Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Micek on Wed 30/03/2005 18:49:54

Title: Critic my new character (for mobile phone)
Post by: Micek on Wed 30/03/2005 18:49:54
I'm sorry, but I don't know where I can post that.

This is a new character for "Platform - mobile phone - game".
What do you think?
5x(http://www.2dadventure.com/ags/panak.gif) 2x(http://www.2dadventure.com/ags/panak.gif) 1x(http://www.2dadventure.com/ags/panak.gif)Ã, 

PS.: If you can redraw him, I'll happy ;D
Thanks for help.
Title: Re: Critic my new character (for mobile phone)
Post by: DoorKnobHandle on Wed 30/03/2005 18:59:51
Looks pretty good.

Some quick color/shading suggestions however:

- Why are his hands yellow?
- Why is his nose red?
- Those brown arms look kinda strange.
- Outline his hat correctly.
- Add shading to face as well.
- Maybe change his shirts shading and use more pixels for shading there, right now it is just a "second" outline with a brighter color. Change that!

That's about it, I guess.
Title: Re: Critic my new character (for mobile phone)
Post by: Mozesh on Wed 30/03/2005 20:15:12
Yeah I agree with [...] Some things look  a bit weird. But changing those colours and adding some more shading should do the trick.
Title: Re: Critic my new character (for mobile phone)
Post by: Micek on Wed 30/03/2005 20:17:24
And what this? ???

Before: 5x (http://www.2dadventure.com/ags/panak1.gif) After: 5x (http://www.2dadventure.com/ags/panak2.gif)

Before: 1x (http://www.2dadventure.com/ags/panak1.gif) After: 1x (http://www.2dadventure.com/ags/panak2.gif)
Title: Re: Critic my new character (for mobile phone)
Post by: stuh505 on Wed 30/03/2005 20:48:32
looks much better at high res

at low res, i can barely see the difference

his brown hat looks like hair in the low res because its so small...might want to change the color to blue or something to make that more evident
Title: Re: Critic my new character (for mobile phone)
Post by: Micek on Wed 30/03/2005 21:02:28
I used colors from his clothes >>>
5x(http://www.2dadventure.com/ags/panak3.gif) 5x(http://www.2dadventure.com/ags/panak3-red.gif) 5x(http://www.2dadventure.com/ags/panak3-g.gif)
1x(http://www.2dadventure.com/ags/panak3.gif) 1x(http://www.2dadventure.com/ags/panak3-red.gif) 1x(http://www.2dadventure.com/ags/panak3-g.gif)
???

I think, resolution is good - if you look on your mobile phone, you can see the ordinary res. for  games - it's 128x128px and character in ordinary JAvA platform is about 35px tall. :-*
Title: Re: Critic my new character (for mobile phone)
Post by: stuh505 on Thu 31/03/2005 01:55:16
Micek, I tried doing what you said but it turns out there's no digital display on my phone!
Title: Re: Critic my new character (for mobile phone)
Post by: Micek on Thu 31/03/2005 12:58:29
Quote from: stuh505 on Thu 31/03/2005 01:55:16
Micek, I tried doing what you said but it turns out there's no digital display on my phone!
Oh I'm sorry ;)
And what do you think now?
Walk:
5x(http://www.2dadventure.com/ags/chod1i2.gif) 1x(http://www.2dadventure.com/ags/chod1i2.gif)
Title: Re: Critic my new character (for mobile phone)
Post by: Redwall on Fri 01/04/2005 02:40:44
He does not bend his knees! Also, there is no bounce in his step, though at that size I'm not sure a good once is possible.
Title: Re: Critic my new character (for mobile phone)
Post by: Paper Carnival on Fri 01/04/2005 13:02:35
He needs to bounce, without a bounce he looks as if he's hanging from a rope and moving his legs and arms.

But great job so far, by the way
Title: New walkcycle
Post by: Micek on Sat 02/04/2005 21:11:05
Is it better now? ??? ??? :o ??? ???

5x(http://www.2dadventure.com/ags/123321.gif) 1x(http://www.2dadventure.com/ags/123321.gif)

I'll add shading and bouncing later...
Title: Re: Critic my new character (for mobile phone)
Post by: Reptile on Sat 02/04/2005 23:19:35
Much nicer, well done!
Title: Re: Critic my new character (for mobile phone)
Post by: RyRayer on Sat 02/04/2005 23:46:01
Yes. Pretty good now. But add some more colors to arms and legs now too. ;)
Title: Re: Critic my new character (for mobile phone)
Post by: JD on Sun 03/04/2005 00:27:31
Looks much better! Though maybe you could make his head bob a bit? :)
Title: Re: Critic my new character (for mobile phone)
Post by: Oliver on Sun 03/04/2005 09:11:44
Yeah, the head should move too. Noone walks around with their head in one place. Otherwise it looks great!
Title: Re: Critic my new character (for mobile phone)
Post by: Micek on Sun 03/04/2005 15:33:45
Now, with body bouncing.

5x(http://www.2dadventure.com/ags/chodic2.gif) 1x(http://www.2dadventure.com/ags/chodic2.gif)

I'll add shading later...
Title: Re: Critic my new character (for mobile phone)
Post by: RyRayer on Sun 03/04/2005 16:22:12
Wow. That's much better now.
Here (http://sylpher.com/kafka/tutorials/walkcycletut.shtml) is tutorial for walkcycle.
Title: Re: Critic my new character (for mobile phone)
Post by: Micek on Sun 03/04/2005 16:33:16
Quote from: RyRayer on Sun 03/04/2005 16:22:12
Wow. That's much better now.
Here (http://sylpher.com/kafka/tutorials/walkcycletut.shtml) is tutorial for walkcycle.
Thanks.
The tutorial is very good. :)
Title: Re: Critic my new character (for mobile phone)
Post by: aussie on Sun 03/04/2005 21:52:38
That walkcycle was pretty good, but it has improved leaps and bounds!

Just with the bounce: I think one pixel down when his legs are completely apart will do, IMO. Take it off his body, though, not off his neck. The finishing will probably be smoother that way.