GUI to be criticized

Started by DoorKnobHandle, Thu 24/03/2005 21:08:33

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DontTreadOnMe

  that was just a demonstration, if you wanted to keep your walk to feature, that could replace the main menu one. When i created this i was aiming to emulate the GUI used Albion (actually an RPG but the same feature could quite functionaly be applied to an adventure game).
  Mine isnt as functional as it could be, and is missing a few features. For instance the name of the object selected among otehr things. I was trying to show the resizing ability, it could just add some edge to the GUI, its not necesarry, but for an hours coding why not?

Your GUI looks beautiful by the way.

If you want that code then ill fix it up for you, otherwise i think ill have a look at it myself, and add an inventory feature.

Thanks - Rich
Seeing as I really shouldn't have to get up at such an ungodly hour as 7am, ill put my watch forward by 5 hours to make me feel better...

DoorKnobHandle

Go ahead and have a look at it for yourself and add the inventory feature.

It would probably be faster if I write that resizing stuff for my GUI by myself, because I am bad in understanding somebody else's code and I would probably have to recode most of it anyways.

QuoteYour GUI looks beautiful by the way.
:-* :-* :-* 8)

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