or vice versa), compared with the door or the desk, for example. Also, when crossing the bridge in the fantasy world he scales down too fast, in my opinion.

The story progression and dialogs feel hastened. It's like "I will test my teleport now -- boom! -- what? a green-skinned creature??? i must be dreaming - no you don't, i am real - oh? ok then, nevermind, i gotta fix my machine now" :).