Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: JustLuke on Wed 27/08/2008 16:50:30

Title: A couple of character models
Post by: JustLuke on Wed 27/08/2008 16:50:30
Here are a couple of character models that I've made in the last few weeks.

This first one is  a (so far unfinished) piece of concept art - "if there was a Quest for Glory game with an east asian setting, what would its young hero look like?"

(http://i527.photobucket.com/albums/cc355/Justluke_2008/kungfu.jpg)

This next character is Cornelius Glory, scientist, poet, and gentleman explorer. He's the protagonist for an original game concept that I'd like to turn into an actual game:

(http://i527.photobucket.com/albums/cc355/Justluke_2008/corneliusfront.jpg)

Feedback would be greatfully received - positive or negative. :)
Title: Re: A couple of character models
Post by: Technocrat on Wed 27/08/2008 21:17:28
Nic models, but I think Cornelius' head-to-body ratio is a bit off, compared to the first. Even if you were going for a cartoony style, I think the head is just a wee bit too big anyway. I think it's a good shape though, would just need to be a wee bit smaller, to match the body. That is, unless all of the characters are going to have a consistent ratio, but there's the first one, with a better proportion.
Title: Re: A couple of character models
Post by: JustLuke on Wed 27/08/2008 21:28:47
Thanks, that's a good point, but they aren't intended to go together. For the second one - Cornelius - I deliberately chose to have him resemble a caricature. So, yeah, you are correct that the proportions are non-realistic, but this is a stylistic choice. Hah - perhaps I have weird taste? :)
Title: Re: A couple of character models
Post by: lo_res_man on Wed 27/08/2008 21:32:50
Quote from: JustLuke on Wed 27/08/2008 21:28:47
Thanks, that's a good point, but they aren't intended to go together. For the second one - Cornelius - I deliberately chose to have him resemble a caricature. So, yeah, you are correct that the proportions are non-realistic, but this is a stylistic choice. Hah - perhaps I have weird taste? :)
There is a rule of perportions that works for everything but chibi. the hand is the size of the face. Even for most cartoony characters, this is still true. Very good otherwise. Just the right amount of cartoony detail, without going overboared. I like. :D
Title: Re: A couple of character models
Post by: JustLuke on Thu 28/08/2008 11:04:59
Quote from: lo_res_man on Wed 27/08/2008 21:32:50
There is a rule of perportions that works for everything but chibi. the hand is the size of the face. Even for most cartoony characters, this is still true. Very good otherwise. Just the right amount of cartoony detail, without going overboared. I like. :D

Thanks for that. After reading your feedback, I experimented with increasing the size of the hands. They're a little larger now and the model looks better for it.
Title: Re: A couple of character models
Post by: Ali on Fri 29/08/2008 14:13:14
The first one could look more asian / anime with a more upturned nose and a narower bridge, but apart from that I think you achieved your goal.

I think the second is much more interesting, however. I love the tones of his clothes, but I think his eyes and hair could be more muted. As they are they make him look a little unearthly. A richer maroon with subtle variations would be great for the hair. A deeper green for the eyes would be more mysterious. I'd also give him bushier eyebrows if he's meant to be over thirty.
Title: Re: A couple of character models
Post by: pieterv on Mon 08/09/2008 18:42:28
What application are you using to generate these characters? It looks great!
Title: Re: A couple of character models
Post by: JustLuke on Mon 08/09/2008 19:41:42
Quote from: pieterv on Mon 08/09/2008 18:42:28
What application are you using to generate these characters? It looks great!

They're hand-modelled in Lightwave 3D, not generated.
Title: Re: A couple of character models
Post by: Paper Carnival on Tue 09/09/2008 15:31:38
The head of the second picture is still too big. Decrease the size a little bit (even if you do aim for the large head cartoony style) and increase the thickness of the arms. I think the arms, even for a normal size head, are a bit small.
Title: Re: A couple of character models
Post by: JustLuke on Tue 09/09/2008 15:33:43
Thanks but, no, I'm happy with the proportions as they are. :)