Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Gregjazz on Mon 07/03/2005 01:28:33

Title: Robotragedy
Post by: Gregjazz on Mon 07/03/2005 01:28:33
 (whisper) Hello, this is me, Geoffkhan speaking. I'm posting this for my friend, Pijin.

-----------

My game is called ROBOTRAGEDY, and is the story of a little robot who can't go to the living room to see the show of Robotinna, a robotic singer our little buddy loves.

This is not the whole game.

Once he gets to the living room he sees on the TV that Robotinna has been kidnapped and then he goes out to rescue her.

I know the story is not original. First I was too afraid of the engine since I don't know anything of scripting but when I finished the part of going to the living room I realized the job I did wasn't too bad because I found my way around using the windows interface and most of all: imagination. I did a lot of animations and every thing Toby, the robot does, is animated -- from beaming up the objects he needs to cutting a fishing line.

So I thought, why leave the game so short when I can make it longer and better, and if with all this hard job I will make another game in one or  two years, depends of the acceptance of the first one, I decide it to go for a longer run. Both the escaping part and the rescue-the-girl-in-distress-routine are not originals, I know but when I finished the escaping part I didn't feel so strong as to let it go and make something new so I choose to blend it with the rescue part that I designed it to be the second chapter.

(http://herculeaneffort.adventuredevelopers.com/robotragedy.jpg)

Download Robotragedy here: http://herculeaneffort.adventuredevelopers.com/Robotragedy.ace

Enjoy!
Title: Re: Robotragedy
Post by: Kinoko on Mon 07/03/2005 01:31:06
Wow, the graphics look fantastic! Er, Geoffkahn, tell him I'm downloading now ^_-
Title: Re: Robotragedy
Post by: Sztyopek on Mon 07/03/2005 14:06:41
WOW! That's great!
However, I think I have found some bugs:

1. when doing something inappropriate to the cupboard,
Spoiler
the robot says the message right after freezing the battery, even if that puzzle  never has been solved yet
[close]

2. there are some objects in the starting room
Spoiler
which are visible in the UV version of the room even after the robot has taken them, such as access card, and loose wire
[close]

Nice work though, and I'm waiting to the next part of robotragedy!
Title: Re: Robotragedy
Post by: Kinoko on Mon 07/03/2005 14:21:18
I'm not finished yet but man, what an impressive game!! I love the graphics, the plot, the puzles so far are neat... excellent. One of the best things I've played in a long time.

I've noticed so far that I don't get a response when trying objects with the poison, which is so far the only glitch I've found. It's a pity the english isn't perfect (it's pretty good! But could use some cleaning up). If your friend wants any help tightening up the spelling and some grammatical errors, I'm happy to help.
Title: Re: Robotragedy
Post by: Potch on Mon 07/03/2005 20:35:03
HELP!!!Ã,  Your game is fantastic, but I'm stuck!Ã,  I've got...

Spoiler
  pencil point, pencil with no tip, acid with seasoning in it, toaster with wire attached, battery, sharp knife, bow, glass, cord, rubber hook, marmalade, book, cheese, and a capsule of acid.Ã,  I don't know what to do next!
[close]
Title: Re: Robotragedy
Post by: splat44 on Tue 08/03/2005 03:28:45
There might something on top of shelf but I'm not sure.

However porch, what did do to come where you are in game?

So far I was able to get pencil, marmalade, sharp knife, book, acid with seasoning, wire on toaster and fishing string.

I do miss other things as I really know what to do.

Any help?
Title: Re: Robotragedy
Post by: Potch on Wed 09/03/2005 17:11:40
There's a hint thread over on the hints and tips board.  Maybe somebody over there can help you.  I'm stuck again, so I'm not much help.
Title: Re: Robotragedy
Post by: mags_don on Wed 09/03/2005 17:28:09
want to say a few things..first its kinda hard but dont get me wrong,,like em that way..second i love how you answer when one tries to put certain things together in the inventory and they dont go together..that helps alot!! (clever responses too ;D) third..great graphics. overall fun game but at times i have no clue ??? what to do next.
Title: Re: Robotragedy
Post by: Potch on Wed 09/03/2005 19:00:26
Geoff, I think your friend needs to make a walkthrough ASAP.  Most of us are having a lot of trouble with this game.  I mean, the animations are fantastic, and it looks really good... but I'm so frustrated with it, that I'm about to say the heck with it and delete it. 
Title: Re: Robotragedy
Post by: on Wed 09/03/2005 21:19:53
well this game is hard but i really like it a cute game nice work i give you thumbs up for that
Title: Re: Robotragedy
Post by: Rosie on Thu 10/03/2005 01:54:00
Quote from: Geoffkhan on Mon 07/03/2005 01:28:33
(whisper) Hello, this is me, Geoffkhan speaking. I'm posting this for my friend, Pijin.

-----------

My game is called ROBOTRAGEDY, and is the story of a little robot who can't go to the living room to see the show of Robotinna, a robotic singer our little buddy loves.

This is not the whole game.

Once he gets to the living room he sees on the TV that Robotinna has been kidnapped and then he goes out to rescue her.

I know the story is not original. First I was too afraid of the engine since I don't know anything of scripting but when I finished the part of going to the living room I realized the job I did wasn't too bad because I found my way around using the windows interface and most of all: imagination. I did a lot of animations and every thing Toby, the robot does, is animated -- from beaming up the objects he needs to cutting a fishing line.

So I thought, why leave the game so short when I can make it longer and better, and if with all this hard job I will make another game in one or  two years, depends of the acceptance of the first one, I decide it to go for a longer run. Both the escaping part and the rescue-the-girl-in-distress-routine are not originals, I know but when I finished the escaping part I didn't feel so strong as to let it go and make something new so I choose to blend it with the rescue part that I designed it to be the second chapter.

(http://herculeaneffort.adventuredevelopers.com/robotragedy.jpg)

Download Robotragedy here: http://herculeaneffort.adventuredevelopers.com/Robotragedy.ace

Enjoy!
everyone seems to be enjoying your game.  I have tried to download it 3 times.  unzip it with winrar, and then when I click on icon to start game, my computer freezes up.  I have windows xp and lots of space left.  Has anyone else experienced this?
Title: Re: Robotragedy
Post by: mags_don on Thu 10/03/2005 02:12:42
Rosie, i have windows xp also and used IZArc to unzip this program. I have found most downloads work great thru this application. Good luck!!
here is the addy if ya want..www.izsoft.dir.bg
Title: Re: Robotragedy
Post by: on Thu 10/03/2005 02:27:45
I agree with Potch, we need a walkthrough or the author of the game to get over to hints and tips to help us out!!

Rosie I used WinRar and had no problem. I have Windows98 though, maybe it might be worth while trying what mags_don suggested
Title: Re: Robotragedy
Post by: Sztyopek on Thu 10/03/2005 12:26:55
I think there are some little bugs with talking to the make-up robot girl and the little man at the brewery: sometimes you can repeat the same conversation, and get another perfume and rope. You also can get another handful of ashes from the Ali Baba store.
The little man tells you to bring the fruit to him after you have given it to him.
At the map of Trimm Moon, the tree continues to have the fruit after the fruit already has been picked.
Title: Re: Robotragedy
Post by: on Thu 10/03/2005 14:44:38
Sztyopek iam not so far.
what have you all done. I have found the ring and then ????
Title: Re: Robotragedy
Post by: Sztyopek on Thu 10/03/2005 14:48:15
Rosie,
have you tried
1. to run your game in a window instead of full screen?
2. to disable your on-access virus scanner if any?
(you also should check if the driver for your video card is properly installes)

Henk:
Spoiler
The ring is covered with sh*t, so you have to clean it with some powerful stuff.
[close]
Title: Re: Robotragedy
Post by: on Thu 10/03/2005 17:11:35
Quote from: Sztyopek on Thu 10/03/2005 14:48:15
Rosie,
have you tried
1. to run your game in a window instead of full screen?
2. to disable your on-access virus scanner if any?
(you also should check if the driver for your video card is properly installes)

Henk:
Spoiler
The ring is covered with sh*t, so you have to clean it with some powerful stuff.
[close]



yes i know that i must clean the ring but how
and what did you more ?
Title: Re: Robotragedy
Post by: Kinoko on Fri 11/03/2005 01:03:20
As much as I loved this game, I just gave up a few days ago when I couldn't get any further. These puzzles are damn hard @_@ I VERY much need a walkthrough.

One thing I don't like is how, when you look at an item in your inventory, the robot doesn't tell you what the item is. I honestly have a bunch of items and I have no idea what they are.

Perhaps I'm just dumb and I've lost my adventure gaming instincts, I don't know. Otherwise, maybe a few more hints in-game would be good...

I've also had the problem many times where it seems like I should be able to use one item to get another, but it just says I can't. I think a bit more of an explanation as to why you can't is needed because it's quite frustrating.

All that aside, I was still VERY impressed with the game.
Title: Re: Robotragedy
Post by: Sztyopek on Fri 11/03/2005 06:03:38
Henk:
Spoiler
the acid will do it, but you might have to use a different recipient for washing.
Something not too valuable, you know, acid is corrosive.
[close]
btw there is another bug I found: in Robottina's make-up room there is something
(on the desk, as I remember) what responds to some interaction with the answers of the chair.
Title: Re: Robotragedy
Post by: Potch on Fri 11/03/2005 16:31:31
Hey you guys, if you email the author, he will send you a walkthrough.  He sent me one.
Title: Re: Robotragedy
Post by: Czar on Fri 11/03/2005 18:20:22
Potch, I have to say that I noticed that you are a maniac for walkthroghs.
Don't you know that using walkthroughs is a DISGRACE!!!11!!one!
j/k
Seriously, are you sure you want to play adventure games by reading the walkthrough. Using crutches even when it's smooth walk.
Personally, I am saddened(?) of myself when I use the WT, because i feel that I'm not on the level of solving the puzzle (be it lack of patience or something else. usually the first.), and when i pass a puzzle by using a WT, i feel empty...

What I wanted to ask, is do you really enjoy more using a walkthrough than playing it by yourself, or something like that...
;)


C.


p.s gonna download it now. SORRY!
Title: Re: Robotragedy
Post by: Potch on Fri 11/03/2005 18:31:57
I just don't like to wander around aimlessly for a long time.Ã,  It gets boring to me.Ã,  Maybe I just don't have enough patience, but I don't feel bad when I use a walkthrough.Ã,  And I don't follow it word for word either.Ã,  I try to figure it out on my own, and if i can't, then I read until I come to something I didn't do.Ã,  I woudl rather have a walkthrough to a game, then have to sit around and wait for someone to post a hint on the boards.Ã,  I always check the board first for hints, but sometimes it takes days or even weeks for someone to respond, and I just don't want to wait that long.   I mean, especially on this game.  There were quite a few puzzles in it that I NEVER would have figured out on my own, and everybody else was having just as much trouble as I was.  I've already had five people ask me to email them the walkthrough.
Title: Re: Robotragedy
Post by: Czar on Fri 11/03/2005 18:42:32
In a way you are right, but where we differ is the point where i would rather not have a walkthrough, or even want their existance, because they are too tempting in a point of weakness.

Now, let's get back to the game.  :)

Err, i cant seem to DL it...
?


C.
Title: Re: Robotragedy
Post by: on Fri 11/03/2005 21:01:06
Quote from: Potch on Fri 11/03/2005 18:31:57
I just don't like to wander around aimlessly for a long time.Ã,  It gets boring to me.Ã,  Maybe I just don't have enough patience, but I don't feel bad when I use a walkthrough.Ã,  And I don't follow it word for word either.Ã,  I try to figure it out on my own, and if i can't, then I read until I come to something I didn't do.Ã,  I woudl rather have a walkthrough to a game, then have to sit around and wait for someone to post a hint on the boards.Ã,  I always check the board first for hints, but sometimes it takes days or even weeks for someone to respond, and I just don't want to wait that long.Ã,  Ã, I mean, especially on this game.Ã,  There were quite a few puzzles in it that I NEVER would have figured out on my own, and everybody else was having just as much trouble as I was.Ã,  I've already had five people ask me to email them the walkthrough.

i agree with Potch :)
Title: Re: Robotragedy
Post by: on Fri 11/03/2005 21:45:19
I have to agree with Potch on this too, this was a well done game, the graphics were great but I spend hours trying to get things that were not needed, but the message that was given when I looked at things made it sound like they were needed. I got the walkthrough too, I don't think I would ever figure some of the stuff out without it. Also there is no way to get somebody to repeat what they have said to you and they say it so quickly its hard to remember what all they said.
Czar I hope you get through it without hints, you might just be pulling your hair out like some of us were  :)
Title: Re: Robotragedy
Post by: on Fri 11/03/2005 23:17:43
Quote from: Geoffkhan on Mon 07/03/2005 01:28:33
(whisper) Hello, this is me, Geoffkhan speaking. I'm posting this for my friend, Pijin.

-----------

My game is called ROBOTRAGEDY, and is the story of a little robot who can't go to the living room to see the show of Robotinna, a robotic singer our little buddy loves.

This is not the whole game.

Once he gets to the living room he sees on the TV that Robotinna has been kidnapped and then he goes out to rescue her.

I know the story is not original. First I was too afraid of the engine since I don't know anything of scripting but when I finished the part of going to the living room I realized the job I did wasn't too bad because I found my way around using the windows interface and most of all: imagination. I did a lot of animations and every thing Toby, the robot does, is animated -- from beaming up the objects he needs to cutting a fishing line.

So I thought, why leave the game so short when I can make it longer and better, and if with all this hard job I will make another game in one orÃ,  two years, depends of the acceptance of the first one, I decide it to go for a longer run. Both the escaping part and the rescue-the-girl-in-distress-routine are not originals, I know but when I finished the escaping part I didn't feel so strong as to let it go and make something new so I choose to blend it with the rescue part that I designed it to be the second chapter.

(http://herculeaneffort.adventuredevelopers.com/robotragedy.jpg)

Download Robotragedy here: http://herculeaneffort.adventuredevelopers.com/Robotragedy.ace

Enjoy!



Hi Geoffkhan,

this is Martina from Germany.


First of all, Congratulations for this game! It's great, but so hard!
I did not even manage to get out of the door and if I read the hints and tips at the forums, I would like to finish this game!!
Please let us have a walkthrough, we would all be thankful.

kind regards from Germany

Martina
Title: Re: Robotragedy
Post by: Sztyopek on Sat 12/03/2005 06:53:15
I am not sure it this one is supposed to work like this in the game:
at the bath I cannot fix the door opener with my rope&lasso, but when I go to the right of the screen, I can enter through the closed door. When I exit, the door rope is fixed with my rope&lasso, but I countinue to have it in my inventory.
When I exit that room, and re-enter it, The door is not any more fixed, but I can go through it.
Title: Re: Robotragedy
Post by: Queen Kara on Mon 21/03/2005 04:11:06
I do like to wander around in a game unless of course it's a dungeon or maze / "battle every five seconds" rpg sorta thing.
It's funny that I keep saying I am so into rpgs but I hate them too 'cause they almost always have a maze / dungeon crawling feature / areas and battles every five seconds.
I'd rather just chat with characters , play with stuff , and explore the world.

Title: Re: Robotragedy
Post by: porchbeast on Sun 17/04/2005 00:31:54
Quote from: mags_don on Thu 10/03/2005 02:12:42
Rosie, i have windows xp also and used IZArc to unzip this program. I have found most downloads work great thru this application. Good luck!!
here is the addy if ya want..www.izsoft.dir.bg
i downloaded IZArc, took forever, then i tried to open the game, it said i must already have a saved game. what am i doing wrong? i have windows xp. thanks
Title: Re: Robotragedy
Post by: SuperDre on Tue 25/03/2008 00:51:24
I must say that I'm very sad that this game is ruined by the unbelievable bad puzzles.. The graphix/sounds/music are really topnotch, but oh my god the puzzles, and I have to admit that I'm not even far into the game (looking at the walkthrough) but so far it has been a real nightmare and sadly to say a complete waste of my time.. I hope the second game is more logical, and I really would urge the creator to redesign the first one (make the flow of the puzzles a bit more logical, which should be possible with the stuff you already have).. I'm still contemplating if I'm gonna finish this one (and that's something I rarely say), but for now I'm gonna leave it..
Title: Re: Robotragedy
Post by: SuperDre on Tue 25/03/2008 23:52:59
Well, I decided (after starting and finishing 'What makes you tick') to continue Robotragedy (with the walkthrough very near).. The puzzles seem to get easier after you 'escaped' your room, but still some weird ones.. But I finished it (with more than average having to refer to the walkthrough)..

Without a walkthrough I wouldn't recommend it to anyone who is as impatient as me (and there are more than enough of us) and doesn't like very illogical puzzles.. But I must say that it's sad if you don't play it, as it has absolutely beautifull graphix..