Sorry about the lack of this guys, as some of you know i've had a few personal problems but not to worry. Ok not strictly new, as this was featured in the preview, but it's never been posted:
(http://www.2dadventure.com/ags/souviniers2.jpg)
There are 2 things im already changing:
1. the neon, im not happy with it/looks rushed
2. The tree on the rght doesnt seem right.
im also goung to put something else in the BG to make it a little more detailed.
Give it your worstÃ, ;)
I'd agree that the tree looks a bit poor, but I think the neon looks fine. It looks kinda scratchy, but that makes it look more realistic.
Your characters are cool!
Excellent stuff, man. I'm really looking forward to this game.
No real crits, except the ones you've mentioned. The neon and lights are really good, especially the glow, but the writing's a bit difficult to read, mostly just the 're'. The ground looks a little bare also... maybe some small stones on the right side, or a stone path going into the trees would help? The horizon looks a little bare as well... it sounds like you may add something, though.
Left as it is, it's still the best artwork i've seen on here.
wow thanks, its great to hear feedback like that, keeps me motivated. Im in total agreement that tree is really shite, but i had to get it finished so i didnt have time to correct it. I will do in the edit. I also agree about the floor, ill see what i can do.
Some modifications:
(http://w1.872.telia.com/~u87210460/AGS/souviniers2_mod1.gif)
(i) Added shadows to objects (stand, fence)
(ii) Raised the black level (in PS: levels, drag the left arrow rightwards)
(iii) Darkened the tone of the side of some objects (stand, box to the left, small edge at the bottom)
(iv) Added a gradient in the sky, making it darker at the top
(v) Added tones on the front trees to give them depth.
and probably something else.
Edit:
(vi) Lowered the saturation somewhat
(vii) Tinted it somewhat (more cyan/turqouise). Just a personal preference.
I like it, very professional.
QuoteGive it your worst
Ok, ok. Here goes:
The only thing I find wrong with the tree is that it looks more like a bush then like a tree.
Here's what I mean:
(http://www.2dadventure.com/ags/TLOTL_TRC&C.GIF)
Loominous i love the edit, ill try and implement some of that into the edit ;)
i think loominous took away everything nice in it.. it shouldn't be too dark..
I like Loom's edit of the shadow's contrast but I like the lighter blue tone of the original better.
It just had more mood IMO.
Sure, it might be less realistic lighting, but it sets a mood better for me.
not so much to crit on this one, its just a scene from the intro of the game, again, as seen first in the preview:
(http://www.2dadventure.com/ags/thedrop3.jpg)
It appears she has facial hair, other then that I love it, full of mood and atmosphere.
Magical stuff as always! no crits from me
Yeah, the blue one gives more mood, but loomsy ( :P ) has some good points.
Quote from: Privateer Puddin' on Sat 05/06/2004 17:33:50
Magical stuff as always! no crits from me
Ditto... and no facial hair IMO! :D
Excellent!
Will this be animated?Ã, If so, I can't wait! (well, either way I can't wait!)
This game just moved up another notch or two on my 'Most Anticipated Games' list!
Keep up the great work!
Really nice work. Nothing worth commenting on... pretty much perfect.
Nice. I really like your style.
it is perfect, i love it
Here's my edit:
(http://www.2dadventure.com/ags/drowning.jpg)
1) Redrew the water
2) Redrew the girl
3) Made it a bit more obvious that it's a bag thats falling too
4) Colored the water
5) Added three lensflares!!!!!!!!!!!!!!!!!
....
But really, your stuff is great. This is one of the AGS games which I'm really looking forward to in the future. Be sure to finish it soon. :)
Quote from: Dart on Sat 05/06/2004 22:49:57
Here's my edit:
(http://www.2dadventure.com/ags/drowning.jpg)
1) Redrew the water
2) Redrew the girl
3) Made it a bit more obvious that it's a bag thats falling too
4) Colored the water
5) Added three lensflares!!!!!!!!!!!!!!!!!
....
But really, your stuff is great. This is one of the AGS games which I'm really looking forward to in the future. Be sure to finish it soon. :)
lol love the edit, the lens flairs are particularly dashing. Dont worry the game will be finished, but im not giving dates, as i'm not a big fan of deadlines, itll be released when its ready, and hopefully itll be good :)
Although the original picture is nice, I feel it lacks some details. For instance, where are the fish? If you're going to the trouble of drawing a tiny little moustache along her upper lip, you should at least grace the scene with some aquatic lifeforms.
It would be particularly smashing if you could show a little fish about to be eaten by a bigger fish, which is about to be eaten itself by an even bigger fish, et cetera ad nauseum.
Also, the girl's gumby legs disturb my artisitc sensibilities.
I admire the dynamism of Dart's edit. She transposes the tranquil scene into one of action and drama. It's better than a sharp stick in the eye.
Quote from: big brother on Sun 06/06/2004 04:27:16
Although the original picture is nice, I feel it lacks some details. For instance, where are the fish? If you're going to the trouble of drawing a tiny little moustache along her upper lip, you should at least grace the scene with some aquatic lifeforms.
It would be particularly smashing if you could show a little fish about to be eaten by a bigger fish, which is about to be eaten itself by an even bigger fish, et cetera ad nauseum.
Also, the girl's gumby legs disturb my artisitc sensibilities.
I admire the dynamism of Dart's edit. She transposes the tranquil scene into one of action and drama. It's better than a sharp stick in the eye.
its actually a clip of an animation sequence, so theres a chance there may be fish yet, but i'm not sure. I thought about this one but i feel that the fact that shes alone symbolizes something so i decided to take the fish out of that particular shot (ask Yoke for proof ;p)
As for the 'mustache' thats actually her top lip, if you look at the characters idle stance you'll notice that her top lip is darker than her bottom.
And why do you think her legs are grumbly? Again if you look at the original stance, its all in preportion.
Feel free to do an edit though if you think you can improve.
With every new screenshot you publish here, i get more hyped up about this game. Beautiful screens... the mood they portrait is perfect!
Any demo we can look forward to?
Looks brilliant...but add some aquatic life..., seaweed etc...
Quote from: Igor on Sun 06/06/2004 11:16:38
With every new screenshot you publish here, i get more hyped up about this game. Beautiful screens... the mood they portrait is perfect!
Any demo we can look forward to?
Wow, i feel pretty flattered to get such good comments from somebody who does such awesome work! Thanks man :)
As i said, the game will be released in parts, and im currently only working on part 1, which is relatively short, so that will be a sort of demo if you will.
Zor: All will become clear when you see the inro ;)
I cannot see any kind of moustache, it looks like her lip to me. Oh well.
And I think the gumbyness of her legs is her right one is bent at a sorta funny angle. Well thats what I think.
Unless it's some vast ocean, I'd expect to see at least some vague dark shapes at the bottom, to represent the, well, bottom.
Rest looks fine, especially like what you did with the bubbles 'n all.
Really nice.
...but when the game is finished, we have already seen all the backgrounds since you keep posting so much of your stuff here ::)
Yes, I too liked the original better! The edit's too dark.
Quote from: Petteri on Sun 06/06/2004 15:31:45
Really nice.
...but when the game is finished, we have already seen all the backgrounds since you keep posting so much of your stuff here ::)
lol yeah that's a valid point, dont worry ill be making sure that therll be a lot of stuff nobody has seen before. ;)
Quick compulsive edit:
(http://w1.872.telia.com/~u87210460/AGS/thedrop3_mod1.gif)
(i) Added brighter light coming from upper right (PS: lighting effect)
(ii) Modified the shade on the girl and bag to correspond more to the light
(iii) Modified the hue of the girl and bag (PS: Curves)
Hey loominous, thanks for the edit, but i think its a little too 'brash'. Like i said there's not really much to edit on this one. Thanks anyway.
Turns out my monitor has been very poorly calibrated which explains the first edit's darkness.
I modified both edits, and here they be:
(http://w1.872.telia.com/~u87210460/AGS/thedrop3_mod2.gif)
(http://w1.872.telia.com/~u87210460/AGS/souviniers2_mod2.gif)