Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Huw Dawson on Sat 27/08/2005 15:48:13

Title: An idea for a game
Post by: Huw Dawson on Sat 27/08/2005 15:48:13
Hey.

I've had this plot swilling around in my head for a while now, and through a couple of months of long boring thinking, I think my mini idea for a game is whole enough for comment.

First of all, I should explain my inspirations for the idea. One was an article over at Adventure Gamers (I think... it's the one with the FOY article) as part of a long series about how to make your game (I think) different, and it went on about character development. The author had a distinct hate of "samey" characters, and went on for a while about how shallow characters with so often goofy emotions seemed to dominate the major games at the moment. (Exeptions, Yahtzee's "Day" horrors and Ben Jordan) I, while reading this, decided to shelve my other ideas and concentrate on a game with "depth".

And the other inspiration? Pleubeurg: Dark Ages, which proved that graphics arn't everything, and you can have serious horror in a game.

And so, enough fobbing, here's my idea.
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His names Joe Black. He's a retired police detective that lives in a small two roomed flat in the small town of Rocky Hummok. Although he's a celeberity, for a reason we'll soon see, he's a notoriously reclusive character, and hates company. The only time you can see him is when he takes his weekly trip to the grocery store at the bottom of his apartment block. From what he tells Kyle, the owner of the store, and possibly the only person that Joe talks to, (occationally) he spends his time writing an anonimous column in a newspaper, for a small amount of cash.

And how long has he lead this life?
Ten long, loney years.

He used to be a young, brilliant detective in the city of Remming, just fifty miles away, with a young wife, several friends and a fantastic job. So what made him throw it away?

The biggest case of his life.

The case that nearly destroyed the city.

The case that ruined Joe Black.

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So, what do you think?

- Huw
Title: Re: An idea for a game
Post by: voh on Sun 28/08/2005 00:42:14
I definitely like the premise. Though I would be careful with the doomed city angle - that's a bit of a downer on the whole.

But all in all I like the character. Whether it works as a story/plotline depends on what the actual story is. Because currently all you have is a character biography :)
Title: Re: An idea for a game
Post by: Bartimaeus on Mon 29/08/2005 15:33:44
Sounds cool man but if you're gonna make the game then work hard on the atmosphere.
A game like this would be really awesome with the right art, music and general atmosphere.
Title: Re: An idea for a game
Post by: Huw Dawson on Fri 02/09/2005 15:50:52
Voh, how is the idea for a doomed city a downer? I happen to like the idea for a very dark and grim city...Ã,  ;)

Anyways, I was working a bit a couple of nights ago on a room somwhere... I don't think it's got enough detail for an actual room in-game, but I'm outa ideas...Ã,  :(

(http://images5.theimagehosting.com/Officepng.png) (http://www.theimagehosting.com)
Title: Re: An idea for a game
Post by: SSH on Fri 02/09/2005 16:26:12
perspective is all wrong. cue some links on how to do perspective right...
Title: Re: An idea for a game
Post by: Akumayo on Mon 05/09/2005 23:23:08
Cool looking, I help however I can if 'ya need anything (except sound and music)