Hey, I'm making this underworld game for MAGS and I was wondering what do you think of this image:
(http://img440.imageshack.us/img440/6031/zhtr3tu.jpg)
He's a pirate( no s**t, sherlock :)) and after the spooky makover in a makeover show he is forced to live as a zombie in the UNDERWORLD!
Oh, and this is no way a chance to promote my game, it's just to give you some ideas on the current case he's in(not a very good choice of words, but who cares, you get the point, right? ;)).
I'm not sure how cartoony, or stylized, you are shooting for, but at first glance his arms are too short, and skinny.
Quote from: Seleceus on Fri 03/02/2006 17:25:39
I'm not sure how cartoony, or stylized, you are shooting for, but at first glance his arms are too short, and skinny.
The game is going to be a horror-drama game and so the characters should be more realistic.
here's what I've come up with:
(http://img440.imageshack.us/img440/2750/both0uq.jpg)
Hope it's better...
Its better.. but try to not make them so wide-legged..
and another very important thing; i hope you got backup of normal file cause you screwed your picture up by saving it as a .jpg with paint or something..!
Alright, thanks for the C&C, here's the 2nd version of DA PIRATE(No zombie):
(http://img155.imageshack.us/img155/559/forforum8ok.png)
(http://img155.imageshack.us/img155/559/forforum8ok.png)
More C&C if you please...
Much better stance, but drop the forward (his left) arm down. He looks like he's lop-sided.
Other things you may consider: Human eyes, are more or less, vertically centered on the head. Move them down a pixel. His hips are just a bit too low, and this makes his legs look real short. Lastly, you've got a fairly large range of colors (16) that gradient out from the center of each object. This isn't doing your pirate any justice and it's a waste of color. Try using them to highlight/shade the details, and create better depth.
I know you're using this for a comp, so I'll quit there. You've got more to do than spend hours on one sprite. Good luck.
I've made longer hands,
changed the shape of the head
and paintet pants brighter.
(http://img150.imageshack.us/img150/2572/piraat4bo.png)
And 2X
(http://img150.imageshack.us/img150/2572/piraat4bo.png)
Thanx, guys for the criticism(I typed it right, right?), oh and Clip, nice job with da makeover, I think I'll be using your pic from now on,...
he needs to bee zombye lookin?
cause I'm paint-overing clips picture if needed
ok I'm not goma delete my work, so heres the pic i made
(http://www.americangirlscouts.org/agsuploads/files/zombie.PNG)
(http://www.americangirlscouts.org/agsuploads/files/zombie.PNG)
Wow, uku, the zombie is really zombie-like, the skin tone is very good, but I already dumped the idea for him to be a zombie, but the rest are still gonna be zombies so your work wasn't for nothing,... :)
Hey, this zombie really looks cool. Looks, like he got stuck under a lawnmover, which is a good thing ... for a zombie, that is.
And that pirate is totally cool, altogether. I would just put the waist a little higher. One or two pixels up, and everything's fine. :)
And, oh, what about a sword or one of those pirate-guns dangling from his belt? That would be swell.
Quote from: Herr Stein on Sun 05/02/2006 15:23:04
And, oh, what about a sword or one of those pirate-guns dangling from his belt? That would be swell.
The guy is a freelancer, so:
1. Too poor to get his own weapon
2. I'll put in a new view when he
Spoiler
steals a sword from the zombies chest
.
3. Needs to carry as minnimum weight as possible(for the difficult climbs onboard)
4. Also less weight for quicker running when he's being chased.