Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: InCreator on Sat 19/11/2005 21:20:43

Title: A Background. Please C&C!
Post by: InCreator on Sat 19/11/2005 21:20:43
(http://www.increator.pri.ee/i/crits/street3.png)
2x:
(http://www.increator.pri.ee/i/crits/street3.png)

Title says it all. This is most likely the best bg I've ever produced and also record of time spent on bg; I drew it yesterday 7 hours non-stop...

After all this work I somewhat hesitated to ask for C&C since bigger improvements that take heavy time again are something i'd rather avoid... but if I got this far, let's make this perfect.

BTW, for fun facts: reference photos I used were: a scene from streets of city of Prague, a Japanese research center and a scene from NY City  :D And of course, lot's of freestyle drawing.

So, criticise and comment my background, please.
Title: Re: A Background. Please C&C!
Post by: Nacho on Sat 19/11/2005 21:54:35
I wish I could draw like that, because whereas I can make some quick and nice BG's in my style, I like yours a lot, as well... Anyway, I think that the blue car has a different perspective than the rest. Maybe it s a problem when tracing, dunno, but for me it seems that the "camera" taking the "photo" of the pic should be raised a bit, to show more of the roof of the car.

Hope it makes sense.
Title: Re: A Background. Please C&C!
Post by: Babar on Sat 19/11/2005 21:57:29
Nice! Very Picturesque. I'd make the trees fuller, though. I'd have thought it was winter, but the bushes underneath seem pretty green. Also, the zebra crossing looks like it gets larger moving from right to left.

If it took 7 hours to make that, how many years till the game :P?
Title: Re: A Background. Please C&C!
Post by: AlbinoPanther on Sat 19/11/2005 22:37:12
Increator we give you a PERFECT 10!
C&C finished
Title: Re: A Background. Please C&C!
Post by: vict0r on Sat 19/11/2005 22:52:45
Woah my god ;D That's great! When i first looked quickly over it, i actually thought it was a real picture :P I would love to see a game with this style! :D Dont have anything to critizise on it ;D
Title: Re: A Background. Please C&C!
Post by: InCreator on Sun 20/11/2005 01:25:53
(http://)

If you mean light blue thingy at the back, it's van-like car-
If you mean purple Ford Sierra at the front, it's door is open a bit (intentionally) - which may confuse a bit.

Please clarify if there's really something wrong.
Title: Re: A Background. Please C&C!
Post by: Ozzie on Sun 20/11/2005 01:34:33
I think Farlander means the van most behind. And I can see what he mean....but not really explain.

Some other things:
I'm not sure, but if this red *something* behind the black and before white car should also be a car it looks like it's squeezed between them. Must be really small...

Also, is the black car supposed to have no back window, or is it toned? If the last, then I think it's still too dark, it should have a contrast to the..............borders. Also, shouldn't the wheel that's more behind at least be half covered? The perspective seems weird this way...

Hm, I leave other criticism to people who understand something about drawings, but overall it looks pretty good.

Title: Re: A Background. Please C&C!
Post by: TheYak on Sun 20/11/2005 05:01:59
Sir, if you'd said you spent a week's worth of waking hours on it, it would be no less impressive.  Nevertheless here's the nit-pickery:

- I see what others mean about the black car towards the front.  I'm a little confused as to where some lines of it end and the next car begins.  How it looks to me is that all the cars are in the same perspective, but the black one's at a 90° vertical perspective so that the roof is only a pixel thick.  The dark colors of the car behind it lend to the confusion.

- The light-blue vehicle does look a little skewed, perhaps the rear 10 degrees further from the viewer.  It only stands out to me because of the bright high-saturation color.  Even if it's a very bright blue, nothing in the picture's catching that much light, so it looks out of place.  Maybe a lower sat color or overall fog layer?

- The house to the rear, most central to the viewer, the roof (particularly the bottom edge) stands out as higher saturation that other things at that depth, maybe a very subtle atmospheric layer? 

- The trees' leaves - look great for the most part, but some of the bunches look very circular, some more visible sky to break them up just a bit might help.  The tallest tree on the left suffers from this circular pattern as well as looking 2-dimensional.  It might solve two problems at once to vary the tone in the leaves to give them more depth.

- The aliasing on the closest house, the window frame and ledges have many jaggies.  Replacing the corner pixel with a color blending the ledge and wall shades might get rid of it. 

- The arched doorway on the center-view furthest back house: The door frame bottom on our left hasn't been treated with the same darkening/blending bottom as the rest of the buildings.

- The bottom sections of the house to the left, there's a visible edge there where it meets the ground, particularly enhanced by 1-2 pixels on the bottom lines that are brighter than the rest. 

- The window reflection technique leaves some windows looking fogged up rather than shiny.  Increasing this fog-effect is that you shaded the panels individually after the frame was in place rather than treating the window as a whole.

- The brighter circle of pixels around the sign with its back facing us almost gives it a beveled look.  The edge pixels also stand out a bit against the backdrop.

Of course, I wouldn't notice any of those in game.  The list of praises for the drawing would be much lengthier. 
Title: Re: A Background. Please C&C!
Post by: InCreator on Sun 20/11/2005 13:07:16
Thanks for professional C&C!
Here we go...

(http://www.increator.pri.ee/i/crits/street4.png)
2x:
(http://www.increator.pri.ee/i/crits/street4.png)

After some pixel cosmetics...

* Added another reflection of NYC to the window at upper left
* Fixed the tree... sort of. Or made it worse. <undecided>
* Desaturated house roof and van-type car (how are these called, anyway? these little cars postals and delivery services drive?)
* made roof of van-car thinner
* removed red car (it was quite weird even on photo)
* finished second VW-Golf-like black car and made first one more gray (yes, two cars there), also fixed windows
* Tried some trippy shit on house roof (getting brighter thing)
* Pulled lousy trick on office building windows to "unite" their shade
* Used my n00b skills to manually antialiase (sort of :/) the ledges and sign
* also n00biased and straightened the damned zebra (god, it's hard to draw despite of being so simple thing!)
* colored some bushes
* ruined the area where frontmost building meets the concrete(orangeish yellow + darken processor = burned & ugly)
* Gave my optical mouse a good beating, the way only NES controller got it decades ago... that's why my post may sound agressive  :D The thing totally refused to perform a function called "dragging" releasing button by itself after every pixel

I think that's better now!
Maybe I still missed something?
Title: Re: A Background. Please C&C!
Post by: Nacho on Sun 20/11/2005 13:50:22
I was talkig about the first car, the one with the door opened. Look at the wall close to it. The line that goes to the vanishing point is different to the line that the cars make... Hope this image explains it.

(http://i12.photobucket.com/albums/a214/La_Lore/InChelp.png)

See? I think there are two vanishing points when there should be only one.
Title: Re: A Background. Please C&C!
Post by: InCreator on Sun 20/11/2005 14:29:00
(http://www.increator.pri.ee/i/crits/huh.gif)

Huh?  ???
Title: Re: A Background. Please C&C!
Post by: Snarky on Sun 20/11/2005 14:30:26
Do you mean one single vanishing point, or that the vanishing points should lie on a horizontal line (the horizon)? The vanishing points should only be the same if the cars were parked parallel to the street and fence, which they aren't (for some reason).

Edit: Could you loop that gif please, InC? It's kind of a blink-and-you-miss-it effect right now.
Edit2: Ah, cheers.
Title: Re: A Background. Please C&C!
Post by: InCreator on Sun 20/11/2005 14:39:01
Stupid game maker!
*Didn't have any decent GIF software installed :D
Title: Re: A Background. Please C&C!
Post by: Phemar on Sun 20/11/2005 15:04:18
Here's one crit Increator: Try making it good. Seriously, it sucks right now. I could draw better than that with my gran stapled to my hand! I mean, how long did you spend it on it? 2 - 3 minutes?

Hehe, just kidding. It looks great, Increator, seriously. I would've mistaken it for a real photo had I not known otherwise!

Farlander: Is the perspective not just like that because the cars are parked at an angle?
Title: Re: A Background. Please C&C!
Post by: Snarky on Sun 20/11/2005 15:14:04
One thing I would like to see would be a layer between the bushes (and the farthest close buildings) and the skyline. As Farlander's post makes clear, the horizon line is up near the top of the bushes, so unless everything was completely flat between here and Manhattan, you would see things sticking up. (Also compare to the photo, with all the buildings behind your current cutoff distance.)

It could be semi-faded, no more than the height of the far wing of that building. But it would really help make the image seem more real, less like a movie set.
Title: Re: A Background. Please C&C!
Post by: aussie on Sun 20/11/2005 15:30:19
'tis excellent.

One thing that kinda bothers me is mixing blurred (mostly the cars) and pixelated details (tree leafs, no-way sign) in the same bg.

IMO these tend to clash. But that's just me. It's hardly noticeable, BTW.

Also, I think the blue building on the right stands out a tiny bit too much. The color looks too bright to me.
Title: Re: A Background. Please C&C!
Post by: Tuomas on Sun 20/11/2005 15:41:30
Nice big, admitted... but There's something about the second car to the front, the black one: What's the black block under the right back window of it? And then the shadowy thing under it looks very weird. Somehow the depth is missing, the two black cars look more like a back of a one black car, with the exception of both back wheels showing.

Then the frontal car's door, I was waiting too see a joint of somekind there, but I don't and that bothers me... I would have srawn a pic to explain better, but I still can't use Photoshop that well :P
Title: Re: A Background. Please C&C!
Post by: Nacho on Sun 20/11/2005 15:48:42
That reference pic works perfectly to show what I mean InC. As said, it's a problem when tracing over real pics. The cars in the original pics, specially the blue car and the blue van, show a pair or 3 pixels lines more of the roof, which make the line that the cars form reaching the vanishing point. While in your background, the vanishing points are different. Hope it makes sense, but concentrate in taking a look to the gif... See there's some kind of animation when you see the cars... the roofs go down. It's only some pixels, but it makes the whole perspective go wrong.

Anyway... It's almost perfect...  :) Don't get to annoyed for this, it's only "ultra perfectionist" C&C...
Title: Re: A Background. Please C&C!
Post by: InCreator on Sun 20/11/2005 15:55:06
*shudders*

Layers? For your knowledge, none of Adobe products are never ever involved in any of my art... especially Photoshop.'
Or anything else that hi-tech.

Layers. I knew I should have kept em' :D
I was thinking about transclusent pure white rectangles myself, both fore- and background have same contrast/influence and fading/fogging horizon out a bit sounds good.

What pain is to do it all manually now :(
Title: Re: A Background. Please C&C!
Post by: Snarky on Sun 20/11/2005 16:19:10
Errr... you don't need to use an Adobe app to get layers. Paintshop Pro supports them, as does The GIMP, and really any halfway decent modern paint app.

And Farlander, the "lines the car form" would only point towards the same vanishing point if the cars were 1) all neatly lined up, and 2) parallel to the other lines. Neither is true. There may be something wrong with the perspective, but it's not because they should have the same vanishing point.
Title: Re: A Background. Please C&C!
Post by: Nacho on Sun 20/11/2005 19:03:17
But the cars must be parked in a line parallel to the wall... and that line should coincide with the vanishing point of the wall, IMO...
Title: Re: A Background. Please C&C!
Post by: TheYak on Mon 21/11/2005 05:00:58
Perhaps not a useful reply, but it's less likely that they're parked parallel (I'm thinking you mean perpendicular here) to the wall.  Particularly with a no entry sign at that end, it's likely a one-way road with parking at a roughly 30° offset.  He mentioned NYC, maybe perpendicular parking is more common outside the US, but in a cramped area like that, it's likely diagonal.

It's looking quite a bit sharper.  I agree that the horizon seems strange and that background more like the photo's might make it less movie set-like.  The blue rectangular buildings are, however, more aesthetic than vague brownish stuff in the background. I don't think I'd think about the horizon if it weren't for the photo reference though.   

I think it's time some artistic license was used and one of the dark cars' colored was changed.  Staring at it, it's easy to tell what's what now, but it's still confusing at first glance. 

For the tree's leaves (which, to me at least, look less artificial now) does ArtGem (that's the program, right?) support alpha or are you introducing haze by hand?  If the edges of the leaf bunches were faded somewhat into the background, it might not stand out as much.  Light and atmosphere of the scene probably wouldn't allow it to be that crisp. 
Title: Re: A Background. Please C&C!
Post by: Traveler on Mon 21/11/2005 06:52:02
InC,

Your image looks very nice - in fact, the first time I looked at it, I thought it was a photo. :)

There are a few (minor) things that I'd like to point out:

1. I feel that the center sign makes the image somehow flat. It's right in the middle of the image and it's waaay too prominent there. I think the image would be better without it or if it would be smaller.

2. The gray car (of the two black ones) looks too softened, smudged. I'd use some different color to set it apart from the black one.

3. The stain at the bottom of the building in the front (to the right of the doors) seems too strong. I've never seen such dark stains on an otherwise well-maintained street.

With all this nitpicking, very nice image indeed!
Title: Re: A Background. Please C&C!
Post by: on Mon 21/11/2005 08:28:47
Looks great.
My only problem is the skyline. It needs to be higher.
It looks like the foreground is on a really high hill.
Title: Re: A Background. Please C&C!
Post by: Vel on Mon 21/11/2005 12:59:27
Wow :o... that's all I can say, really.
Title: Re: A Background. Please C&C!
Post by: InCreator on Sat 26/11/2005 16:11:35
Quote...since bigger improvements that take heavy time again are something i'd rather avoid...
I hate you guys  >:(

...

Just kidding. I hope you didn't forget my bg yet...
It was paused a bit since I don't have much time!

Anyway, newest version is here: I redrew whole right part, which wasn't even half as simple as drawing everything else.

Here it is (minus some details and pixel cosmetics), most of C&C was respectfully followed. Am I getting close to declaring it finished now?
(http://www.increator.pri.ee/i/crits/street4.png)(http://www.increator.pri.ee/i/crits/street5prefinal.png)

(http://www.increator.pri.ee/i/crits/street5prefinal.png)

ArtGem supports only up to 16 layers, so I had to pick a save few details,reflections and improvements ago. I'll add them as soon as big changes are not needed anymore and I can merge previous layers. Damn, I so badly need to advance to photoshop - but I just can't learn it!

Eh, and I DO know how badly middle left building sticks out, I'll try to cover it somehow later - even better were if you gave some good edit or ideas how to do this.
Title: Re: A Background. Please C&C!
Post by: José Luiz on Sat 26/11/2005 17:20:29
First of all, I have to say:
InCreator, your background is astonishing!!! :o

I think I understood what Farlander is trying to say: I notice (at least here, in Brazil) that cars can be parked in three ways:

(http://www.sitesled.com/members/lanesville/Imagens/parking.jpg)

Parallel to the street (0º)
Diagonal (45º)
Perpendicular (90º)

So, the cars in the background are parked in 45º. Aren't they?
Title: Re: A Background. Please C&C!
Post by: ildu on Sat 26/11/2005 17:23:01
Does it really matter how they're parked? So some people in an adventure game world chose to park a bit tilted on a spot without indication for how to park. So what?
Title: Re: A Background. Please C&C!
Post by: InCreator on Sat 26/11/2005 19:15:31
Though I didn't think I'd draw today anymore, I still ended up with adding details. I also used !Photoshop  to get rid of middle building problem by desaturating a bit.

Also, tried a thing or two on sidewalk/road area (cracks in pavement, tyre tracks), added minor details (window reflection, lamp, laundry, sign) and drew few pixels here and there.

(http://www.increator.pri.ee/i/crits/street6.png)
(http://www.increator.pri.ee/i/crits/street6.png)



Title: Re: A Background. Please C&C!
Post by: Play_Pretend on Sun 27/11/2005 00:26:09
I may not have any useful advice, I just wanted to say holy *carp* that looks incredible.  I thought it was a photo at first too, and then my jaw dropped when I realized you'd drawn it.  Wow, double-wow.
Title: Re: A Background. Please C&C!
Post by: Erenan on Sun 27/11/2005 01:15:24
I agree with Farlander. I think there's still something weird with that first car. In my opinion, it looks like its angle is off. But it's not a matter of what direction in which the car is parked. It looks like the rear tires of the car must be buried in the street as though the car were pointing slightly up in the air. Probably this has to do with how little of its roof we can see, and with the fact that the rear tire under the door isn't visible.

That having been said, this is already an astonishing background, and if I had created it, I would just leave it alone.
Title: Re: A Background. Please C&C!
Post by: Traveler on Sun 27/11/2005 05:04:15
Wow!

I know it's not very useful as C&C, but that's pretty much all I can say.

Strange Visitor: I don't think there is any problem with the car; I believe it seems pointing up because its headlights are tilted a bit. Some European cars are like that. (I may be wrong about the perspective, though, I didn't actually check it, but to me it looks fine.)

Awesome job, InC!
Title: Re: A Background. Please C&C!
Post by: TheYak on Sun 27/11/2005 05:41:15
I really think it's time to go on to the next BG.  This one's excellent. 

In case you're not (;)) the stain at the bottom of the front-most building still stands out a bit.  Some lightening or some dark-wash on the sidewalk to blend it might help. 

The lamp's frame shows a bit of aliasing, even in the small view.  Some medium-dark gray to blend it in might help. 

As far as that car, checked the photo-reference again.  If you watch the fade-to-drawing, you can slowly see the roof of the car vanish.  It does seem odd that you can see so little of it, yet so much of cars' tops in the rear, as well as top of the fenceline. 
Title: Re: A Background. Please C&C!
Post by: Play_Pretend on Sun 27/11/2005 07:24:22
Traveler:  Heh. . .no, I was one of the in-awe crowd, it's Erenan you mean. :)
Title: Re: A Background. Please C&C!
Post by: seaduck on Sun 27/11/2005 13:50:33
It's Prague, coool!!!

Hey, InCreator, it looks awesome!

As a Prague resident, and a holder of a driving licence, I can confirm, that cars in Prague park the same way as in Brazil, so these cars are really parked diagonally. LOL!
Title: Re: A Background. Please C&C!
Post by: Revan on Mon 28/11/2005 14:26:44
wow... wish I could create something like that... Just seen that you used ArtGem, damn why did they have to disscontinue that programme... can't get it anywhere...  :'( You know of anywhere I can get it?  ???
Title: Re: A Background. Please C&C!
Post by: InCreator on Mon 28/11/2005 15:25:20
Maybe here?
http://www.increator.pri.ee/ArtGem13crack.zip
(now let's pray that moderators won't smash me for this)

Since it's discontinued and not sold anymore, I think that pirating (or specifically - cracking the 30-day trial bugger thingy) isn't that much of a sin. As the saying goes, art demands some victims.

I recommend ArtGem only to those who like my style, or currently use MSPaint and want to get to the next level. If you can use something more powerful, such as Photoshop, GIMP or Project Dogwaffle, skip the ArtGem.

But my own dream is to move on to Photoshop. Now why in the hell has it to be so discouraging, boring and complicated?

Also, I'm planning on making a complete tutorial of my style, going through everything from setup to complete detailed bg.
But then again, will it be useful to anyone?

Ah, and thanks for leading me to this image, everybody.  :)
Title: Re: A Background. Please C&C!
Post by: DoorKnobHandle on Mon 28/11/2005 16:21:44
Quote from: InCreator on Mon 28/11/2005 15:25:20
Also, I'm planning on making a complete tutorial of my style, going through everything from setup to complete detailed bg.
But then again, will it be useful to anyone?

"Useful" is not even an expression. 8) A tutorial describing your amazing style would be great!!
Title: Re: A Background. Please C&C!
Post by: ElementalWhite on Thu 15/12/2005 03:39:02
I am impressed beyond impression. I would love to see your skills put to a fantasy genre...