C & C for BG and sprite

Started by S, Mon 14/04/2008 22:42:41

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Babar

I love the POV! Such a nice idea. It's unique, but not technically difficult to implement.
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Now, with his very own game: Alien Time Zone

Hudders

Yeah I also like the POV.

The woman in the foreground looks like she's got a tiny little withered hand though.

S

The idea was to do something original with the POV, so I thought of this. Then I remembered the house boat with captain Dread in MI2. Same thing. But by then it was already too late.
So the hand's too small, eh. Well, I think I can fix that, if you all think it is indeed too small.

S

What do you think about the GUI? I think there might be something the matter with the look/examine icon (ie the eye), but I can't quite put my finger on what might be wrong.

PixelPerfect: I went and made a new edit that basically rips of your edit, including the rays of light from the right-hand side window. After having seen those, the room just did look a bit lacking without them. Thanks. I've made the room even brighter now, but it still looks sh*t on some monitors. However, I want to stop at some point, before it starts looking bad on MY screen.

I'd like some suggestions about how to make bricks look good too (see the window pic), but apart from that, I think it's time I took a break from C & C, in order to produce some new stuff. I have a very good point of departure now, thanks to all of yous guys. I'll post the finished witch's house room at my production diary blog (see first post).

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