Hello, I have been using Photoshop (for the first time really) to draw some concept art for a university project.
I am thinking of making it a night scene now, and was hoping for some tips.
Here is the daytime scene I have created:
(http://www.2dadventure.com/ags/Office_concept_copy.jpg)
And here is the night scene that I have created:
(http://www.2dadventure.com/ags/Office_concept_night_copy.jpg)
EDIT:
Here is a 3rd I have quickly thrown together, using different techniques:
(http://www.2dadventure.com/ags/Office_concept_Night2.jpg)
Im not that bothered about perspective (unless there is a really bad example).
Any other crit is welcome as always,
so are any paint overs...
Quote from: Revan on Sat 06/12/2008 07:30:03Im not that bothered about perspective
Well, I hope not:
(http://hof.povray.org/images/bigthumb/office-13.jpg)
lol... I meant the Perspective of the Light... ;D
EDIT:
Ah, just noticed that this is in-fact not a photo. It's a 3d render.
I will have to find another Reference Pic.
It's one thing using a reference pic, another using someone else's 3d model.
Thank you for posting the pic up and reminding me to grab the website to go in my Bibliography.
I will have to disband that concept art...
No wonder when I looked at it I was impressed with the layout.
At least me not noticing it was a model, is a credit to his work.
Hahaha.
Busted! ;D
It's a very nice technique though, stolen or not. I really like the solid colors without shading. I also prefer the windows in the real photo. Not very common to see large windows like in yours.
One thing I noticed is the shadow for the support beam is wrong.
Here's a little demonstration
(http://www.bryvis.com/images/other/agsf/shadows.png)
The shadows should start at the front face of the object. Not the rear face.
Or you could not show the ceiling. In most adventure games, there is no point to interact with the ceiling, so it isn't even present in BGs.
~Trent
Haunting me because I just cancelled my subscription to Edge Magazine.
Upper image terribly strikes me as Team Fortress 2 shading.
Especially desks far left.
It's helluva similar.
Anyway, not so nice that someone thinks he's only one ever picture-googled for "office" as it's always first result for last 4 years or so. Ages ago, I used this pic to illustrate my request for transparent textboxes for AGS.
hey... Thanks for all the crit... Changed the Ceiling shading...
Also emailed the 3d Artist of this fine piece, and he was flattered to think that I thought it was a real photo.
He has also given me permission to use it in my coursework. (as long as i reference lol) so all is good.
I have actually submitted the work now..
I'll let you know what transpires...
:)