So here she is, my cow hehe. What do you think about it? it's a work in progress...having the tail move is quite obvious and maybe a belt or something around the cow so the wagon looks more attached to it.
(http://www.2dadventure.com/ags/cowandwagon.gif)
And here´s a quick update :)
(http://www.2dadventure.com/ags/cowandwagon2.gif)
those back legs really need some work
http://www.youtube.com/watch?v=nU80dHMKPwk&feature=related
also you need to lift the front right leg some more, it looks like it's limping the way it's moving now
+where is your light source?
Front left and right rear legs won't move at the same time. I think that causes the limp. You can see a better walkcycle in this clip. (http://www.youtube.com/watch?v=CR2u6ZUtBAQ&feature=related)
The legs look like there are no muscles at all, especially the rear legs look strange.. almost crippled.
The problem with the back legs (as I see it) is that they seem like sticks stuck on sausages. Legs are a major part of the side of the cow, not something that can be so easily separated from the body.
(http://www.istockphoto.com/file_thumbview_approve/676060/2/istockphoto_676060-cow-side-view-walking.jpg)
EDIT: What?! What? Did you say something? :=
Babar, that's not a horse, that's a cow.
Cow.
I agree with leg being the big part of any cow, but I don't think that's the problem.
There is one frame missing - frame 7 jumps too fast to move front left leg (nearer to the viewer) in front of the front right leg. It should be 2 frames, not just one.
Another problem is that at any moment two diagonal legs are in the air at the same time - I don't know which animal in normal walk puts two legs in the air, usually one is in the air and the other three are balance. There is no way to make a cow with a load of a full wagon run (and to look normal :)