It is the flashback walk animation... IMO, it can work as a template for many characters, PM me if you can´t use it for the "gifizication".
(http://www.2dadventure.com/ags/Flashbackwalkanim.gif)
I'm actually quite surprised. I've seen some walk-cycles in this forum that are much better in art-quality and fluidity. It's a useful example but it would've been more fun to just post it and see how many people tell you it's too jerky or how it lacks detail. ;)
Unless my diseased memory deceives me the Flashback animations were a LOT smoother than that. Weren't they done with vectors, rather than pixels. I guess it's just a shoddy capture jpb...or my memory is indeed gone.
i wonder where the guy in flashback got his fine leather jacket...
Eeer... I extracted it cuting and pasting screens, maybe there left some frames. Also, the frame that when he´s standing is shown after the loop, which makes it less smoother. Anyway, it was just a resource if anybody wants it... :'( :'( :'(
I wasn't saying it wasn't a helpful resource. Thank you for taking the time and energy to provide another animation resource for forum users. I was just observing the fact that we have very picky people here since I've seen some sprites & animations that surpass some commercial work in quality. I need to replay Flashback to see how smooth the walk-cycle was, though.
Yeah :-[ sorry, didn't want to sound too harsh. ;D
NP, I understood what you meant, guys. :)
It's missing one of the frames, called "high point"
You can find the explanation here:
http://www.idleworm.com/how/anm/02w/walks.shtml
Just resizing it.. Want to see it bigger...
(http://www.2dadventure.com/ags/Flashbackwalkanim.gif)
Hmmm.. Is it just me, or is something wrong with it? His legs.. Except that, it's good :)
hey! there's one frame missing!
(http://www.2dadventure.com/ags/Flashbackwalkanim2.gif)
I´ve added a new frame and deleted the "number 0" frame, the "static" one. I think it looks better. Anyway, this is just a resource, feel free to cut, edit, throw, piss over... ;D
Still, I feel there is one more frame missing
I think that the rigth leg comes back too fast... probably the missing frame it´s there, I´ll revisit it...