I've made some bg for a fighting game based on the manga/anime Hokuto No Ken... those bg aren't 100% original, 'cause I used some ripped stuff...
This is Shin's palace:
(http://img143.imageshack.us/img143/7844/stageshinig7.png) (http://imageshack.us)
and Falco's stage:
(http://img153.imageshack.us/img153/2486/stagefalcofq6.png) (http://imageshack.us)
Falco's stage isn't finished: I have to add some lights movements...
should I use thumbnails instead of big images?
I know this is a forum about AG, but I've seen a lot of talented people, so I'm asking your help :) How can I improve those BGS?
Nice! Except where are the shadows at the top of the pillars on the first screen? :D
Also, the bevels on the shadowed (closest) side of the pillars seem a bit on the bright side - almost like neon strips.
It's hard to critique your work if some parts of it are ripped. What parts are yours?
in the first pic I made all the palace (floor, columns, ecc) and I ripped the city and the sky in background...
in the second pic I ripped ground and sky, but modified them a lot... same thing for the "imperial city": I ripped it then doublesized and recolored... and a lot more things...
and at last I made walls and portal from scratch...
Quote from: CaptainBinky on Thu 20/07/2006 13:23:39
Nice! Except where are the shadows at the top of the pillars on the first screen? :D
I'm afraid I forgot them :)