Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Damien on Tue 18/01/2005 01:40:28

Title: Dithering & AA practice final version
Post by: Damien on Tue 18/01/2005 01:40:28
(http://www.2dadventure.com/ags/D_Prektis01_V5.PNG)

Some dithering and anti aliasing practice for me, first time I tried it. Been working on it for 4 hours now, and now it's 3am so I decided to take a little break. In the meantime, could anyone tell me if there is something horribly wrong so I can correct it before finishing the coloring.

I planned some grass tiles and sprite trees for the background, but that can wait untill I'm finished with the house.
Title: Re: Dithering & AA practice
Post by: spoofer4ever on Tue 18/01/2005 03:44:30
Some parts are a lot more detailed then others, wich makes it sort of unbalanced.
For instance the helicopeter has much more detail then the car. Same with the shading, compare the roof of the building with the cover thing on top of the roof. see? Ither then that looks good to me.

p.s If by "Finishing the coloring" you mean shading and detail then sorry :p
Title: Re: Dithering & AA practice
Post by: Xadhoom on Tue 18/01/2005 10:33:27
By his post, I doubt he's done yet, Spoof.
Other than that, looks good so far. But are you aware that the garage is bigger than the actual house?
Title: Re: Dithering & AA practice
Post by: Babar on Tue 18/01/2005 10:54:51
how come some stuff is outlined and some is not?
Title: Re: Dithering & AA practice
Post by: JimmyShelter on Tue 18/01/2005 10:58:12
My guess is he first draws it with an outline, and then when adding shades and dithering he removes the outline.
Title: Re: Dithering & AA practice
Post by: Damien on Tue 18/01/2005 23:09:55
Thanks for the replies.

Xadhoom: actually I didn't notice the garage size until you pointed it out, but I don't mind since it was made for practice purposes only.

QuoteMy guess is he first draws it with an outline, and then when adding shades and dithering he removes the outline.
Right-o.

Here's the update:
(http://www.2dadventure.com/ags/D_Prektis01_V2.PNG)

I'd like some advice on dithering the concrete surfaces (like under the car), as you can see, I tried something, but it didn't work very well.

Thanks in advance.
Title: Re: Dithering & AA practice
Post by: big brother on Wed 19/01/2005 16:51:22
It might help your picture if you decided on a light source and shaded accordingly.
Title: Re: Dithering & AA practice
Post by: Shane 'ProgZmax' Stevens on Thu 20/01/2005 16:02:04
I played around with the driveway a bit to make it look more like concrete, added cracks, an oil stain, and some slight shading.  I also fixed a little of the lighting, but nothing major.  Nice job!  (http://members.cox.net/veradin/prektis.gif)
Title: Re: Dithering & AA practice
Post by: Indie Boy on Thu 20/01/2005 21:08:22
I like it. It reminds me of the flintstones houses. Only crit would be make the helicopter's legs a different colour than the ladder and stuff.
Title: Re: Dithering & AA practice
Post by: Damien on Fri 21/01/2005 12:52:34
Again, thanks for the replies.

Big Brother: The lightsource is topright, but some shadowing (under the car, helicopter. etc.) will be added later.

ProgZmax: Thanks a bunch, I tried something simmilar.

Potter: I'll keep this color for the legs for now, might change it later if needed.


The newest version:
(http://www.2dadventure.com/ags/D_Prektis01_V3.PNG)
Some of the missing shadowing will be added later, details (rearview mirrors, car interior, house interior,...) will also be added later.

Critics, comments and paintovers are very welcome.
Title: Re: Dithering & AA practice V3
Post by: Darth Mandarb on Fri 21/01/2005 14:23:09
It's definitely improving!

You've still got a little confusion (for me) about the light source.  The top of the structure (with the copper roof) is highlighted from the top/left and the rest seems to be highlighted from the top/right (as you mentioned).

The dithering and detail is getting better and better though!  Keep it up!

Title: Re: Dithering & AA practice V3
Post by: Nacho on Fri 21/01/2005 14:36:52
Mmmmmm... apparently, if the light source is upper right, the landing platform could make a shadow and make that past be darker... But then there should be a dark blob in the yellow roof, at the left of the... brown roofy thing!

We'll have to wait till an update...
Title: Re: Dithering & AA practice V3
Post by: Miez on Fri 21/01/2005 15:01:48
Quote from: Darth Mandarb on Fri 21/01/2005 14:23:09You've still got a little confusion (for me) about the light source.  The top of the structure (with the copper roof) is highlighted from the top/left and the rest seems to be highlighted from the top/right (as you mentioned).

That's only true if that roof is actually concave (or is it convex?) -  anyway, bulging towards the viewer. If it's sagging (and the edge suggests something cloth and awning-like) the lighting is actually correct.
Nice BG by the way! ;D
Title: Re: Dithering & AA practice V3
Post by: Darth Mandarb on Fri 21/01/2005 15:32:50
Indeed ... now that you say that I see it as concave!  Before I was seeing it convex!

Interesting indeed :)
Title: Re: Dithering & AA practice V3
Post by: Damien on Sat 22/01/2005 15:54:10
That roof is indeed made of cloth.

Farl: like I said, some shadowing will be aded later.

Lazyness struck me, but I'm going to try to finish it by the end of the day.


EDIT:
(http://www.2dadventure.com/ags/D_Prektis01_V4.PNG)

That's it, I don't think I'll be working on that one again. Thanks for all the help.
Title: Re: Dithering & AA practice V4
Post by: Cerulean on Sun 23/01/2005 07:39:12
The shadow on the grass at the very left of the picture should be further back; I assume the house has back and side walls since there isn't light coming out through the garage door.
Title: Re: Dithering & AA practice V4
Post by: big brother on Sun 23/01/2005 09:44:46
I would use no more than 2 shades of green on the grass tiles. Maybe 3 shades for extra long grass, but I wouldn't have too much of that in the picture. Otherwise, it just looks too scintillating and distracts the viewer's attention from the house.
Title: Dithering & AA practice final version
Post by: Damien on Sun 23/01/2005 11:40:08
Cerulean: You're right, wish I noticed that sooner.

Big Brother: Here I've fixed that

(http://www.2dadventure.com/ags/D_Prektis01_V5.PNG)

Some (mostly shadowing) errors remain, but I just don't want to mess with it anymore. Again, thank you for all the help.

The End.