Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: joelphilippage on Sat 29/07/2006 13:13:06

Title: Character views
Post by: joelphilippage on Sat 29/07/2006 13:13:06
Here are my views for tales of chickenry some people say I should improve them but Im not very shure how I can. Can anyone help.
(http://joelphilippage.googlepages.com/walkside.gif)
(http://joelphilippage.googlepages.com/walkfront.gif)
Title: Re: Character views
Post by: GarageGothic on Sat 29/07/2006 15:50:17
Is this supposed to be a guy in a chicken suit or a real chicken? Because real chickens don't have knees like that (their thighs are covered in feathers, so the knee is just above the yellow part of the legs, and the knee joint is backwards compared to humans. Even if it's a comic book chicken, it makes the walk animation look very strange.

I like the art style though, it looks almost like claymation.
Title: Re: Character views
Post by: Mr Flibble on Sat 29/07/2006 17:32:26
I think is is claymation.  ;)

I'd say to remove the few stray pixels around the outline, and on the neck. You might also try what GarageGothic said, by flipping the legs to make it more like a real chicken.

Also, on the feet, sometimes the leg extends past the foot and on towards the ground you should try to fix that.

Other than those small niggles, I think its a fantastic creation. Well done.