Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Darth Mandarb on Wed 22/10/2003 07:53:06

Title: Another Walk Animation (New Character)
Post by: Darth Mandarb on Wed 22/10/2003 07:53:06
:: ADDED NEW CHARACTER ... CHECK PAGE 2 ::

I've been working on this fu*ker for awhile and it's driving me crazy.

I just can't seem to get it to look right.

This is my latest iteration:
(http://www.twin-design.com/random/main_character_animation.gif)  (http://www.twin-design.com/random/main_character_animation.gif)

What is wrong with it?  It just doesn't look right ... I'm happy with everything but the legs, however, all c&c is welcome and appreciated.

cheers,
darth
Title: Re:Another Walk Animation ...
Post by: PureGhostGR on Wed 22/10/2003 08:29:54
Well, to me it looks good.

I tried a version with him keeping the back leg put an extra frame, but I am not sure how it would look in-game.

Just an idea really.

(another one with him pushing the extra one further back):

(http://www.2dadventure.com/ags/main_character_animation2C.gif)


good job btw.
Title: Re:Another Walk Animation ...
Post by: Fizz on Wed 22/10/2003 09:19:52
the foot needs to be smaller when its behind him i guess.
Title: Re:Another Walk Animation ...
Post by: big brother on Wed 22/10/2003 15:59:40
It looks like some kind of dance he's doing. Maybe a fandango?

His expression is pretty grim though.
Title: Re:Another Walk Animation ...
Post by: Darth Mandarb on Wed 22/10/2003 19:16:52
Newest version:
(http://www.twin-design.com/random/main_character_animation2.gif)   (http://www.twin-design.com/random/main_character_animation2.gif)

I tried a different approach.  This only has six frames of animation but I think it looks better.

Is this an improvement? (I'm going to put a little arm sway in too)

darth
Title: Re:Another Walk Animation ...
Post by: Ben on Wed 22/10/2003 20:11:05
I think the new animation looks more realistic. In the first one, it looked like he was just kicking his legs back and forth. Now it looks like he's walking. It looks good..

I'm not so sure you need to moce the legs from side to side, though. I think it would look better if tou just kept the legs in the same horizontal position.
Title: Re:Another Walk Animation ...
Post by: Hueij on Wed 22/10/2003 21:08:46
I think Ben is right. Keep the legs horizontal. Combined with the original swaying arms it will be a kick-a**e animation.
Title: Re:Another Walk Animation ...
Post by: Darth Mandarb on Wed 22/10/2003 22:20:17
here's my first stab at the side animation ...

(http://www.twin-design.com/random/walking_right.gif)   (http://www.twin-design.com/random/walking_right.gif)
Title: Re:Another Walk Animation ...
Post by: Hollister Man on Wed 22/10/2003 22:26:16
I think you missed a frame, he is limping.  :P  Or maybe you intended it that way.  I like the art though.
Title: Re:Another Walk Animation ...
Post by: Darth Mandarb on Wed 22/10/2003 23:57:15
Hollister ... I don't notice a limp ... hmmm ...
(http://www.twin-design.com/random/walking_right2.gif)   (http://www.twin-design.com/random/walking_right2.gif)

Added arm sway and removed leg shifting ...
(http://www.twin-design.com/random/main_character_animation3.gif)    (http://www.twin-design.com/random/main_character_animation3.gif)

Still not looking quite right to me ...

darth
Title: Re:Another Walk Animation ...
Post by: Squinky on Thu 23/10/2003 01:31:26
Heh, yeah it does look like he's limping. like it's missing a frame when he starts over from the first point again....

but all in all game-worthy, good job man.
Title: Re:Another Walk Animation ...
Post by: Hollister Man on Thu 23/10/2003 05:41:05
I'll explain a little better.  On the side view, when the front leg is swinging forward, it looks like it goes a little faster than the other goes forward on its turn.  It just gives the impression of a slight limp.  Over all, though , great job.
Title: Re:Another Walk Animation ...
Post by: Mr Jake on Thu 23/10/2003 06:59:33
I like the one with the leg shifting better :/ but the side view and army sway are ok
Title: Re:Another Walk Animation ...
Post by: Nacho on Thu 23/10/2003 10:07:53
If this is a poll... Ditto Hotshot.  :) That extra pixels really did IMO a nice job.
Title: Re:Another Walk Animation ...
Post by: Penguinx on Thu 23/10/2003 21:37:06
Darth, I think I've figured something out that would really help the down/forward animation.

When you walk and swing your arms your shirt invariably shifts from side to side. The pocket/row of buttons should also move a pixel or two over whenever the arms move.

That may make a big difference. Right now, it looks kind of like he has a static torso with two arms hovering at the side. The shirt moving a bit would help unify all the pieces.
Title: Re:Another Walk Animation ...
Post by: Darth Mandarb on Thu 23/10/2003 23:42:34
PenguinX - Thanks!  I was meaning to do that anyway ... but had forgotten!  So thanks!

Farlander, Hotshot - Thanks!  I liked it better too and was going to change it back.  Sorry Heuij and Ben ... I just like it better this way!

Hollister,Squinky - I'm going to rework the side animation soon ... I'll see about de-limping him (http://www.twin-design.com/fafmb/graphics/smilies/smilies_grin.gif)

Here's the latest version:
(http://www.twin-design.com/random/walking_forward_1.gif)     (http://www.twin-design.com/random/walking_forward_1.gif)
I'm really happy with how it looks now!!

d
Title: Re:Another Walk Animation ...
Post by: on Fri 24/10/2003 12:36:55
that was a great walkcycle. btw, your next post will be your 400th one
Title: Re:Another Walk Animation ...
Post by: Flippy_D on Fri 24/10/2003 13:23:43
He looks very purposeful. Very strident.
Title: Re:Another Walk Animation ...
Post by: Penguinx on Fri 24/10/2003 15:08:47
Now that's the ticket!

It's looking great. He really seems to be jumpin' and jivin' now.
Title: Re:Another Walk Animation ...
Post by: Hueij on Sat 25/10/2003 00:11:43
There is still something wrong with it. During the loop there is only one frame that has his head at the lowest point instead of two. In your original animation you had that right.
Title: Re:Another Walk Animation ...
Post by: Darth Mandarb on Tue 04/11/2003 00:11:03
I've been working on this for a few hours ...

(http://www.twin-design.com/train/graphics/main_forward.gif)(http://www.twin-design.com/train/graphics/main_forward.gif)

Personally, I really like it.  However, as is usual, you guys can help me make it even better!

C&C please.

dm
Title: Re:Another Walk Animation (New Character)
Post by: remixor on Tue 04/11/2003 05:23:45
Looking good!  One thing: the shirt is going side to side WAY too much, especially since his waist isn't rotating at all.  Try making it not so exaggerated.
Title: Re:Another Walk Animation (New Character)
Post by: Darth Mandarb on Tue 04/11/2003 07:27:26
I have taken out some of the sway ... although I don't know if this looks too jerky?

(http://www.twin-design.com/train/graphics/main_forward2.gif)(http://www.twin-design.com/train/graphics/main_forward2.gif)

dm

EDIT - I tried something else ... I like this a lot more!
(http://www.twin-design.com/train/graphics/main_forward3.gif)(http://www.twin-design.com/train/graphics/main_forward3.gif)
Title: Re:Another Walk Animation (New Character)
Post by: Nacho on Tue 04/11/2003 10:50:35
I can´t really choose between one and other... >:(

But looking closely, I see the only "black spot" in this animation (The only and unique, IMHO :)) is the black blob supossed to be the shoes´ soles... I think it´s  too big, whereas the movement of the leg is not enough radikal to show all that sole. What do you think, guys?
Title: Re:Another Walk Animation (New Character)
Post by: AJA on Tue 04/11/2003 17:56:01
Wow!  :o
Great work, DM!

I prefer the first one. I think it fits the upper-body movement better than the second one.