Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Mouth for war on Sat 28/02/2009 01:32:55

Title: C&C on my little cow with wagon
Post by: Mouth for war on Sat 28/02/2009 01:32:55
So here she is, my cow hehe. What do you think about it? it's a work in progress...having the tail move is quite obvious and maybe a belt or something around the cow so the wagon looks more attached to it.


(http://www.2dadventure.com/ags/cowandwagon.gif)


And here´s a quick update :)

(http://www.2dadventure.com/ags/cowandwagon2.gif)
Title: Re: C&C on my little cow with wagon
Post by: bog on Sat 28/02/2009 08:24:13
those back legs really need some work

http://www.youtube.com/watch?v=nU80dHMKPwk&feature=related

also you need to lift the front right leg some more, it looks like it's limping the way it's moving now

+where is your light source?
Title: Re: C&C on my little cow with wagon
Post by: Leon on Sat 28/02/2009 10:24:34
Front left and right rear legs won't move at the same time. I think that causes the limp. You can see a better walkcycle in this clip. (http://www.youtube.com/watch?v=CR2u6ZUtBAQ&feature=related)
Title: Re: C&C on my little cow with wagon
Post by: Matti on Sat 28/02/2009 12:31:22
The legs look like there are no muscles at all, especially the rear legs look strange.. almost crippled.
Title: Re: C&C on my little cow with wagon
Post by: Babar on Sat 28/02/2009 13:38:23
The problem with the back legs (as I see it) is that they seem like sticks stuck on sausages. Legs are a major part of the side of the cow, not something that can be so easily separated from the body.

(http://www.istockphoto.com/file_thumbview_approve/676060/2/istockphoto_676060-cow-side-view-walking.jpg)


EDIT: What?! What? Did you say something?  :=
Title: Re: C&C on my little cow with wagon
Post by: Andail on Sat 28/02/2009 14:47:52
Babar, that's not a horse, that's a cow.
Cow.
Title: Re: C&C on my little cow with wagon
Post by: stajp on Sat 28/02/2009 18:40:14
I agree with leg being the big part of any cow, but I don't think that's the problem.

There is one frame missing - frame 7 jumps too fast to move front left leg (nearer to the viewer) in front of the front right leg. It should be 2 frames, not just one.

Another problem is that at any moment two diagonal legs are in the air at the same time - I don't know which animal in normal walk puts two legs in the air, usually one is in the air and the other three are balance. There is no way to make a cow with a load of a full wagon run (and to look normal :)