flash anim

Started by deltree, Tue 11/11/2003 21:24:02

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deltree

hi,
what do you think about that flash anim?
(download swf flash anim)
http://membres.lycos.fr/del3/both/jimmy%20vs%20mario.swf

or download exe flash anim
http://membres.lycos.fr/del3/both/jimmy%20vs%20mario2.exe

Scummbuddy

the sounds surprised me and told me that i had my volume up too high.  nice job making the seamless continuity.  nice job all around. i love both those games.  its almost worthy of being on undergrounds or whatever those places are called. maybe more of a story and it could fit in there.  i mean, im all for senseless beatings, but think about the children out there who want a story too.  maybe have them going for the princess on the final level of double dragon, and then you have to fight your brother, or whatever. then yoshi comes in and eats everyone and does the princess (offscreen)

um yeah.  ;D
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

deltree

#2
Well, actually, I'm curently preparing the whole double dragon story using AGS engine, and at my spare time I made this short flash anim.
I have to say something:
most people told me to use flash instead of AGS to make animations, but definitly, flash isn't that smooth and makes difficult wrtten dialogs. and with no dialogs, how can you make a story?

Scummbuddy

- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Anym

Diabolical gestures?
I look just like Bobbin Threadbare.

remixor

Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

Scummbuddy

Definitly.... Computer Braile
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

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