I present you the sewers!(I don't know why is grass growing there, but I think it looks cool where it is)
(http://i1193.photobucket.com/albums/aa346/Bocalion/sewers.png)
What do you think? Is there something I should add to my background?
I used patterns for most of the drawing.
* Lose the pattern texture. There's way too much going on and tiling is very visible and unnatural
* Add more light levels
* Show effort. Light cone looks like you spent 10 seconds maximum on it. Why are edges so straight and clunky? It's lazy and ugly.
* correct perspective. there's gazillion tutorials for this and every third Critics Lounge entry gets a long explanation how to do this.
Hi InCreator,
thanks for this awesome feedback!
I tried to work on everything you said, and this is what came up:
(http://i1193.photobucket.com/albums/aa346/Bocalion/sewersnew.png)
btw. I read one of your tutorials, and I have the chance to say to you that those are one of the first I ever read and was really useful! :)
I think he meant the texture on the grass...the texture on the walls was of secondary importance (and gave everything a metallic-grill look).
The problem with the grass is that it is a very obvious pattern. You can see exactly where it repeats. Try randoming it up a bit if you must use it (or try using a combination of two different base patterns).
I returned to the old wall tiles because they are not that bad... and changed grass tile to this one because I had no more idea how to make that grass tile:
(http://i1193.photobucket.com/albums/aa346/Bocalion/sewersnews.png)
I made this video few years ago:
http://www.youtube.com/watch?v=v0ygdday4mk
(http://i1193.photobucket.com/albums/aa346/Bocalion/sewersnewest.png)
I tried something maybe it's better now.
It definitely looks more like grass now! Unfortunately, however, I'm not getting a real "sewer" feel from the background...Personally, if I were making a sewer background, I'd probably put in some sort of, well, sewage rather than grass.