Old Man Sprite and some others (UPDATED 30 Apr 07)

Started by Alynn, Tue 20/03/2007 06:58:17

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Sparky

I like the reworked outline of the big muscle men. The forearms are very nice. It might actually be more in keeping with your other sprites to reduce the amount of detail.

If you want to keep detail in the stomach area, you might want to try hinting at muscles instead of explicitly outlining all of them. A couple small lines along the sides of the abs (lower down where they have more definition) and a couple of dots or horizontal lines where the creases are bigger should be enough.
Please forgive the lack of a paintover, I'm on a friend's computer and don't have an art program handy.
Quote from: Alynn on Wed 04/04/2007 17:27:04
Ok, and quick add... I do appreciate the paintovers, but I won't use them as is, I want to do this on my own steam as it were, so while Ben your redo was great, I personally don't have that kind of skill presently, so I'm working with what I have on my own. I take ideas from them, and do those ideas the best I can, with what I currently have.
I totally agree with your ethics. I think most people here support you in this.
Anyway, great style and nice work! I love that old man. He looks all innocent and lost...

Alynn

Ok, I adjusted the details a bit on the big men, changed it to just 2 colors for thier shirts, and I do like how they finished up. I've also moved the head of the doctor down a pixel or two. And now I introduce the newest character.  I've included a chair so it doesn't look like he is just floating there in limbo.

His far arm I couldn't really get right no matter how hard I tried, it's probably most likely the angle he is sitting at, and I've just realized while posting this that from that angle he should most likely have some sort of nose... anyway here we go.

1X:

2X:


Only 2 more to go...

Steel Drummer

I suggest you change the background colour, because the colours (especially for the white muscular guy) are still hard on the eyes. The new guy looks good, but his pants need an outline. 
I'm composing the music for this game:



Alynn

Otay, another update, yeah I know, it's been awhile... First off, used a darkish purple for the background... now the characters really seem to stand out, which I guess is a good thing but anyway it should help some...

Next, I added a new character to the line up.

1X:

2X:


Whatcha Think?

cobra79

#24
I think they look great. The new char looks like a a rich widow, because of all the gray hair and her dress. You could give her some jewelery, maybe a necklace to support that feeling.  :P

The hippie looks a bit odd, but I am not sure what it is. Either his legs are too short, or maybe his left shoulder should be less visible.

EDIT:spelling

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