Character c&c

Started by Dualnames, Thu 01/03/2007 20:47:53

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Dualnames



That's my main game character I've managed to animate him and all that. I just need to know if he is good.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

SSH

Wow, it looks just like it was drawn by one of the classic Lucasarts artists!
12

Jon

What is he meant to be? A policeman?

I would advise you add a belt, as his trousers seem to go suspiciously high...

Othere than that it seems great!

Dualnames

Quote from: Jon on Thu 01/03/2007 20:54:14
What is he meant to be? A policeman?

I would advise you add a belt, as his trousers seem to go suspiciously high...

Othere than that it seems great!

Well it is meant to be this way. It is more geeky this way.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Khris

-Use gif or png to show pixelart here.
-use the width-param of the img-tag to scale up the image.
[img width=xxx]http://...[/img]
where xxx is the original width x2 or x3.

Stupot

Hey this looks wicked, have you got an animation so we can see him in motion?
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frankenberger

This is a Guybrush paintover, right?

It's good, but his trousers are very high in the front-on view, but not in the sideways view.

Dualnames

Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Jon

Nice animations. But whats with the third one? Is he breaking wind?

Damien

#9
We could help you more if we knew more about the character's personality, or the time he's from, etc.


C&C:

You are using hi-res detail on 2x resized low-res sprites. I'd suggest ditching the detail (dithering pattern on the shirt in the left-right walk cycle for example) and sticking with the original resolution from the MI sprite.

The current animations are a bit choppy, maybe you could add 2 or 4 more frames to make them more fluid.

There are some inconsistencies between the views, the trousers go higher in the south walk cycle (mentioned earlier), there is no tie in the left-right one, and so on. What you could do is paste the L-R besides the south one and draw some lines as a reference so you don't get the eye/pants/tie/mustache/... heights mixed up. Here is an example of what I'm trying to say.

It is clear that the south walk cycle is a 3 frames + 3 more frames with the body mirrored. Check out the badge (?) and the way his head moves. Also, the tie moves a lot while his upper body doesn't rotate at all. This would be noticeable in the shoulders.


Also, try preparing the frames before creating the .gif. Then you could avoid the troubles with transparencies, weird background shifts and character twitching. Then again, it could be your animating software acting up.


EDIT:
Ok, just noticed the GIP thread.

If the character is 50, you could add some gray hairs (facial too), some lines on his face, slap on a beer belly and you're set.

Dualnames

The animation look pretty weird it's true. I made it with Image ready. However the animation I am using on AGS is quite perfect I assure I just couldn't match the same style here.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

esper

So his badge isn't switching sides? And his rear-facing idle animation isn't him farting?
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Medical Waste

So, these aren't the same frames that you're using in your game?
THE PATIENTS ARE REVOLTING

Dualnames

Quote from: Medical Waste on Sun 04/03/2007 02:58:22
So, these aren't the same frames that you're using in your game?

The badge is changing sides but I fixed that. And he is not farting. At least not anymore. :o
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

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