Bedroom Suggestions

Started by BMF-Inc, Wed 12/01/2005 05:17:25

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BMF-Inc

Here is the first room I have ever created, hopefully it ranks decently. Take a look and give me some ideas on how to improve it.



Now I haven't done much in terms of shading, and I need to do some more coloring, but overall is the perspective correct and does everything look like it should? Be gentle

DCillusion

Straighten your lines and you'll be fine.

Gilbert

I think the lines are quite okay as a style, even the double pixels won't bother me. Perspective is not very important here, but that desk is too off from perspective which is quite noticiable, I'll say it should be fixed.

Neil Dnuma

#3
I like the style of the lines, where nothing is straight :)

..so I couldn't make the lines from the vanishing point straight either Ã, :=



The desk is quite off as you see, and it also seems to lean forward - or it is just very deep. If you want the player to see more of the desktop, you could just put the vanishing point higher (and adjust all other lines of course...). Other than that, the left wall appear very thin... just add some thickness as (quickly) shown, or keep it.. paperthin walls is an quite original idea after all (the japanese have some tradition for this). The legs on the bed have the same thin feeling, unless they are round - if so just 'round off' their ends a little. I couldn't make out what kind of clothes laying on the floor, but it doesn't bother too much - people wear so much funny stuff these days anyways.

In the end it seems you're already developing your own style - which above all is the most important (IMO).

Gilbert

Quick edit:

Just to show how to make the desk looks better.
Also, as Neil mentioned I added some thickness to the doorway.

BMF-Inc

Alright, thank you guys so very much. I truly appreciate all of your help and will work hard in making the improvements. Phew, that wasn't as bad as I was thinking it would be! muahahaha..anyways...more to come from lil ol me!

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