Character for my new game

Started by JuuL, Thu 13/09/2007 10:32:38

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JuuL

Ok, I've started working on a game for this month's MAGS competition - and any game needs a main character. So here she is. This is my first draft, and though I'm relatively satisfied with it, I think it could need some improvements.
Also, I'm looking for someone to animate her for me (I think getting help with animations is allowed in MAGS... I hope). Just a simple walk animation, or actually more like a slow and very stealthy walk animation.


NEW VERSION IN LATER POST

The game is going to be made using (almost) only grey and blue colours, which is why she has blue lips.

Damien

A small paintover:



Steps:
-1- original image
-2- made the feet smaller and body less stronger
-3- shortened the neck and the face, chose the light source to be above the sprite and shaded accordingly, changed the anatomy some more, increased the contrast between the tones, removed the unneeded colors with similar values (black and dark blue, for example), finally reduced it to 6 colors.

I tried to keep the palette close to the original one. Hope it helps.

JuuL

Thanks for the help, Damien. I made a few adjustments of my own based on your ideas. I also changed the colour of her clothes. The new version is here:
http://www.2dadventure.com/ags/Luna2.bmp

Actually the light source is going to be in the upper right corner of the screen. But the background will have minimum shading anyway, so there's no reason to make the character any differently.

I think I should also clarify the concept. Your last version made her look like someone living in the streets, which I can understand given the lack of context. But actually she is just a regular girl waking up in the middle of the night, wearing only an oversized t-shirt or something similar.

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