A couple of Sci-Fi themes for unannounced project.

Started by Razorback, Sun 12/03/2006 01:01:09

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Razorback

I've been working on this rather ambitious project for over a year, and I'll probably still be working on it a year from now. I only want to announce it when its close to being finished so you guys wont have to wait for it too much. (Or be disappointed if it gets canceled)

Anyway, of all the fields that are required to make a game, music is probably the one I'm most inexperienced. I've only started learning it for the game recently. Here are two of my best efforts so far.

The game is a realistic sci-fi tale set in space. I'm not sure what sort of criticism I'm looking for. I guess I've been listening to the songs for so long that I sort of lost perspective on their quality. I'd just like to hear some opinions.

They were made with Fruity Loops 5 by the way.


Click here for both songs.


Nevarioza isn’t finished yet so it ends a bit abruptly. It also lacks variety.
Comments appreciated.

ManicMatt

Fruity loops! Yeah I'm using that but for non-game music.

*Plays project twin* (The second one)

I like it! Well suited to an RPG/Adventure sci-fi infact. I don't like how the electric xylophone sounding instrument at the beginning instantly changes into the next section of the song. And maybe that bit in the game should last longer.

*Plays Navareoiza* (Or whatever)

I dig those deeper synths! Again, you've captured that videogame style. What method did you employ to create the synths? Was it the 3X osc? TS404?
I'm just curious as to whether your method is the same as mine.

Razorback

Quote from: ManicMatt on Sun 12/03/2006 09:41:16
Fruity loops! Yeah I'm using that but for non-game music.

*Plays project twin* (The second one)

I like it! Well suited to an RPG/Adventure sci-fi infact. I don't like how the electric xylophone sounding instrument at the beginning instantly changes into the next section of the song. And maybe that bit in the game should last longer.

Yes you're right, that part has been bothering me for a while. I think I'll just drop it altogether.

Quote from: ManicMatt on Sun 12/03/2006 09:41:16*Plays Navareoiza* (Or whatever)

I dig those deeper synths! Again, you've captured that videogame style. What method did you employ to create the synths? Was it the 3X osc? TS404?
I'm just curious as to whether your method is the same as mine.

You're going to make me show my noobness. I have no idea what those things you mentioned are. I just choose pre-made synths from the generator tab and drop them on the channel pad. Usually SimSynth or Sytrus. Then I just jam a bit on the keyboard for a while until I find something that interests me. Then I open up the piano roll, find the part that I liked, clean it up a bit and build the rest of the song from there.

That's my method.Ã,  Ã, 

As for capturing that videogame style, it's just a product of my lack of skill. If I could make it sound more organic I would. On the other hand, I'm also a fan of those 80's sci-fi synth soundtracks, (very common in John Carpenter movies) so It doesn't bother me that I can't make it more organic. It fits the game too, and that's what matters.

Thanks for the comments.

PS: I found that 3X osc and TS404 thing. I knew I could make my own synths I just hadn't figured out how. Pretty cool, thanks!

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