Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: thesporkman on Wed 19/03/2008 11:43:04

Title: Cartoony Goblin/Orc Character
Post by: thesporkman on Wed 19/03/2008 11:43:04
This isn't necessarily something for a game. I'm still experimenting and trying to develop some sort of style. But here's a cartoony nervous, awkward goblin/orc/thingy.

(http://i83.photobucket.com/albums/j289/thesporkman/goblin.gif)(http://i83.photobucket.com/albums/j289/thesporkman/goblin-large.gif)

Feel free to offer any criticism or redraw if you like.
Title: Re: Cartoony Goblin/Orc Character
Post by: miguel on Wed 19/03/2008 12:20:13
Wow! Really funny!
I would go with that cartoon with no fear in any game, but because you asked I think of two things you could improve:  the shield could be bigger and a bit more perfect and also the sword, you could use bended lines in paint to give it that sharp blade look, also put some bright colours on the blade to make it shine!!!
Other than that I think it's really cool! :)
Title: Re: Cartoony Goblin/Orc Character
Post by: Layabout on Wed 19/03/2008 13:49:24
It looks ok, but is definately rough around the edges. You need to put a bit more work in to it. The belly just looks odd.
Title: Re: Cartoony Goblin/Orc Character
Post by: Afflict on Wed 19/03/2008 16:32:51
He reminds me of Shrek, which is never a bad thing. :)

Animation is gona be hard if you going to shade him this detailed. If you look at disney and other cartoons you'll notice they barely shaded at all.

About the character:

-The arms need to be consistent in terms of width, they look thinner in some spots than others.
-It seems your trying to get a realistic metal look on the sword and shield, this clashes with the cartoon feel.
-Eliminate the double pixels, look at some Anti Alias tutorials. (note this might take away from the vivid cartoon feel & r it might just actually enhance it.)
One I googled I didn't read it though :P http://www.natomic.com/hosted/marks/mpat/aa.html
- I'll be more concerned about the jaggy edges, try and smooth them out.
- The highlight color used is to close to the overall green and is lost, it makes visually little difference if any. You might want to change it to a lighter green or mess with the colors a bit.
-Stomach looks like a rock under his shirt, it needs to be like jelly rather. meaning wobbly and soft, no hard edges like the top left. Keep it rounded.

There is a sticky somewhere in the forum I think its in the C&C thread that have some nice tutorial links. :)

Goodluck I look forward to seeing the update!

Ps: If I find some time i will look into fixing some of the issues I think there are. Don't count on it though i barely have time to write these comments out atm.

~Afflict


Title: Re: Cartoony Goblin/Orc Character
Post by: ManicMatt on Wed 19/03/2008 18:43:25
Basically I thought the nose should be higher like this:
(http://i16.photobucket.com/albums/b37/manicmatt/goblin.png)
(But I'm no expert)
Title: Re: Cartoony Goblin/Orc Character
Post by: thesporkman on Thu 20/03/2008 00:48:00
I went back and cleaned up a lot of the double pixels and such around the edges. I tried to tweak the highlight colors on the face a bit. Most noticeably I redrew the stomach. I had a lot of trouble getting it to look right. I decided to give him some flabby man-breasts to add to the overall sense of fatness. I tried to give the arms more uniform thickness, but everything I did made it look worse, so I left them the way they were.

(http://i83.photobucket.com/albums/j289/thesporkman/goblin-v2.gif)
Title: Re: Cartoony Goblin/Orc Character
Post by: Afflict on Thu 20/03/2008 05:42:35
Nah it's really getting there, I really like art style. You're doing great just keep going at it, the more you mess around with pixels the better you get, and it's sometimes experimenting that gets you the best results.
Title: Re: Cartoony Goblin/Orc Character
Post by: Fee on Thu 20/03/2008 10:13:28
not bad, the only thing i really sont like is the shield, it seems more like a rock or somthing :P
Title: Re: Cartoony Goblin/Orc Character
Post by: miguel on Thu 20/03/2008 10:21:38
I just redone the shield, It wasn't working right!
hope you like it,
you will want to add some more detail I'm sure
(http://www.maj.com/gallery/miguel20000/agsscreens/goblin-v2.gif)
Title: Re: Cartoony Goblin/Orc Character
Post by: Fee on Thu 20/03/2008 10:33:16
Much better.

Title: Re: Cartoony Goblin/Orc Character
Post by: thesporkman on Thu 20/03/2008 13:00:19
Oh, yeah. I really like what you did with the shield. Here it is shaded like the rest of him:

(http://i83.photobucket.com/albums/j289/thesporkman/goblin-v3.gif)
Title: Re: Cartoony Goblin/Orc Character
Post by: Andail on Thu 20/03/2008 13:25:11
I think there's a lot of room for improvement when it comes to his posture and expression. Right now it's hard to tell whether he's being hostile, scared or just non-chalant. It's like a really bad actor who's told to model for a painting without any instructions whatsoever.
Title: Re: Cartoony Goblin/Orc Character
Post by: Dualnames on Fri 21/03/2008 10:04:06
I think his reactions is" I'm too old for this shit."
Title: Re: Cartoony Goblin/Orc Character
Post by: Zufub on Fri 21/03/2008 17:40:17
it may be...

He bring me back to memories this big black spellcaster from "Smurfs" (I don't know how he's called in English, but in Polish it was Gargamel) who all time hunting on Smurfs xD.
Title: Re: Cartoony Goblin/Orc Character
Post by: Erwin_Br on Sat 22/03/2008 18:50:39
(http://www.schtroumpf.com/images/meet_us/gargamel.jpg)
Gargamel.

--Erwin
Title: Re: Cartoony Goblin/Orc Character
Post by: Mazoliin on Sat 22/03/2008 19:07:58
Smurfs?! Gargamel!! :o Aaaahhh, this takes me back...

Yea, Critics Lounge:

*As already mentioned, make his arme thicker
*I find his chin rather pointy and sharp - move those two pixels that makes it pointy up one pixel and you have a perfect chin

Edit

(http://i236.photobucket.com/albums/ff259/monkey_e/Goblin_paintover.png)
Title: Re: Cartoony Goblin/Orc Character
Post by: Zufub on Sat 22/03/2008 19:23:32
If you want an orc he must be more strong-looking. To be an orc he need more muscles. Add him something barbarian style - metalish belt like from Diablo II from barbarian ;P You got normal metal belt and some down is going a part of this belt ;P (like trousers from rap style).

Offtopic:

When I saw Gargamel again, I get an idea to make an adventure game where Gargamel is our character xD And we hunting for smurfs xD (I'm bit crazy ;P).
Title: Re: Cartoony Goblin/Orc Character
Post by: ThreeOhFour on Sun 23/03/2008 02:31:32
However, if you want a Goblin, weak looking is very nice. I feel this looks like a goblin more than an Orc, agree with Andail that there is room for improvement with regards to facial expression and pose, and agree with a number of other people that the sprite looks very nice.
Title: Re: Cartoony Goblin/Orc Character
Post by: Afflict on Sun 23/03/2008 11:06:11
Sorry I don't agree Zufub, maybe hes an orc/gobling mix breed.

Not all humans are bulky and strong some are thin some are fat etc, so why will every orc be perfectly muscle shaped and ripped?

Most of your adventure game heroes were the most unlikely "heroes" (back in the day anyway) Roger Wilco, Larry, Guybrush Threepwood. etc. etc. 

I like the look of this character, agreed there is room for improvement, but the character already looks like he has an interesting "destiny" laying ahead of him.
Title: Re: Cartoony Goblin/Orc Character
Post by: thesporkman on Mon 24/03/2008 08:44:29
Wow. I really like the edit, Mazoliin. You've managed to fix the problem with the arms, and I like the rounding off of the chin.

I'm not really sure what to do about the posture and expression. I didn't really have much of anything in mind when I first drew it. The only reason he's holding the sword and shield is because I drew the arms last and didn't really know what I wanted them to be doing. I probably would have drawn the arms down at his sides, but I didn't want to obscure the detail on his clothes.