Hi everyone! Happy easter! (at least on Brazil...) Well, here is my character dr. Cliche. i can say thatI'm satisfied with the down view, but i'm freaking out with the sides ones. Can anyone help me?
OBS: I'm posting an image of Clerk too, because i want to make something in the same dimensions of him.
(http://www.2dadventure.com/ags/DocCliche.PNG)
(http://www.2dadventure.com/ags/Clerk2.PNG)
OBS: Paint overs are a lot welcomed ;)
Front and back view look as if you have taken front/back view, ereased some parts/added some parts and then created a "new" back/front one. What do you exactly mean with "down view" - side, front, back, from above? ???
And what do you want to change in Clerk? I'm asking 'cause at least me there are a lot of things that bother me starting with basic anatomy things limbs, eyes, bottom etc.
It's already been discussed in one of the previous threads Jakerpot made. He doesn't intend to fix the weird anatomy of the character sprites he uses, because he prefers to keep the style of the original artist. Clerk is included only as a reference. And the down view is probably when the character walks down, i.e. front view.
And Jakerpot, rbaleksandar is right with the back view issue. The outline does not look exactly the same for both the front and back view of any sprite. You made your doctor look sorta spooky, as if his head was facing the wrong way. In short, when you're making a back view: less visible arms, more visible back. Look:
Front (http://www.fosterphysiotherapy.co.uk/images/body1.gif)
Back (http://www.fosterphysiotherapy.co.uk/images/body2.gif)
oh, ok, thank you guys ;) i will try to correct this, but i also need more help on the side views... They are a problem to me, because i can't make the perspective looks the same as Clerk ones... It looks soo strange. His age is 43. In the front view i think you can see that, but he changes a lot in the side ones, can you help me with that please?