Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: juncmodule on Sat 06/12/2003 16:34:09

Title: C&C on new Keptosh GUI
Post by: juncmodule on Sat 06/12/2003 16:34:09
I remodeled the Keptosh GUI a bit. Decided to cut down on the verbs even more. Also did away with a lot of the similarities between it and the FoY GUI. On the sides I added small animations of "circuits". Unfortunately they don't animate here. Let me know if you have any ideas.

(http://www.juncmodule.com/juncAGS/newgui.gif)

(http://www.juncmodule.com/juncAGS/newgui.gif)

later,
-junc
Title: Re:C&C on new Keptosh GUI
Post by: Evil on Sat 06/12/2003 18:15:07
Looks great! I really like it. I like the chip circuits thing but they seem to bright, to destracting. It would be nice to see a mouse over color change on the buttons. Maybe to that green?
Title: Re:C&C on new Keptosh GUI
Post by: juncmodule on Sat 06/12/2003 18:47:12
Okay, I updated the screenshot, it now shows a mouse over.

Here is a slightly darkened circuit thing version:

(http://www.juncmodule.com/juncAGS/newgui2.gif)

-junc
Title: Re:C&C on new Keptosh GUI
Post by: Timosity on Sun 07/12/2003 14:08:55
Very simple and clean looking, I like it a lot. Just out of interest seeing as it is a LA style gui, will you still have right click to cycle through modes. Just personally, I don't know why most LA gui's don't use this feature as an added bonus, it just makes it better IMO.

~Tim
Title: Re:C&C on new Keptosh GUI
Post by: juncmodule on Sun 07/12/2003 16:16:09
Thanks!

As far as right clicking, no, most likely not. I like the default right click option too much.

Sorry.

That also answers your question though. I suppose it could be coded as what happens when you click over a hotspot-less area. I think that could get really confusing though.

later,
-junc
Title: Re:C&C on new Keptosh GUI
Post by: evilspacefart on Sun 07/12/2003 16:36:00
thats awesome junc. i cant wait.