Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Tolka on Thu 05/10/2006 21:57:30

Title: which witch - a test game
Post by: Tolka on Thu 05/10/2006 21:57:30
Last week I was poking around the internet.  I don't remember what I was looking for,  but I stumbled into the AGS site.  I grew up playing this sort of game so I had a bit of a neat moment and downloaded a few games… then a few more, then nostalgia hit and I downloaded the program and started messing around with it.

A week latter and this is the result.   It's a short test things figure it out game. A mere 3 rooms and one npc. Coupled with a pointless storyline and events are random and weird.    But it was a blast to make.    But take it for what it is, I learned a lot about what works… and what doesn't work in this one.   And I will use that towards my next attempt.. Something a bit more ambitious but I still have to work that out.

Also, please excuse the spelling and grammar errors.    I wasn't checking them when I was typing them into the game and even though I ran the whole batch through a spellchecker latter I know from experience that there are probably still a whole slew of errors, and right spelling wrong word problems.


There is less animation in game then I like.   Several events would have looked so much cooler with a little fidgeting animation,  or a poke, or a take thing.  I just didn't want to spend all that time on a trial game.  Even the walk animations are simple layer move scales in photoshop.  I do however like the style that came together… with the watercolor sort of backgrounds and the character art.    The backgrounds could use more refinement though… anyway   enough rambling.  Some screenshots, and the download.



(http://www.tfsnewworld.com/game/hallway.jpg)



New Vershion Avalable

V 1.1:  taking into account many comments I have made the following changes.
   -the intro sequence is now skipable by pressing escape
   -fixed the sisters room so you can no longer walk through the wall randomly
   -fixed many spelling and grammar errors. (thanks name!!!)
   -fixed the staircase and window at the end of the hall so you now walk towards them when clicked rather then a fixed spot.  Making ending the game easier.
   -Added basic, they don't work together catch all text for using items with items, hotspots on so on.  Before it did nothing.

you can download the new one at
www.tfsnewworld.com/game/whichwitch1.1.zip 

well,  there it is.  let me know whut you all think.
Title: Re: which witch - a test game
Post by: Mikko on Thu 05/10/2006 23:23:16
Didn't play it through all the way, but I wanted to say that you have done good work. I'd believe that not many newcomers get this far with their first attempt. :)

I'm quite sure I don't need to point out the little mistakes or errors here and there, since in overall I think the game worked just fine.

I wish you luck with the next game! :)
Title: Re: which witch - a test game
Post by: on Fri 06/10/2006 00:14:50
welcome to the ags scene;)
Title: Re: which witch - a test game
Post by: thewalrus on Fri 06/10/2006 03:05:15
     Wow, this is a really neat game! The graphics are simple but lovely..... The animation is smooth..... This only took you 8 days?!?!? Kudos to you! I really think you have a lot of talent. I think I'm almost finished with the game but I am sadly stuck....

P.S. Welcome to the community and I really look forward to seeing something else made by you....

Title: Re: which witch - a test game
Post by: Tolka on Fri 06/10/2006 05:37:23
Thank you all for the welcome. ;D

As for the game.
There's only a few places that I think someone might get stuck in the game. 
I like to think I put enough clues in game so they can be figured out.  But let me know if you need an extra hint or anything.

As for my next game… I'm not sure what it will be yet.  I have a few ideas derived from the test's story.  And a few ideas for things completely unrelated.  I don't know yet. It will probably be a bit strange and involve magic though.  It's just fun to write and draw the bizarre.  :D Anyway I will definitely post something when I get things underway on a new project.
Title: Re: which witch - a test game
Post by: lakerz on Fri 06/10/2006 22:21:51
This was a fun short game trolka!  I agree that only needing 8 days to develop this, your first AGS project, is pretty amazing.  I look forward to your next effort.  If you're not aware of it, there is a monthly MAGS contest with different rules each time around.  Might want to check that out to see if it inspires you.  It's in the competitions forum.
Title: Re: which witch - a test game
Post by: Tolka on Sat 07/10/2006 05:18:48
thats not a bad idea.   a couple of short games before getting into somthing huge might be a good idea.    let me learn a bit more about AGS and all that.   I'll take a look.
Title: Re: which witch - a test game
Post by: CMonkey on Sat 07/10/2006 12:43:33
Just finished the game.

Liked the animations of the 2 characters, very well done. And the puzzles were fairly good, but I think I fluked my way through some of them.

The big downer for me was the spelling, I'm not usually a stickler for this, but some of the mistakes really made me cringe, especially "droor", "cubord" and "beem", how these got through a spell checker I'll never guess. Please put more effort into this next time.

Oh, and I found it really frustrating that I had to watch the intro sequence every time I played the game, I didn't complete it in one sitting and every time I went back into the game I had to sit through it again while madly hitting escape trying to skip through it. A really simple menu screen at the start with "New Game", "Load" and "Quit" would fix this.

But all in all, a better than average first effort. If you made another game I'd give it a shot, but please get someone to do a quick proof read of the text before hand.
Title: Re: which witch - a test game
Post by: Tolka on Mon 09/10/2006 05:41:42
ok,  just mentioning here that I'm putting up an updated vershion of the game with the following fixes.

V 1.1:  taking into account many comments I have made the following changes.
   -the intro sequence is now skipable by pressing escape
   -fixed the sisters room so you can no longer walk through the wall randomly
   -fixed many spelling and grammar errors. (thanks name!!!)
   -fixed the staircase and window at the end of the hall so you now walk towards them when clicked rather then a fixed spot.  Making ending the game easier.
   -Added basic, they don't work together catch all text for using items with items, hotspots on so on.  Before it did nothing.

you can download the new one at
www.tfsnewworld.com/game/whichwitch1.1.zip 

I hope this clears up most of the isues.  or at least helps with them.    sorry about the premeture release,  I should have waited till I got some more feedback.
Title: Re: which witch - a test game
Post by: sthomannch on Mon 09/10/2006 18:49:56
Tolka,
good thing you worked on an update. I couldn't do anything useful in your first program, now it worked fine and I enjoyed it a lot. Nice game and I hope to see more some time :-)
Title: Re: which witch - a test game
Post by: Rosie on Thu 12/10/2006 04:11:15
Wonderful.  You are a most talented game maker.  If this is your first, then we have lots to look forward to from you......

Thank you for a clean, happy enjoyable game.