Star Trek Adventures: Year One "Arena" DEMO RELEASED!

Started by DrewCCU, Mon 26/04/2010 06:34:54

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DrewCCU

The moment you've all  been waiting for guys! The demo is FINALLY available. Here is the link:

http://www.startrekadventures.com/yearone/index.php?option=com_content&view=article&id=75&Itemid=71



also - feel free to browse the site and check out some screenshots and other links. Some pages are still being worked on but most of them are available.

Most importantly, we hope you enjoy Star Trek Adventures: Year One "Arena"!!!!
"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams

xenogia

Looks fantastic.. downloading it now.   Mind you all the screenshots on your website are showing a 404 error.

Matt Frith

I think the link is dead. Looking forward to this though!

xenogia


Matt Frith


Shane 'ProgZmax' Stevens

Shouldn't this be in games in production since it's only a demo?

jamesreg

If you download the demo please help us improve the series by voting in our poll section on our website
These polls were designed to give us the quickest feedback on specific issue of the game series and wouuld
help us a lot and only take a couple moments of your time thank you.

http://www.startrekadventures.com/yearone/index.php?option=com_apoll&view=apolls&Itemid=93

DrewCCU

just wondering if anyone has had a chance to play the demo yet and their thoughts?
"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams

CaptainD

Quote from: DrewCCU on Thu 29/04/2010 03:10:41
just wondering if anyone has had a chance to play the demo yet and their thoughts?

I've only had a short time to test it, but I posted my thoughts on my blog - http://captaind-pc-gaming.blogspot.com/2010/04/first-thoughts-star-trek-year-one-arena.html

Basically I like the fact that you can play three different characters, the atmosphere of the game is very good, and the graphics are good.  I think the dialogue and animation still need a little work though.  I'm not overly keen on adventure games that can give you a "Game Over" in the first few minutes of gameplay, though I understand the need for creating a sense of urgency in some games, and it's appropriate for Star Trek Year One.

Based on what I've seen so far, I definitely want to play the finished game!  Good work so far  ;D

jamesreg

Thanks for your review.

I would like to comment on it.

The dialogs are something that can easily be fixed and tweaked so thanks for pointing that out to us.

We are planning to re-do the sprites in the game at least the character ones before main release in a format
that will allow us to have smoother animations work is about to start on that now.

also on the note of the linear path to the game this will be the case with the first level of the game to make it easy
to settle into it.

but by the time you make it to your fight scene with the gorn that entire level is being designed up so that it could be different every time you play it.

The game play will be designed to get increasingly challenging with each Act or level of the game.

I would be interested in seeing more comments when you have played more and tried the demo and hard and easy modes.

All and all I am proud of mine and my teams work on this as it was the first full game we have done and first line of code I ever wrote in my life.

so for a first game I think we have not done to bad.

Keep the comments coming good or bad as thats the only way we can improve the project.

Thanks again for your review


DrewCCU

i added a screenshot to the main post - can't believe i forgot to do that earlier.
"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams


DrewCCU

Quote from: Xenogia on Fri 07/05/2010 04:34:15
http://www.joystiq.com/2010/05/06/demo-available-for-unofficial-star-trek-adventure-game/

Just thought you would be interested DrewCCU

Yes. We are aware of that.  OUr game has made it to many different websites (including TrekCore, HailingFrequency, and others) ... we have a list of them on our website:
http://www.startrekadventures.com/yearone/index.php?option=com_content&view=article&id=82&Itemid=97
"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams

Tramponline

#13
Hey DrewCCU really enjoyed 'the feel' of your demo. Good atmosphere so far - takes me back to my childhood (was never allowed to watch the darn 'violent' series - which didn't prevent me though - hehehe)

However as CaptainD pointed out - I perfectly understand the need to create a situation of tension and urgency in your narration -

Spoiler
though the frequent and perpetual possibility of random death is quite irritating and frustrating after a while (maybe it's because I chose the 'hard'-mode?) - especially if the protagonist is dragging along at  a 'comfortable' walking pace.

My point is: it's Star Trek and they have all these electronic gadgets anyway:

...why not indicate visually or give an acoustic cue (or both) about where 'you are not supposed to stand' in order for a bomb NOT to hit you? (give the player a chance)

This in correlation with the possibility to run or perhaps even do the 'famous' captain-kirk-like dodge 'n role would be like a well integrated minigame in itself for avoiding those bombs?
[close]

If I missed out on something - which could have prevented me from dying a thousand deaths, I apologize in advance and consider this point redundant ;)

I am definitely looking forward to see more of your project (...and I am not even a Trekkie by far! hehe) All the best!    

DrewCCU

Quote from: Tramponline on Sat 08/05/2010 17:07:05
Hey DrewCCU really enjoyed 'the feel' of your demo. Good atmosphere so far - takes me back to my childhood (was never aloud to watch the darn 'violent' series - which didn't prevent me though - hehehe)

However as CaptainD pointed out - I perfectly understand the need to create a situation of tension and urgency in your narration -

Spoiler
though the frequent and perpetual possibility of random death is quite irritating and frustrating after a while (maybe it's because I chose the 'hard'-mode?) - especially if the protagonist is dragging along at  a 'comfortable' walking pace.

My point is: it's Star Trek and they have all these electronic gadgets anyway:

...why not indicate visually or give an acoustic cue (or both) about where 'you are not supposed to stand' in order for a bomb NOT to hit you? (give the player a chance)

This in correlation with the possibility to run or perhaps even do the 'famous' captain-kirk-like dodge 'n role would be like a well integrated minigame in itself for avoiding those bombs?
[close]

If I missed out on something - which could have prevented me from dying a thousand deaths, I apologize in advance and consider this point redundant ;)

I am definitely looking forward to see more of your project (...and I am not even a Trekkie by far! hehe) All the best!    

thanks for your comments

Spoiler

The explosions are one of the things we still aren't completely happy with but we decided to let it go out that way for the demo and see what fans thought of it.  The idea you mentioned (as well as other ideas) are being tossed around and we will do our best to make that part of the game "more fun" for the final release. Thanks for your input.
[close]
"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams

Sslaxx

Whilst I ain't a fan of Star Trek, I will give these things a shot. Just hope you don't get C&D-ed by whoever it is owns the rights now that CBS and Viacom are different companies.

Nearly 300MB? Ouch. Not a massive deal, that said, but I'm surprised it's that large.
Stuart "Sslaxx" Moore.

DrewCCU

While a C&D is possible (especially getting the publicity we're getting on many well known Star Trek fan sites) we don't see it happening.  There are many many star trek fan games and even "tv" series and "movies" out there.  CBS/Paramount usually leave fans alone if they aren't making a profit.  To shut us down would mean they'd have to shut all the others down and thats a large undertaking even for those guys.  I don't think it's worth it for them.  If anything else we are opening the eyes to non-startrek fans and possibly "recruiting" some new fans ... all who will want to buy the official seasons on dvd and movies and official games and blah blah blah. 

Like i said, we don't see a C&D happening ... but if it does ... it was fun while it lasted.
"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams

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