Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Fedx on Sun 29/10/2017 01:09:09

Title: Criticism on first screen of a game
Post by: Fedx on Sun 29/10/2017 01:09:09
Hi! I'm trying to convey a sense of a desolate place, like it was done with a mix of pixel art and low poly images.

(https://i.imgur.com/dYeBNOR.png)

What could be improved? I don't know how to feel about that bit of green in the grass below the pillar.
Title: Re: Criticism on first screen of a game
Post by: selmiak on Sun 29/10/2017 15:49:37
a quick overpaint

(https://i.imgur.com/nwav3fb.jpg)

The rock itself casts a shadow on the ground when there is glow from itself. also it's glow shines on that tree. Also I added some very bright light from the moon to the tree and rock and the mountains. and I forgot to add the shadow of the rock onto the ground, just like the shadow from the tree...
Title: Re: Criticism on first screen of a game
Post by: Fedx on Mon 30/10/2017 23:09:23
Wow thanks a ton! Those little details really lift up the image, thanks!