Greetings!
Well this is a sprite I just made, (it's suposed to be me :P) I took as reference Alexander from KQ6, you can probaly notice at the face, i really like that smudge face style old sierra games had, well please any sugestions are wellcome :)!!!
----------------------------------------------First Version-------------------------------------------------------------------------------------------
x1
(http://img133.imageshack.us/img133/4295/pitoags.png)
x4
(http://img199.imageshack.us/img199/472/pitoagsgrande.png)
----------------------------------------------Previous Version--------------------------------------------------------------------------------------
(http://img194.imageshack.us/img194/4448/pitoojos.png)
(http://img198.imageshack.us/img198/4801/pitoojosgrande.png)
----------------------------------------------Newest Version-------------------------------------------------------------------------------------
(http://img195.imageshack.us/img195/3417/pitocolorpose.png)
(http://img14.imageshack.us/img14/548/pitocolorposegrande.png)
Because you used Alexander's face, the amount of colour tones of his clothes and the light direction are wrong. Think about where the light is coming from and either remove some tones from his face or add some to his clothes.His right leg looks a bit gimpy too.
Give him some eyes you big meanie!
hmmmm I thought the Light source was from above the character, i'm going to change the overall face. thnx and hahaha I don't have any intention to add "clearly visible" eyes :P!! thnx anyways
Well i made a few changes, well changed the whole face :P!!!i like this one much more fore several reasons, first i made it completely haha, second it resembles more a kinda anime style, and i like that :P!!! well what do you think!?
(http://img528.imageshack.us/img528/8725/pitocaraags.png)
(http://img29.imageshack.us/img29/7966/pitocaraagsgrande.png)
The eyes are kindof strange. I can't really put my finger on it... but it's weird.
hehehe it would be great if you could sugest any modification, cause in my opinion they look fair enough
His eyes look way too far apart IMO
I think I get the problem hahah you are concidering se lighter colour to be his eyes, hahah maybe the problem is that i'm color blind hahah and in my opinion it's clearly skin colour and the darker shade are the eyes, well thanx!!! i'll what i can do
and now :P¿???
(http://img194.imageshack.us/img194/4448/pitoojos.png)
(http://img198.imageshack.us/img198/4801/pitoojosgrande.png)
Perhaps like this:
(http://www.2dadventure.com/ags/pitocaraags_edit_2.png)
(http://www.2dadventure.com/ags/pitocaraags_edit_2.png)
IMO there should be a dark line of pixels bordering the hair and the forehead... See if the light's 'above' it's casting a shadow against the forehead.
I'd try to sharpen the face up in general, but that's just 'style' that not like something really 'critique'.
Really good.
hahahah I added a weird little screen capture of my game, i'm saying weird cause this location doesn't even exists in the game, was just goofing around well, wanted to share ir with you
(http://img405.imageshack.us/img405/1742/screeni.png)
haha the character seems kinda out i think cause of the colors waaaa i hate being color blind :P!
You must put some shadow under his nose, 'cause right now it looks like it goes all the way to the neck.
Under the nose, and under the mouth also, perhaps. Right now he looks somewhat alien, or like those people in horror movies that have their mouth magically covered by skin.
I think the problem is that it you used Alexander's face (style), while you used your own drawing style for the jacket. The face on its own has 8 colours, while the jacket (for example) barely has 3. Even taking into account the different texture style of skin vs cloth, I think you should match them up a bit.
Well I've already changed the whole face, just kept the colors. and hmm in the original Alexander sprite his pants had only 2 colors :P!!!! hmmmm well about the nose, i don't know why every body haha like to view al the facial features clearly, if you look at sierra style games you may notice that the face is really "washed up" you kinda have to use your imagination to get it. Instead of for example Lucas arts styles, where everything is clearly visible, well in my opinion that gives the character a "cartoony" look for that amount of pixels therefore i've always prefered sierra style. maybe it's just a matter of taste who knows :P!!!
thanx anyways i'll se what i can do
(sorry for my english!)
And the shirt had 6 separate shades of green! My point was that, as you said, King's Quest (and other Sierra games) had it so that the sprites looked somewhat photographic (a scaled down photograph). So there were colours all over the place. I certainly didn't dislike it, I've got a lot of love for many Sierra games. Your guy, however, looks like he might look like this when scaled up:
(http://www.filmdope.com/Gallery/ActorsF/5685-26575.gif)
HAHAHAH I get your point going to check it later with a clearer mind, I've just slept few hours, i think i may take a actual picture and scale it down to analize the position of color, that pic kinda scares me hahahaha!!! well then thnx!
Small edit:
* Longer neck (he had none before)
* Longer arms and legs
* Shadows to indicate eyes and nose
* Changed pose to something hopefully more natural
* Added some highlights and changed some shading
(http://www.2dadventure.com/ags/andyover.gif)
(http://www.2dadventure.com/ags/andyover.gif)
HEY! Great edit! he actually DID had a neck, but his jacket has the "lapels" don't know the real word, all the way up till the head starts, there for you can only see a bit of skin color above the shirt. I actually like the pose, cause this time he is facing the front clearly before he was kinda 3/4 haha, i'll se if I change it not really that sure about it, and for the face, I admit it's a great design but not the style i'm aming for, i'm going to post here my update! THNX!!!
(http://img195.imageshack.us/img195/3417/pitocolorpose.png)
(http://img14.imageshack.us/img14/548/pitocolorposegrande.png)
I think i've got finally the final version, was strugling the whole day with the face and got to this:
(http://img30.imageshack.us/img30/9421/pitonuevo.png)
(http://img38.imageshack.us/img38/3660/pitonuevogrande.png)
Please comment on this, i think i'm going to leave him this way.
SINGLE thing that really still bothers me is the shade of the pixels that form his neck... They should be dark... His 'chin' casts a shadow over the neck... The smaller the shadow, the more the 'chin' will appear set into the face... darken that and it's great.
Much better, the shading now implies facial features.
Well changed the neck, but it kinda altered the pose, don't know he appears to be standing or falling forward ahahah maybe it's just that i was used to the other pose
what do you think?
(http://img41.imageshack.us/img41/1335/pitocuellogrande.png)
I adjusted the face a bit to give him more of a nose. I also added some eyes, but they kind of shift the eye focus a bit. Changed the jawline a bit, just to brighten it up. Made the left forearm a bit smaller. I also shortened the legs and adjusted the feet. Changes the feel of the character a bit, but it's just an idea. I think this size of character doesn't need to be all that proportionate, and in this case, I think the legs are a bit distracting.
(http://www.harryday.com/images/gazzo_guy.png)
(http://www.harryday.com/images/gazzo_guy.png)
Also, rather than scaling your sprites in a program you can use height and width tags to adjust the size. Here's the code I used to post my images, the width and height being twice that of the original.
[img]www.harryday.com/images/gazzo_guy.png[/img]
[img height=142 width=154]www.harryday.com/images/gazzo_guy.png[/img]
hey, thanx bout the concern but i actualy kept my las version (well edited it a little bit) but wasn't worth a post, and about the size haha i know that, but i don't do it cause in firefox the images appear blured. well thanx anyway!
Take a look at your avatar... doesn't the face look better there? I think so, and suppose that is due to the fact that he seems to have a plump face in the other frame (the one with the body too). I don't know, maybe he's meant to be child-like and a bit fat, but I'd try to work on the face, maybe thinning his face, using eyebrows, and trying to give him an expression.
Edit: Sorry, I re-read the first post, and since the char is meant to be you, don't get offended from what I told about it. It wasn't my intention to be impolite.
hahahahaha no prob, i'm actually not THAT thin. haha but thats not the reason of this kinda hmmm round head :P!! at the begining i was aiming for a mor realistic style, but now it's kinda more anime/realistic like, hahaha i don't know why allways my drawings in pixel art finish being anime like, maybe it's cause I love it so much :P!!!
;D YEEEESSSSS ANOTHER ANIME ADDICT... .I mean... oh, that's cool...
Well, if you've drawn it (or transformed it, on the way) anime-style on purpose, it's ok then. It fits that style pretty well without being too exaggerated, like characters of classic console RPGs.