Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Jimbob on Sat 07/08/2010 18:46:12

Title: sync::routine
Post by: Jimbob on Sat 07/08/2010 18:46:12

sync::routine
A short adventure game by James Riley


(http://images.jrnetwork.co.uk/screens/syncroutine1.png) (http://images.jrnetwork.co.uk/screens/syncroutine2.png)



A short adventure game developed for me to get to grips with the AGS system, which I hope will still provide some entertainment, some head scratching and some interest towards future adventures...

The game follows Roman, a hacker trying to gain some information regarding the whereabouts of his former partner, Laura Gibson. The only lead he has is an old company, Solomon Associates, which he's conned his way in to try and access their systems...




(http://images.jrnetwork.co.uk/screens/syncroutine3.png) (http://images.jrnetwork.co.uk/screens/syncroutine4.png)


Download here (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1337) (22mb)


Some short post-mortem comments:

I'm fairly happy with this as my first AGS release but I know there is a lot to be improved, mainly due to inexperience at writing in general and using scripting. That said, I feel that I nailed quite a few different puzzle interactions and tried to make it slightly different with the inventory examination and computer interfaces. The final dialogue is a bit bolted on, partly because in designing the game, the room and puzzles came first and then I just started writing in whatever came in to my head that would make it in some way cohesive. Another part is that I haven't written much before, and it took a lot more effort than I bargained for. Hopefully that won't put too many people off, and my next project, which I'm about to post some info on soon, should be a major step forward and a completely different experience...

But we'll see... for now, enjoy!
Title: Re: sync::routine
Post by: NsMn on Sat 07/08/2010 19:48:20
oh I so love this game. Thank you for making my day joyful.

*Cuddles Jim*
Title: Re: sync::routine
Post by: GarageGothic on Sat 07/08/2010 20:29:57
Congrats on releasing your first game!!! Very impressive debut judging by the screenshots.

Looks great, I really dig the hard drive close-up. So annoyed that I don't have time to play all the great games being released these weeks, but I'll definitely try this one ASAP. I'm working on a hacker game myself at the moment (focusing on cryptography and social engineering), so I'm very curious to see how you've implemented the hacking gameplay.
Title: Re: sync::routine
Post by: GreenBoy on Sun 08/08/2010 05:03:56
YES! downloading now.

EDIT:  Very impressive first effort, the graphics and animations were slick.  I found the puzzles to be a good difficulty especially the hacking puzzles, I'm no expert with computers but I found using both computers quite intuitive.  Awesome work, I'm looking forward to your next game.
Title: Re: sync::routine
Post by: Kweepa on Sun 08/08/2010 06:28:50
Cool game! Thanks!
Spoiler

I had some trouble with the password, and the red herring inventory items...
[close]
Are you planning to continue the story?
Title: Re: sync::routine
Post by: Shane 'ProgZmax' Stevens on Sun 08/08/2010 06:46:03
Very nice first effort on your part.  I especially enjoyed the interactive item closeups!
Title: Re: sync::routine
Post by: Diath on Sun 08/08/2010 08:43:14
Started playing the game. I am very impressed with the graphics. It may just be because im a nublet, but I could not find a way to save the game. Also the game crashes if you hit the load button at the beginning in the game as well as

Spoiler

The game crashes when you try to use the screwdriver kit on the hard drive when your looking at it up close
[close]
Title: Re: sync::routine
Post by: Jimbob on Sun 08/08/2010 10:21:12
Thanks for the HD bug, it was one letter out from being okay... gah.
Fixing the loading one...

Cheers for the comments guys...

EDIT: New bug fixed version uploaded.
Title: Re: sync::routine
Post by: Stupot on Sun 08/08/2010 13:58:35
I also couldn't reload a game because it crashed when i clicked on 'load'
So I started again with the intention of playing right through without saving...
but then it crashed quite a way into the game:
Spoiler
I had retrieved the folder, cracked the lock, and taken the disc.. then I was a bit stuck so I was looking at the folder again for clues and it crashed.

Is there much more to go, because I was really enjoying it up until that point.  I might wait a while for a more stable version.
[close]

Enjoyable game so far though.  Cheers JB.
Title: Re: sync::routine
Post by: Jimbob on Sun 08/08/2010 14:38:43
Odd, I'll look for that bug.
Thought I'd caught all the loading bugs :S

I'll give it a look now.
EDIT: Same one letter difference in the function call. Bah! Testing the loading now...

EDIT2: Can't seem to reproduce that crashing on loading bug, can you remember what screen you saved it on and what items you had? Possibly better to do through PM...
Title: Re: sync::routine
Post by: Khris on Sun 08/08/2010 16:33:40
Cool game, very nice first effort!

The crash happens if you click on load although there aren't any savegames.
Title: Re: sync::routine
Post by: Jimbob on Sun 08/08/2010 18:22:52
Hmm that load bug (with no initial save) has been fixed and reuploaded but the one Stu is seeing I can't quite fathom. I've saved, reloaded, deleted, reloaded, saved all over the game and it seems to be okay. It may well have been fixed at the same time... *fingers crossed*
Title: Re: sync::routine
Post by: LRH on Sun 08/08/2010 18:37:47
Looks interesting, for sure :D
I'll give it a go later.
Title: Re: sync::routine
Post by: TM on Sun 08/08/2010 22:49:37
This was great! Nice puzzles but dammit, you've got to be kidding me! That is the end? I was ready to play lots and lots more of it. Very inspiring.
Title: Re: sync::routine
Post by: Tinytim on Mon 09/08/2010 13:34:38
Quote from: Jimbob on Sat 07/08/2010 18:46:12

sync::routine
A short adventure game by James Riley


(http://images.jrnetwork.co.uk/screens/syncroutine1.png) (http://images.jrnetwork.co.uk/screens/syncroutine2.png)



A short adventure game developed for me to get to grips with the AGS system, which I hope will still provide some entertainment, some head scratching and some interest towards future adventures...

The game follows Roman, a hacker trying to gain some information regarding the whereabouts of his former partner, Laura Gibson. The only lead he has is an old company, Solomon Associates, which he's conned his way in to try and access their systems...




(http://images.jrnetwork.co.uk/screens/syncroutine3.png) (http://images.jrnetwork.co.uk/screens/syncroutine4.png)


Download here (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1337) (22mb)


Some short post-mortem comments:

I'm fairly happy with this as my first AGS release but I know there is a lot to be improved, mainly due to inexperience at writing in general and using scripting. That said, I feel that I nailed quite a few different puzzle interactions and tried to make it slightly different with the inventory examination and computer interfaces. The final dialogue is a bit bolted on, partly because in designing the game, the room and puzzles came first and then I just started writing in whatever came in to my head that would make it in some way cohesive. Another part is that I haven't written much before, and it took a lot more effort than I bargained for. Hopefully that won't put too many people off, and my next project, which I'm about to post some info on soon, should be a major step forward and a completely different experience...

But we'll see... for now, enjoy!

Is there more than one ending? ::)
Title: Re: sync::routine
Post by: Jimbob on Mon 09/08/2010 15:21:07
There are choices in the ending dependent on whether you found certain things out, solved some puzzles, or skipped them entirely, but they don't add/take away much from the game.

As for a sequel or a continuation, I've been considering writing a long form adventure game, but the chance of it arriving any time soon with my current experience is slim to none. That said, if you can wait ten years, I've been considering entering the 10 years competition (http://www.thegamescollective.org/index.php/topic,75.0.html) which will give me enough to get better I think. I've started writing ideas down (if I do continue it, it is likely that this section would be completely remade and included as a prologue) but no more than that, I don't know if it will even have the same protagonist or not...

Don't worry though, I'll release many other games besides, and you never know, it might take less than 10 years. :P
Title: Re: sync::routine
Post by: Hubris Incalculable on Wed 11/08/2010 03:51:13
Brilliant job, Jimbob! i quite enjoyed it. the story was good, the graphics were good, pretty much all of it was good. i hope you do write a sequel, it would be as awesome or moreso than the original.
Title: Re: sync::routine
Post by: Ilyich on Wed 11/08/2010 21:29:57
Wonderful little game! Everything fits together neatly, nothing stands out in a bad way, which results in great immersion. It would be great to see more story/dialogue in your next game, but this is quite solid already.
Escpecially liked the inventory close-ups and I find that computers always work well in adventures (what an irony!).
Well done and good luck!
Title: Re: sync::routine
Post by: Storygamer on Mon 16/08/2010 22:11:26
Very challenging and fun game.  Are you going to continue the story at all?  It felt like a prologue to a larger story.
Title: Re: sync::routine
Post by: xenogia on Tue 17/08/2010 06:07:06
Downloading it now, looking forward to playing it.
Title: Re: sync::routine
Post by: Intense Degree on Tue 17/08/2010 11:02:49
Very enjoyable and impressive for a debut game, well done!

Looking forward very much to the next one! ;D
Title: Re: sync::routine
Post by: Misantaller on Tue 17/08/2010 22:30:00
Good game! :)

Spoiler
Can you please give a hint for the password? I have the login and the notice with the underlined letters, but I have no idea, how to make the password..
[close]
Title: Re: sync::routine
Post by: Leon on Tue 17/08/2010 23:23:51
reply #9 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41577.msg550746#msg550746) of the hints and tips...  :)
Title: Re: sync::routine
Post by: Misantaller on Wed 18/08/2010 00:13:14
Spoiler
Oh, I had the right idea :)
[close]

I liked this short game, its atmosphere and the computer puzzles :)
It would be cool, if you would make a longer one :)
Title: Re: sync::routine
Post by: buddha on Sun 03/10/2010 17:50:01
Very nice first game. I really enjoyed the 'hacker stuff' and all the interfaces, including your inventory/close ups. It kind of had a bit of the same vibe as the bastard child of Beneath a Steel Sky mixed with some Another World

The ending was a bit of abrupt but left me with wanting more  ;) So it would be cool if you had the chance to do a couple more installments in the same vein. Congratz!

Looking forward to what you come up with next!